FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Tutorial


[Tested] ASUS GTX 560 Ti DirectCU II GPU Overclocking Session

8 comments - What do you think?  Posted by JeGX - 2011/02/07 at 13:44

Categories: Graphics Cards, Overclocking, Test, Tutorial   Tags: , , , , , , , , ,

ASUS GTX 560 Ti DCII overclocking


Read more…


[TIPS] What is the Morphological Anti-Aliasing (MLAA)?

27 comments - What do you think?  Posted by JeGX - 2010/10/23 at 18:13

Categories: Catalyst, Tips, Tutorial   Tags: , , , , , , , , ,

Morphological Anti-Aliasing (MLAA)
Morphological Anti-Aliasing from Pixel Bender Filters: MLAA


Read more…


[Tutorial] First Steps with PIL: Python Imaging Library

7 comments - What do you think?  Posted by JeGX - 2010/09/30 at 15:48

Categories: GeeXLab, Python, Tutorial   Tags: , , , , , , ,

Python programming


Read more…


[Tutorial] GPU Tools and GPU Memory Clock: Real and Effective Speeds Demystified

21 comments - What do you think?  Posted by JeGX - 2010/06/13 at 15:50

Categories: GPU Tools, Graphics Cards, Tutorial   Tags: , , , , , , , , , , ,

GPU Tools and GPU Memory Clock: Real and Effective Speeds Demystified


Read more…


[PROGRAMMING TIPS] How to Know the Graphics Memory Size and Usage In OpenGL

18 comments - What do you think?  Posted by JeGX - 2010/05/31 at 14:36

Categories: OpenGL, Tutorial   Tags: , , , , , , , , ,

OpenGL

NVIDIA GeForce

ATI Radeon


Read more…


[Tutorial] Graphics Cards Voltage Regulator Modules (VRM) Explained

15 comments - What do you think?  Posted by JeGX - 2010/05/04 at 15:01

Categories: Articles, Graphics Cards, Tutorial   Tags: , , , , , , , , , ,

VRM - Voltage Regulator Module


Read more…


[Tutorial] Discovering Blender Part 4: Baking

1 comment - What do you think?  Posted by Satyr - 2009/11/04 at 14:28

Categories: Blender, Tutorial   Tags: , , , , ,

Discovering Blender


Read more…


[Tutorial] Discovering Blender Part 3: Applying UV Mapping

16 comments - What do you think?  Posted by Satyr - 2009/09/25 at 13:34

Categories: Blender, Tutorial   Tags: , ,

Discovering Blender
Read more…


[Tutorial] Discovering Blender Part 2: Creating your First Textured Mesh

2 comments - What do you think?  Posted by Satyr - 2009/08/03 at 13:43

Categories: Blender, Modeling, Tutorial   Tags: , , , , ,

Discovering Blender


Read more…


[Tutorial] GeForce GTS 250 Overclocking Tutorial Update

1 comment - What do you think?  Posted by JeGX - 2009/07/15 at 17:22

Categories: Graphics Cards, Overclocking, Tutorial   Tags: , , , , ,




Shader too high overclock

Read more…


[Tutorial] GeForce GTS 250 Overclocking

25 comments - What do you think?  Posted by JeGX - 2009/07/13 at 14:04

Categories: Graphics Cards, Overclocking, Tutorial   Tags: , , , , , ,

GeForce GTS 250 Overclocking


Read more…


Tutorial – Discovering Blender Part 1: Introduction to Blender’s Interface

7 comments - What do you think?  Posted by Satyr - 2009/07/07 at 11:35

Categories: 3D, Blender, Modeling, Tutorial   Tags: , , , ,

Discovering Blender


Read more…


Tutorial: What is the Thermal Design Power (TDP)?

9 comments - What do you think?  Posted by JeGX - 2009/06/11 at 21:52

Categories: Graphics Cards, Tutorial   Tags: , , , , , ,

Thermal Design Power


Read more…


Google O3D API: How To Change The Polygon Rendering Mode

1 comment - What do you think?  Posted by JeGX - 2009/04/27 at 11:04

Categories: Google O3D, Tutorial   Tags: , , , , , , ,

Google O3D demo - Wireframe rendering
Wireframe rendering


Read more…


[Tutorial] How To Load and Display an Image with DevIL and OpenGL

4 comments - What do you think?  Posted by JeGX - 2009/01/05 at 13:49

Categories: Game Development, OpenGL, Programming, Tutorial   Tags: , , , , , ,

DevIL Image Library

DevIL song:
“la la la, a cross-platform image library utilizing a
simple syntax to load, save, convert, manipulate, filter and display
a variety of images with ease, la la la”

DevIL Tutorial


As I promised in this post here is a tutorial about DevIL. This tutorial shows one way to load an image file and use it as a texture in OpenGL. We’ll use DevIL 1.7.5.

Read more…

« Previous PageNext Page »