GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Programming


AMD SuperSample Anti-Aliasing11 V1.0 and ForwardPlus11 v1.0 Direct3D 11 Samples

Be the first to comment - What do you think?  Posted by JeGX - 2013/01/28 at 11:19

Categories: Microsoft DirectX, Programming, tech demo   Tags: , , , , , , , , ,

AMD ForwardPlus11 v1.0 demo

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Normal Mapping without Precomputed Tangent Space Vectors

3 comments - What do you think?  Posted by JeGX - 2013/01/22 at 18:45

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , , , , ,

GLSL Hacker, OSX demo


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GLSL Hacker 0.4.0 Cross-Platform Programming Tool Released

4 comments - What do you think?  Posted by JeGX - at 16:07

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , , , , , , , ,

GLSL Hacker, Pixel hacking with GLSL, Lua and Python


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NVIDIA Updates its OpenGL SDK

2 comments - What do you think?  Posted by JeGX - 2013/01/06 at 12:24

Categories: OpenGL, SDK   Tags: , , , , , , , , ,

OpenGL logo


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Mathematics at Pixar

2 comments - What do you think?  Posted by JeGX - 2012/12/23 at 16:16

Categories: Digital Art, Programming   Tags: , , ,



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NVIDIA Encode (NVENC) SDK 2.0 Beta Available

6 comments - What do you think?  Posted by JeGX - 2012/12/21 at 12:00

Categories: SDK   Tags: , , , , , , , ,

NVENC Hardware Capabilities in Kepler

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OpenNI SDK 2.0.0 Released

Be the first to comment - What do you think?  Posted by JeGX - at 10:34

Categories: SDK   Tags: , , , , , ,

OpenNI SDK


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Windows 7 and 8 Touch API Sample

1 comment - What do you think?  Posted by JeGX - 2012/11/26 at 13:27

Categories: Programming   Tags: , , , , , , , , , , ,

Windows 7 and 8 Touch API Sample


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Overview of OpenGL Support on OS X

17 comments - What do you think?  Posted by JeGX - 2012/11/09 at 13:19

Categories: Articles, OpenGL, OSX, Programming   Tags: , , , , , , , , , , , , ,

OpenGL on the Retina MacBook Pro - OSX
My first OpenGL tests under OSX 10.8

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Advanced Visual Effects with Direct3D 11

Be the first to comment - What do you think?  Posted by JeGX - 2012/08/09 at 15:37

Categories: Microsoft DirectX, Programming   Tags: , , , , , ,




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Unigine Renderer Features 2012

3 comments - What do you think?  Posted by JeGX - 2012/08/02 at 18:34

Categories: 3D Engines, tech demo   Tags: , , ,




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Detecting Bugs and Bottlenecks in C/C++ Sources (Linux)

1 comment - What do you think?  Posted by JeGX - 2012/07/19 at 13:06

Categories: Linux, Programming   Tags: , , , , , , , , ,

Programming Bugs...


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Optimizing OpenGL Texture Transferts

3 comments - What do you think?  Posted by JeGX - at 11:44

Categories: OpenGL, Programming   Tags: , , , , , ,

Optimizing OpenGL Texture Transferts


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Phone-Wire Anti-Aliasing (DX10 Demo)

6 comments - What do you think?  Posted by JeGX - 2012/06/26 at 12:41

Categories: Game Development   Tags: , , , , , , , ,

Phone-Wire AntiAliasing (DX10 Demo)
Phone-Wire AA enabled (no MSAA)


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Google Blockly: New Visual Programming Language

9 comments - What do you think?  Posted by JeGX - 2012/06/13 at 12:05

Categories: Programming   Tags: , , , , , , ,

Google Blockly

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