GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers

Programming


The Art of Creative Coding

1 comment - What do you think?  Posted by JeGX - 2013/03/04 at 15:37

Categories: Programming   Tags: , , ,



Read more…


AMD TressFX: new Hair Rendering Technology

15 comments - What do you think?  Posted by JeGX - 2013/02/26 at 15:47

Categories: Game Development   Tags: , , , , ,

AMD TressFX hair rendering


Read more…


ShaderToy: Build and Share Your Best GLSL Shaders

5 comments - What do you think?  Posted by JeGX - 2013/02/25 at 15:30

Categories: Programming, WebGL   Tags: , , , , ,

ShaderToy: Build and Share Your Best GLSL Shaders


Read more…


AMD SuperSample Anti-Aliasing11 V1.0 and ForwardPlus11 v1.0 Direct3D 11 Samples

Be the first to comment - What do you think?  Posted by JeGX - 2013/01/28 at 11:19

Categories: Microsoft DirectX, Programming, tech demo   Tags: , , , , , , , , ,

AMD ForwardPlus11 v1.0 demo

Read more…


Normal Mapping without Precomputed Tangent Space Vectors

3 comments - What do you think?  Posted by JeGX - 2013/01/22 at 18:45

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , , , , ,

GLSL Hacker, OSX demo


Read more…


GLSL Hacker 0.4.0 Cross-Platform Programming Tool Released

4 comments - What do you think?  Posted by JeGX - at 16:07

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , , , , , , , ,

GLSL Hacker, Pixel hacking with GLSL, Lua and Python


Read more…


NVIDIA Updates its OpenGL SDK

2 comments - What do you think?  Posted by JeGX - 2013/01/06 at 12:24

Categories: OpenGL, SDK   Tags: , , , , , , , , ,

OpenGL logo


Read more…


Mathematics at Pixar

2 comments - What do you think?  Posted by JeGX - 2012/12/23 at 16:16

Categories: Digital Art, Programming   Tags: , , ,



Read more…


NVIDIA Encode (NVENC) SDK 2.0 Beta Available

6 comments - What do you think?  Posted by JeGX - 2012/12/21 at 12:00

Categories: SDK   Tags: , , , , , , , ,

NVENC Hardware Capabilities in Kepler

Read more…


OpenNI SDK 2.0.0 Released

Be the first to comment - What do you think?  Posted by JeGX - at 10:34

Categories: SDK   Tags: , , , , , ,

OpenNI SDK


Read more…


Windows 7 and 8 Touch API Sample

1 comment - What do you think?  Posted by JeGX - 2012/11/26 at 13:27

Categories: Programming   Tags: , , , , , , , , , , ,

Windows 7 and 8 Touch API Sample


Read more…


Overview of OpenGL Support on OS X

17 comments - What do you think?  Posted by JeGX - 2012/11/09 at 13:19

Categories: Articles, OpenGL, OSX, Programming   Tags: , , , , , , , , , , , , ,

OpenGL on the Retina MacBook Pro - OSX
My first OpenGL tests under OSX 10.8

Read more…


Advanced Visual Effects with Direct3D 11

Be the first to comment - What do you think?  Posted by JeGX - 2012/08/09 at 15:37

Categories: Microsoft DirectX, Programming   Tags: , , , , , ,




Read more…


Unigine Renderer Features 2012

3 comments - What do you think?  Posted by JeGX - 2012/08/02 at 18:34

Categories: 3D Engines, tech demo   Tags: , , ,




Read more…


Detecting Bugs and Bottlenecks in C/C++ Sources (Linux)

1 comment - What do you think?  Posted by JeGX - 2012/07/19 at 13:06

Categories: Linux, Programming   Tags: , , , , , , , , ,

Programming Bugs...


Read more…

« Previous PageNext Page »