RhodiumLC: Pixel Shader GPU Benchmark (OpenGL)




GeeXLab pixel shader benchmark

Here is a GPU benchmark I created for the review of MSI’s Radeon RX Vega 56 Air Boost graphics card. I wanted a new 100% pixel shader benchmark to compare the raw processing power of recent GPUs. I also wanted to control it via the command line. At the end of 2016 I ported to GeeXLab this shadertoy demo. This demo is perfect: it’s reasonably GPU intensive and it’s nice to watch (especially on a big screen!).

 
You can download the RhodiumLC benchmark from the following link:

RhodiumLC 0.1.0 (Windows 64-bit – ZIP archive)

To ensure the integrity of your download, you can verify the following checksum values:
RhodiumLC-0.1.0.zip hash codes:
- size: 6.24 MB (6548252 bytes)
- MD5: 29312b0f610c6d5b254bdacf6b0c649e
- SHA1: 7def399db08d1a468bf60d7554082d53f4f32e04
- SHA256: 733f88788b08981ddce151ae0c843a7a9b3b992437a828bfe96c4c1c49b898f7

I will release RhodiumLC for other platforms (Linux, macOS, and SBCs like the Tinker Board) as soon as possible.


GeeXLab pixel shader benchmark

 
How to run the benchmark?

Unzip the archive where you want. RhodiumLC comes with three batch files for common screen resolutions: _run_benchmark_p1080.bat (for 1920×1080 monitors), _run_benchmark_p1440.bat (for 2560×1440 monitors) and _run_benchmark_p2160.bat (for 3840×2160 monitors). Run any of these batch files. The benchmark lasts 60 seconds. At the end of the benchmark, the score is written in the _geexlab_scores.csv file. If you need to support other resolutions, just edit one of the batch files and change the resolution.

Here are some scores:

P1080 (1920×1080)

3747 (avg FPS: 62) – GIGABYTE GeForce GTX 1080 XTREME GAMING – R390.65
2860 (avg FPS: 47) – EVGA GeForce GTX 1070 FTW – R390.65
2606 (avg FPS: 43) – MSI Radeon RX Vega 56 Air Boost – Adrenalin 18.1.1
1931 (avg FPS: 32) – EVGA GeForce GTX 1060 SC – R390.65
1414 (avg FPS: 23) – MSI Radeon R9 290X – Adrenalin 18.1.1
1187 (avg FPS: 19) – MSI Radeon RX 470 – Adrenalin 18.1.1

 

P2160 (3840×2160)

962 (avg FPS: 16) – GIGABYTE GeForce GTX 1080 XTREME GAMING – R390.65
736 (avg FPS: 12) – EVGA GeForce GTX 1070 FTW – R390.65
663 (avg FPS: 11) – MSI Radeon RX Vega 56 Air Boost – Adrenalin 18.1.1
497 (avg FPS: 8) – EVGA GeForce GTX 1060 SC – R390.65
325 (avg FPS: 5) – MSI Radeon R9 290X – Adrenalin 18.1.1
303 (avg FPS: 5) – MSI Radeon RX 470 – Adrenalin 18.1.1

 
Credits:

The original Rhodium Liquid Carbon pixel shader has been written by Virgill and is used in this 4k intro:




3 thoughts on “RhodiumLC: Pixel Shader GPU Benchmark (OpenGL)”

Leave a Comment

Your email address will not be published. Required fields are marked *