FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Google O3D


Google O3D API: How To Change The Polygon Rendering Mode

1 comment - What do you think?  Posted by JeGX - 2009/04/27 at 11:04

Categories: Google O3D, Tutorial   Tags: , , , , , , ,

Google O3D demo - Wireframe rendering
Wireframe rendering


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[TEST] Google O3D API: First Test and Impressions

16 comments - What do you think?  Posted by JeGX - 2009/04/24 at 15:44

Categories: Game Development, Google O3D, SDK, Test   Tags: , , , , , , ,

Google O3D Demo


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Google O3D: Put Real Time 3D In Your Browser!

1 comment - What do you think?  Posted by JeGX - 2009/04/23 at 20:42

Categories: Google O3D, Programming, SDK   Tags: , , , , ,

Google O3D


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