(Test) Particle Rendering: Point Sprites vs Geometry Instancing based Billboards
Point Sprites vs
Geometry Instancing
MSI Kombustor
MSI Kombustor v3.5.0
and v2.5.8
Samsung SSD 850 PRO 512GB Quick Review
Samsung SSD 850 PRO
512GB Quick Test
ASUS N550JK Notebook PC Review (with GeForce GTX 850M)
ASUS N550JK Notebook
Review
GIGABYTE BRIX GTX 760 Compact Gaming PC Kit Review (GB-BXi5G-760)
GIGABYTE BRIX GTX 760
Review
FurMark, GPU stress test
FurMark 1.14.1
 

Programming


(GDC 2013) Activision Real-time Animated Character Demo Video

2 comments - What do you think?  Posted by JeGX - 2013/03/29 at 18:44

Categories: Game Development, tech demo   Tags: , , , , ,



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(GDC 2013) Unreal Engine 4 Infiltrator Tech-Demo Video

9 comments - What do you think?  Posted by JeGX - at 18:20

Categories: Game Development, tech demo   Tags: , , , ,



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C++11 Compiler Support: VS2012 vs GCC vs Clang

6 comments - What do you think?  Posted by JeGX - 2013/03/14 at 18:46

Categories: Programming   Tags: , , , , ,

Programming with C++


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Intel Graphics Performance Analyzers (GPA) 2013 R1 Released

1 comment - What do you think?  Posted by JeGX - at 11:39

Categories: Game Development   Tags: , , , , , , , , ,

Intel Graphics Performance Analyzers


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The Art of Creative Coding

1 comment - What do you think?  Posted by JeGX - 2013/03/04 at 15:37

Categories: Programming   Tags: , , ,



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AMD TressFX: new Hair Rendering Technology

15 comments - What do you think?  Posted by JeGX - 2013/02/26 at 15:47

Categories: Game Development   Tags: , , , , ,

AMD TressFX hair rendering


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ShaderToy: Build and Share Your Best GLSL Shaders

5 comments - What do you think?  Posted by JeGX - 2013/02/25 at 15:30

Categories: Programming, WebGL   Tags: , , , , ,

ShaderToy: Build and Share Your Best GLSL Shaders


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AMD SuperSample Anti-Aliasing11 V1.0 and ForwardPlus11 v1.0 Direct3D 11 Samples

Be the first to comment - What do you think?  Posted by JeGX - 2013/01/28 at 11:19

Categories: Microsoft DirectX, Programming, tech demo   Tags: , , , , , , , , ,

AMD ForwardPlus11 v1.0 demo

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Normal Mapping without Precomputed Tangent Space Vectors

3 comments - What do you think?  Posted by JeGX - 2013/01/22 at 18:45

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , , , , ,

GLSL Hacker, OSX demo


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GLSL Hacker 0.4.0 Cross-Platform Programming Tool Released

4 comments - What do you think?  Posted by JeGX - at 16:07

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , , , , , , , ,

GLSL Hacker, Pixel hacking with GLSL, Lua and Python


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NVIDIA Updates its OpenGL SDK

2 comments - What do you think?  Posted by JeGX - 2013/01/06 at 12:24

Categories: OpenGL, SDK   Tags: , , , , , , , , ,

OpenGL logo


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Mathematics at Pixar

2 comments - What do you think?  Posted by JeGX - 2012/12/23 at 16:16

Categories: Digital Art, Programming   Tags: , , ,



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NVIDIA Encode (NVENC) SDK 2.0 Beta Available

6 comments - What do you think?  Posted by JeGX - 2012/12/21 at 12:00

Categories: SDK   Tags: , , , , , , , ,

NVENC Hardware Capabilities in Kepler

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OpenNI SDK 2.0.0 Released

Be the first to comment - What do you think?  Posted by JeGX - at 10:34

Categories: SDK   Tags: , , , , , ,

OpenNI SDK


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Windows 7 and 8 Touch API Sample

1 comment - What do you think?  Posted by JeGX - 2012/11/26 at 13:27

Categories: Programming   Tags: , , , , , , , , , , ,

Windows 7 and 8 Touch API Sample


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