Tutorial

[Tutorial] Discovering Blender Part 4: Baking

Discovering Blender


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1 comment - What do you think?  Posted by Satyr - November 4, 2009 at 2:28 pm

Categories: Blender, Tutorial   Tags: , , , , ,

[Tutorial] Discovering Blender Part 3: Applying UV Mapping

Discovering Blender
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13 comments - What do you think?  Posted by Satyr - September 25, 2009 at 1:34 pm

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[Tutorial] Discovering Blender Part 2: Creating your First Textured Mesh

Discovering Blender


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2 comments - What do you think?  Posted by Satyr - August 3, 2009 at 1:43 pm

Categories: Blender, Modeling, Tutorial   Tags: , , , , ,

[Tutorial] GeForce GTS 250 Overclocking Tutorial Update




Shader too high overclock

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1 comment - What do you think?  Posted by JeGX - July 15, 2009 at 5:22 pm

Categories: Graphics Cards, Overclocking, Tutorial   Tags: , , , , ,

[Tutorial] GeForce GTS 250 Overclocking

GeForce GTS 250 Overclocking


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9 comments - What do you think?  Posted by JeGX - July 13, 2009 at 2:04 pm

Categories: Graphics Cards, Overclocking, Tutorial   Tags: , , , , , ,

Tutorial – Discovering Blender Part 1: Introduction to Blender’s Interface

Discovering Blender


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6 comments - What do you think?  Posted by Satyr - July 7, 2009 at 11:35 am

Categories: 3D, Blender, Modeling, Tutorial   Tags: , , , ,

Tutorial: What is the Thermal Design Power (TDP)?

Thermal Design Power


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9 comments - What do you think?  Posted by JeGX - June 11, 2009 at 9:52 pm

Categories: Graphics Cards, Tutorial   Tags: , , , , , ,

Google O3D API: How To Change The Polygon Rendering Mode

Google O3D demo - Wireframe rendering
Wireframe rendering


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1 comment - What do you think?  Posted by JeGX - April 27, 2009 at 11:04 am

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[Tutorial] How To Load and Display an Image with DevIL and OpenGL

DevIL Image Library

DevIL song:
“la la la, a cross-platform image library utilizing a
simple syntax to load, save, convert, manipulate, filter and display
a variety of images with ease, la la la”

DevIL Tutorial


As I promised in this post here is a tutorial about DevIL. This tutorial shows one way to load an image file and use it as a texture in OpenGL. We’ll use DevIL 1.7.5.

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4 comments - What do you think?  Posted by JeGX - January 5, 2009 at 1:49 pm

Categories: Game Development, OpenGL, Programming, Tutorial   Tags: , , , , , ,

ForceWare 181.00: Five New OpenGL Extensions and How To Create an OpenGL 3.0 Rendering Context

NVIDIA ForceWare Graphics Drivers

OpenGL 3.0


In order to do some tests for the upcomming version of FurMark, I took the time to install the new ForceWare 181.00 with a GeForce 8800 GTX under Windows XP SP2 32-bit. In comparison to ForceWare 180.42, this new set of graphics drivers for GeForce 6/78/9/GTX200 adds 5 new extensions:

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1 comment - What do you think?  Posted by JeGX - December 22, 2008 at 11:55 am

Categories: Game Development, OpenGL, Tutorial   Tags: , , , , , ,

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