GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Apple


MacBook Pro Retina: Rendering Performance in Scaled and Native (2880×1800) Modes

1 comment - What do you think?  Posted by JeGX - 2013/06/28 at 14:24

Categories: Apple, GLSL Hacker, OSX, Test   Tags: , , , , , , , , , , ,

GLSL Hacker, Graph3D demo, Mac OS X
Native resolution: 2880×1800

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EVGA Releases the GTX 680 Mac Edition

Be the first to comment - What do you think?  Posted by JeGX - 2013/04/04 at 14:57

Categories: Apple, Graphics Cards   Tags: , , , , , , ,

EVGA GTX 680 Mac Edition


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Sapphire Radeon HD 7950 for Mac Pro

4 comments - What do you think?  Posted by JeGX - 2013/03/05 at 21:30

Categories: Apple, Graphics Cards, OSX   Tags: , , , ,

Sapphire Radeon HD 7950 for Mac Pro


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New iMac 2012: Slimmer than Ever, NVIDIA GT/GTX 600 Inside

8 comments - What do you think?  Posted by JeGX - 2012/10/24 at 09:28

Categories: Apple   Tags: , , , , , ,

Apple iMac 2012

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