GL-Z: OpenGL Information Utility for Windows, Linux and OS X
GL-Z 0.1.0
 
GLSL 4×4 Matrix Fields
GLSL 4×4 Matrix Fields
 
FurMark, GPU stress test
FurMark 1.15.0
 
GPU Caps Viewer
GPU Caps Viewer 1.22.0
 
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
Win/Linux/OSX
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor

GLSL Hacker


GLSL Hacker – Simple Demos for Beginners

Be the first to comment - What do you think?  Posted by JeGX - 2014/11/21 at 10:42

Categories: GLSL Hacker   Tags: , , , , , , , ,


GLSL Hacker demos for Beginners

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GLSL 4×4 Matrix Fields

3 comments - What do you think?  Posted by JeGX - 2014/11/14 at 18:18

Categories: GLSL Hacker, OpenGL, Tutorial   Tags: , , , , , ,


GLSL 4x4 transformation matrix

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GLSL Hacker 0.8.0 Released

Be the first to comment - What do you think?  Posted by JeGX - 2014/11/03 at 21:14

Categories: Demotool, GLSL Hacker, Lua, Python   Tags: , , , , , , , , , , , , , , , ,


GLSL Hacker demotool

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OpenGL Geometry Instancing Test: Radeon vs GeForce

Be the first to comment - What do you think?  Posted by JeGX - 2014/10/17 at 16:32

Categories: GLSL Hacker, OpenGL, Test   Tags: , , , , ,


OpenGL Geometry Instancing Test

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(Test) Particle Rendering: Point Sprites vs Geometry Instancing based Billboards

5 comments - What do you think?  Posted by JeGX - 2014/09/29 at 17:09

Categories: Game Development, GLSL Hacker, OpenGL, Test   Tags: , , , , , , , , ,



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(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites

6 comments - What do you think?  Posted by JeGX - 2014/08/28 at 16:05

Categories: Game Development, GLSL Hacker, OpenGL, Test   Tags: , , , , , , , , , , , , , ,



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Wallpapers

Be the first to comment - What do you think?  Posted by JeGX - at 13:51

Categories: Geeks3D, GLSL Hacker   Tags: , , , , ,


Wallpaper

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Particle Billboarding with the Geometry Shader (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2014/08/15 at 13:54

Categories: Game Development, GLSL Hacker, OpenGL, Tutorial   Tags: , , , , , , , ,



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Simple Billboarding Vertex Shader (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2014/08/07 at 15:52

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , ,


GLSL Hacker - Billboarding in the vertex shader
Spherical billboarding

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Leap Motion: Touchless Hand Tracking Controller

3 comments - What do you think?  Posted by JeGX - 2014/08/05 at 17:58

Categories: GLSL Hacker, Hardware, Test   Tags: , , , , , , , ,

Leap Motion: Touchless Hand Tracking Controller

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GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects

Be the first to comment - What do you think?  Posted by JeGX - 2014/07/04 at 20:31

Categories: GLSL Hacker, OpenGL, Tutorial   Tags: , , , , , , , , , ,

Tutorial: OpenGL 4.3 shader storage buffers

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GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects

4 comments - What do you think?  Posted by JeGX - at 14:35

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Simple Introduction to OpenGL 4 Shader Subroutines

3 comments - What do you think?  Posted by JeGX - 2014/07/01 at 17:26

Categories: GLSL Hacker, OpenGL, Tutorial   Tags: , , , , , , , , , ,

OpenGL 4 shader subroutines tutorial

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Lorenz Attractor (Butterfly Effect)

Be the first to comment - What do you think?  Posted by JeGX - 2014/06/30 at 20:57

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Lorenz attractor

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Intel HD Graphics Drivers v10.18.10.3652 with OpenGL 4.3 Support

9 comments - What do you think?  Posted by JeGX - at 09:55

Categories: GLSL Hacker, Intel HD Graphics, OpenGL   Tags: , , , , , , , ,

GLSL Hacker - Intel v3652 driver with OpenGL 4.3


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