FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Demoscene


Back to the Roots: Making of Second Reality by Future Crew

2 comments - What do you think?  Posted by JeGX - 2011/10/26 at 10:47

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Displayhack: 100% Real Time Graphics and Demoscene Website

1 comment - What do you think?  Posted by JeGX - 2011/08/30 at 23:21

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Displayhack: 100% Real Time Graphics and Demoscene


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(Demoscene) Buenzli 2011 / Demodays 2011 Results

1 comment - What do you think?  Posted by JeGX - at 15:22

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fr-069: Booombox by farbrausch and Rebels (ranked first at the demo competition)

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(Demoscene) The Basics of Demo Programming

1 comment - What do you think?  Posted by JeGX - 2011/08/09 at 16:46

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(Demoscene) Assembly 2011 Demo and 4k Productions

Be the first to comment - What do you think?  Posted by JeGX - at 12:29

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(Demoscene) Assembly 2011 Demo and 4k Productions


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(Demoscene) April 2011: A Great Month for Demomakers (Revision 2011, TG11)

6 comments - What do you think?  Posted by JeGX - 2011/04/27 at 11:58

Categories: Demoscene, Digital Art   Tags: , , , , , ,

Demoscene - April 2011


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(Demoscene) 3D Dead Deer 2.1 Demotool

Be the first to comment - What do you think?  Posted by JeGX - 2011/04/08 at 14:35

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3D Dead Deer 2.1


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(Shader Library) Simple 2D Effects: Sphere and Ripple in GLSL

1 comment - What do you think?  Posted by JeGX - 2011/03/16 at 11:32

Categories: Demoscene, GeeXLab, OpenGL, Shader Library   Tags: , , , , , ,

GLSL programming


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(Demoscene) Sierra Leone: 100% Prodecural Raytraced Demo

7 comments - What do you think?  Posted by JeGX - 2011/03/09 at 10:55

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How to Create a 1k Mandelbrot Demo in OpenGL / C++ with Source Code

3 comments - What do you think?  Posted by JeGX - 2011/02/14 at 22:48

Categories: Demoscene, OpenGL, Programming   Tags: , , , , , ,

Mandelbrot 1k Demo in OpenGL


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PS3 Realtime Mandelbrot Fractal Explorer

4 comments - What do you think?  Posted by JeGX - 2011/02/01 at 14:15

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[Demoscene] Crinkler: Under the Hood of the Best 4k Exe Compressor

Be the first to comment - What do you think?  Posted by JeGX - 2010/12/29 at 15:56

Categories: Demoscene, Programming   Tags: , , , , , ,

Binary


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[Demoscene] fr-063: Magellan, A Demo For Multi-Core CPUs!

14 comments - What do you think?  Posted by JeGX - at 12:58

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fr-063: Magellan, TUM 2010


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[Demoscene] Two Cool One-Minute Prods

1 comment - What do you think?  Posted by JeGX - 2010/12/28 at 19:55

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Episode VII – Easter Party 2011 Invit

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[Demoscene] 38644: Mandelbulb in 1024 Bytes (OpenGL/GLSL)

3 comments - What do you think?  Posted by JeGX - 2010/11/26 at 18:16

Categories: Demoscene, OpenGL   Tags: , , , , , , ,

38644: Mandelbulb in 1K (OpenGL/GLSL)


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