Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

SDK


ATI Stream SDK 2.1 Adds OpenGL Interop to OpenCL

15 comments - What do you think?  Posted by JeGX - 2010/05/03 at 09:56

Categories: GPU Computing, OpenCL, SDK   Tags: , , , ,

ATI Stream SDK

OpenCL


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[3D Model Loader] Assimp 1.1.700 Available

1 comment - What do you think?  Posted by JeGX - 2010/04/28 at 15:09

Categories: 3D, Game Development, GeeXLab, Modeling, SDK   Tags: , , , , , ,

GeeXLab - Assimp loader
A DirectX .X 3D object loaded in GeeXLab with Assimp


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NeoAxis Game Engine 0.85 Available

1 comment - What do you think?  Posted by JeGX - at 10:57

Categories: 3D Engines, Game Development, SDK   Tags: , , , , ,

NeoAxis Game Engine 0.85


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NVIDIA OptiX Ray Tracing SDK Beta 4

Be the first to comment - What do you think?  Posted by JeGX - 2010/04/09 at 11:01

Categories: GPU, SDK   Tags: , , , ,

NVIDIA OptiX


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AMD Display Library SDK Updated with Eyefinity Support

1 comment - What do you think?  Posted by JeGX - 2010/03/31 at 15:15

Categories: Graphics Cards, SDK   Tags: , , , , ,

AMD Display Library SDK


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NVIDIA OptiX Ray Tracing SDK Beta 3

3 comments - What do you think?  Posted by JeGX - 2010/03/14 at 21:12

Categories: GPU Computing, SDK   Tags: , , , , ,

NVIDIA OptiX - Cornell box demo


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Free PC Version of the DMM Engine Available Shortly

4 comments - What do you think?  Posted by JeGX - 2010/03/09 at 08:22

Categories: Game Development, OpenCL, SDK   Tags: , , , ,

DMM engine - Digital Molecular Matter


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OGRE 1.7.0 3D Engine Available

1 comment - What do you think?  Posted by JeGX - 2010/03/03 at 15:10

Categories: 3D Engines, Game Development, SDK   Tags: , , , , ,

OGRE 1.7.0 3D engine

OGRE 1.7.0 demo


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Bullet Physics 2.76 SDK Available

2 comments - What do you think?  Posted by JeGX - 2010/02/28 at 18:25

Categories: Game Development, SDK   Tags: , , , ,

Bullet Physics SDK


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cAudio 2.0.0: Free OpenAL-Based Audio Engine

Be the first to comment - What do you think?  Posted by JeGX - 2010/02/23 at 20:07

Categories: Game Development, SDK   Tags: , , , , ,

cAudio 2.0.0


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OpenRL: Open Ray Tracing Language

4 comments - What do you think?  Posted by JeGX - 2010/02/19 at 10:27

Categories: GPU Computing, OpenCL, OpenGL, SDK   Tags: , , , , , , ,

OpenRL SDK

OpenRL exemple


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ATI Stream SDK 2.01 Adds D3D Interop to OpenCL

9 comments - What do you think?  Posted by JeGX - 2010/02/12 at 00:31

Categories: GPU Computing, OpenCL, SDK   Tags: , , , , ,

ATI Stream

OpenCL logo


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DirectX SDK and Runtimes February 2010 Download

1 comment - What do you think?  Posted by JeGX - 2010/02/08 at 09:43

Categories: Game Development, Microsoft DirectX, SDK   Tags: , , , , ,

DirectX SDK


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NVIDIA OptiX Ray Tracing SDK Available with GeForce Support

14 comments - What do you think?  Posted by JeGX - 2010/01/21 at 21:31

Categories: GPU, SDK   Tags: , , , , ,

NVIDIA OptiX Ray Tracing Demo
Glass demo


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ATI Stream SDK v2.0 with OpenCL 1.0 Available

Be the first to comment - What do you think?  Posted by JeGX - 2009/12/22 at 09:24

Categories: GPU Computing, OpenCL, SDK   Tags: , ,

ATI Stream SDK

OpenCL logo


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