FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

GLSL Hacker


PhysX 3 Flag Demo (Windows, Mac OS X)

7 comments - What do you think?  Posted by JeGX - 2013/09/17 at 11:13

Categories: GLSL Hacker, NVIDIA PhysX   Tags: , , , , , , , ,

PhysX 3 Cloth/Flag Demo for Windows and Mac OS X

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Exploring GLSL – Normal Visualizer with Geometry Shaders (Shader Library)

3 comments - What do you think?  Posted by JeGX - 2013/09/05 at 15:19

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , ,

GLSL Hacker, normal visualizer in GLSL


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OpenGL 4.3 Compute Shaders Quick Test on AMD Radeon (Linux and Windows)

1 comment - What do you think?  Posted by JeGX - 2013/07/24 at 12:03

Categories: GLSL Hacker, Linux, OpenGL, Test   Tags: , , , , , , , , , ,

OpenGL 4.3 compute shader test with GLSL Hacker, Linux

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SculptGL: a WebGL Utility for 3D Sculpting

2 comments - What do you think?  Posted by JeGX - 2013/07/16 at 11:31

Categories: 3D, GLSL Hacker, WebGL   Tags: , , , , , ,

SculptGL: a WebGL 3D Sculpting Utility


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Shadertoy To GLSL Hacker Demos (July 16, 2013)

2 comments - What do you think?  Posted by JeGX - at 11:20

Categories: GLSL Hacker   Tags: , , , , , , ,

Shadertoy demo ported to GLSL Hacker
the inversion machine


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PhysX SDK 3.3 Beta 2, a Quick Test of the Cloth Module

2 comments - What do you think?  Posted by JeGX - 2013/07/15 at 13:09

Categories: GLSL Hacker, NVIDIA PhysX   Tags: , , , , , , , , , ,

PhysX SDK 3.3 beta 2 - cloth test


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Circle, Disc and Fake Sphere in GLSL (Shader Library)

2 comments - What do you think?  Posted by JeGX - 2013/07/05 at 11:51

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , , , , ,

GLSL Hacker - GLSL program to draw a circle

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3D Surfaces Plots (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2013/07/02 at 12:24

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , , , ,

GLSL Hacker, 3D Surfaces Plots, Mac OS X

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MacBook Pro Retina: Rendering Performance in Scaled and Native (2880×1800) Modes

1 comment - What do you think?  Posted by JeGX - 2013/06/28 at 14:24

Categories: Apple, GLSL Hacker, OSX, Test   Tags: , , , , , , , , , , ,

GLSL Hacker, Graph3D demo, Mac OS X
Native resolution: 2880×1800

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Shadertoy To GLSL Hacker Demos (June 14, 2013)

Be the first to comment - What do you think?  Posted by JeGX - 2013/06/14 at 16:54

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , ,

Shadertoy demo ported to GLSL Hacker
voronoi distances

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Building Worlds With Distance Functions in GLSL (Raymarching)

4 comments - What do you think?  Posted by JeGX - 2013/05/24 at 15:19

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , , ,

Building Worlds With Distance Functions in GLSL, GLSL Hacker

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Shadertoy To GLSL Hacker Demos (May 17, 2013)

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/17 at 17:06

Categories: GLSL Hacker, OpenGL   Tags: , , , , ,

Shadertoy demo ported to GLSL Hacker
cells

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Python Primer for the Impatient

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/16 at 18:48

Categories: GLSL Hacker, Python   Tags: , , , , , ,

Python programming language logo

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Lua Primer for the Impatient

Be the first to comment - What do you think?  Posted by JeGX - at 15:49

Categories: GLSL Hacker, Lua   Tags: , , , , , , , ,

Lua programming language logo

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OpenGL Interpolation Qualifiers (GLSL)

5 comments - What do you think?  Posted by JeGX - 2013/05/14 at 17:39

Categories: GLSL Hacker, OpenGL   Tags: , , , , , , , , ,

GLSL Hacker - OpenGL interpolation qualifiers


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