FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Programming


Intel Graphics Performance Analyzers (GPA) 2013 R1 Released

1 comment - What do you think?  Posted by JeGX - 2013/03/14 at 11:39

Categories: Game Development   Tags: , , , , , , , , ,

Intel Graphics Performance Analyzers


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The Art of Creative Coding

1 comment - What do you think?  Posted by JeGX - 2013/03/04 at 15:37

Categories: Programming   Tags: , , ,



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AMD TressFX: new Hair Rendering Technology

15 comments - What do you think?  Posted by JeGX - 2013/02/26 at 15:47

Categories: Game Development   Tags: , , , , ,

AMD TressFX hair rendering


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ShaderToy: Build and Share Your Best GLSL Shaders

5 comments - What do you think?  Posted by JeGX - 2013/02/25 at 15:30

Categories: Programming, WebGL   Tags: , , , , ,

ShaderToy: Build and Share Your Best GLSL Shaders


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AMD SuperSample Anti-Aliasing11 V1.0 and ForwardPlus11 v1.0 Direct3D 11 Samples

Be the first to comment - What do you think?  Posted by JeGX - 2013/01/28 at 11:19

Categories: Microsoft DirectX, Programming, tech demo   Tags: , , , , , , , , ,

AMD ForwardPlus11 v1.0 demo

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Normal Mapping without Precomputed Tangent Space Vectors

3 comments - What do you think?  Posted by JeGX - 2013/01/22 at 18:45

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , , , , ,

GLSL Hacker, OSX demo


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GLSL Hacker 0.4.0 Cross-Platform Programming Tool Released

4 comments - What do you think?  Posted by JeGX - at 16:07

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , , , , , , , ,

GLSL Hacker, Pixel hacking with GLSL, Lua and Python


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NVIDIA Updates its OpenGL SDK

2 comments - What do you think?  Posted by JeGX - 2013/01/06 at 12:24

Categories: OpenGL, SDK   Tags: , , , , , , , , ,

OpenGL logo


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Mathematics at Pixar

2 comments - What do you think?  Posted by JeGX - 2012/12/23 at 16:16

Categories: Digital Art, Programming   Tags: , , ,



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NVIDIA Encode (NVENC) SDK 2.0 Beta Available

6 comments - What do you think?  Posted by JeGX - 2012/12/21 at 12:00

Categories: SDK   Tags: , , , , , , , ,

NVENC Hardware Capabilities in Kepler

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OpenNI SDK 2.0.0 Released

Be the first to comment - What do you think?  Posted by JeGX - at 10:34

Categories: SDK   Tags: , , , , , ,

OpenNI SDK


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Windows 7 and 8 Touch API Sample

1 comment - What do you think?  Posted by JeGX - 2012/11/26 at 13:27

Categories: Programming   Tags: , , , , , , , , , , ,

Windows 7 and 8 Touch API Sample


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Overview of OpenGL Support on OS X

17 comments - What do you think?  Posted by JeGX - 2012/11/09 at 13:19

Categories: Articles, OpenGL, OSX, Programming   Tags: , , , , , , , , , , , , ,

OpenGL on the Retina MacBook Pro - OSX
My first OpenGL tests under OSX 10.8

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Advanced Visual Effects with Direct3D 11

Be the first to comment - What do you think?  Posted by JeGX - 2012/08/09 at 15:37

Categories: Microsoft DirectX, Programming   Tags: , , , , , ,




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Unigine Renderer Features 2012

3 comments - What do you think?  Posted by JeGX - 2012/08/02 at 18:34

Categories: 3D Engines, tech demo   Tags: , , ,




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