Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Guest Posts


(Guest Post) DEAD DEER Now!

Be the first to comment - What do you think?  Posted by JeGX - 2013/12/21 at 23:14

Categories: Demotool, Guest Posts   Tags: , , , , , ,

Dead Deer demotool

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(Guest Post) Sketchfab, the Place to be for 3D Content

Be the first to comment - What do you think?  Posted by JeGX - 2012/08/14 at 15:24

Categories: 3D, Guest Posts, WebGL   Tags: , , , ,

Sketchfab logo

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(Guest Post) NeoAxis Engine Overview

1 comment - What do you think?  Posted by JeGX - 2011/06/27 at 23:14

Categories: 3D Engines, Game Development, Guest Posts   Tags: , , , ,

NeoAxis Engine demo

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(Guest Post) Overview of WebGL

5 comments - What do you think?  Posted by JeGX - 2010/08/26 at 11:32

Categories: Guest Posts, Programming, WebGL   Tags: , , , ,

WebGL logo

WebGL code snippet


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