GL-Z: OpenGL Information Utility for Windows, Linux and OS X
GL-Z 0.1.0
 
GLSL 4×4 Matrix Fields
GLSL 4×4 Matrix Fields
 
FurMark, GPU stress test
FurMark 1.15.0
 
GPU Caps Viewer
GPU Caps Viewer 1.22.0
 
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
Win/Linux/OSX
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor

Geeks3D


FurMark 1.14.1 Released (Updated: v1.14.1.4)

2 comments - What do you think?  Posted by JeGX - 2014/09/08 at 20:06

Categories: FurMark   Tags: , , , , , , , , , , , , ,


FurMark 1.14.1

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GPU Caps Viewer 1.21.1 Released (Updated: v1.21.1.5)

10 comments - What do you think?  Posted by JeGX - 2014/09/05 at 17:29

Categories: GPU Caps Viewer   Tags: , , , , , , , ,


GPU Caps Viewer 1.21.1

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GPU Shark 0.9.1 Released (Updated: v0.9.1.4)

8 comments - What do you think?  Posted by JeGX - at 16:50

Categories: GPU-Shark   Tags: , , , , , , , , , ,


GPU Shark 0.9.1

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FurMark 1.14.0 Released

4 comments - What do you think?  Posted by JeGX - 2014/08/28 at 16:29

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FurMark 1.14.0

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(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites

6 comments - What do you think?  Posted by JeGX - at 16:05

Categories: Game Development, GLSL Hacker, OpenGL, Test   Tags: , , , , , , , , , , , , , ,



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Wallpapers

Be the first to comment - What do you think?  Posted by JeGX - at 13:51

Categories: Geeks3D, GLSL Hacker   Tags: , , , , ,


Wallpaper

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GPU Caps Viewer 1.21.0 Released

3 comments - What do you think?  Posted by JeGX - 2014/08/27 at 12:05

Categories: GPU Caps Viewer   Tags: , , , , , , , , , , , ,


GPU Caps Viewer 1.21.0

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GPU Shark 0.9.0 Released

1 comment - What do you think?  Posted by JeGX - at 09:46

Categories: GPU-Shark   Tags: , , , , , , , , , , ,


GPU Shark 0.9.0

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Particle Billboarding with the Geometry Shader (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2014/08/15 at 13:54

Categories: Game Development, GLSL Hacker, OpenGL, Tutorial   Tags: , , , , , , , ,



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Simple Billboarding Vertex Shader (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2014/08/07 at 15:52

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , ,


GLSL Hacker - Billboarding in the vertex shader
Spherical billboarding

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Leap Motion: Touchless Hand Tracking Controller

3 comments - What do you think?  Posted by JeGX - 2014/08/05 at 17:58

Categories: GLSL Hacker, Hardware, Test   Tags: , , , , , , , ,

Leap Motion: Touchless Hand Tracking Controller

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GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects

Be the first to comment - What do you think?  Posted by JeGX - 2014/07/04 at 20:31

Categories: GLSL Hacker, OpenGL, Tutorial   Tags: , , , , , , , , , ,

Tutorial: OpenGL 4.3 shader storage buffers

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GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects

4 comments - What do you think?  Posted by JeGX - at 14:35

Categories: GLSL Hacker, OpenGL, Tutorial   Tags: , , , , , , , , ,

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Simple Introduction to OpenGL 4 Shader Subroutines

3 comments - What do you think?  Posted by JeGX - 2014/07/01 at 17:26

Categories: GLSL Hacker, OpenGL, Tutorial   Tags: , , , , , , , , , ,

OpenGL 4 shader subroutines tutorial

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Lorenz Attractor (Butterfly Effect)

Be the first to comment - What do you think?  Posted by JeGX - 2014/06/30 at 20:57

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Lorenz attractor

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