AMD Crimson 17.7.2 WHQL Graphics Driver (Vulkan 1.0.51)




AMD Crimson logo

AMD has published a new set of WHQL graphics drivers for all Radeon-based graphics cards. Crimson 17.7.2 brings a lot of new features and improvements.

You can download the Crimson 17.7.2 from THIS PAGE.


AMD Crimson 17.7.2 software information
AMD Crimson 17.7.2 software information
GPU Caps Viewer + AMD Crimson 17.7.2 + Radeon RX 470
GPU Caps Viewer Vulkan panel + AMD Crimson 17.7.2 + Radeon RX 470

 
Here is OpenGL / Vulkan information from GPU Caps Viewer:

OpenGL quick info

- OpenGL vendor: ATI Technologies Inc.
- OpenGL renderer: Radeon (TM) RX 470 Graphics
- OpenGL Version: 4.5.13491 Compatibility Profile/Debug Context 22.19.662.4
- OpenGL Extensions: 314 extensions (GL=290 and WGL=24)
  - GL_AMDX_debug_output
  - GL_AMD_blend_minmax_factor
  - GL_AMD_conservative_depth
  - GL_AMD_debug_output
  - GL_AMD_depth_clamp_separate
  - GL_AMD_draw_buffers_blend
  - GL_AMD_framebuffer_sample_positions
  - GL_AMD_gcn_shader
  - GL_AMD_gpu_shader_half_float
  - GL_AMD_gpu_shader_half_float2
  - GL_AMD_gpu_shader_int64
  - GL_AMD_interleaved_elements
  - GL_AMD_multi_draw_indirect
  - GL_AMD_name_gen_delete
  - GL_AMD_occlusion_query_event
  - GL_AMD_performance_monitor
  - GL_AMD_pinned_memory
  - GL_AMD_query_buffer_object
  - GL_AMD_sample_positions
  - GL_AMD_seamless_cubemap_per_texture
  - GL_AMD_shader_atomic_counter_ops
  - GL_AMD_shader_stencil_export
  - GL_AMD_shader_stencil_value_export
  - GL_AMD_shader_trace
  - GL_AMD_shader_trinary_minmax
  - GL_AMD_sparse_texture
  - GL_AMD_sparse_texture_pool
  - GL_AMD_stencil_operation_extended
  - GL_AMD_texture_cube_map_array
  - GL_AMD_texture_texture4
  - GL_AMD_transform_feedback3_lines_triangles
  - GL_AMD_transform_feedback4
  - GL_AMD_vertex_shader_layer
  - GL_AMD_vertex_shader_viewport_index
  - GL_ARB_ES2_compatibility
  - GL_ARB_ES3_1_compatibility
  - GL_ARB_ES3_compatibility
  - GL_ARB_arrays_of_arrays
  - GL_ARB_base_instance
  - GL_ARB_bindless_texture
  - GL_ARB_blend_func_extended
  - GL_ARB_buffer_storage
  - GL_ARB_clear_buffer_object
  - GL_ARB_clear_texture
  - GL_ARB_clip_control
  - GL_ARB_color_buffer_float
  - GL_ARB_compatibility
  - GL_ARB_compressed_texture_pixel_storage
  - GL_ARB_compute_shader
  - GL_ARB_conditional_render_inverted
  - GL_ARB_conservative_depth
  - GL_ARB_copy_buffer
  - GL_ARB_copy_image
  - GL_ARB_cull_distance
  - GL_ARB_debug_output
  - GL_ARB_depth_buffer_float
  - GL_ARB_depth_clamp
  - GL_ARB_depth_texture
  - GL_ARB_derivative_control
  - GL_ARB_direct_state_access
  - GL_ARB_draw_buffers
  - GL_ARB_draw_buffers_blend
  - GL_ARB_draw_elements_base_vertex
  - GL_ARB_draw_indirect
  - GL_ARB_draw_instanced
  - GL_ARB_enhanced_layouts
  - GL_ARB_explicit_attrib_location
  - GL_ARB_explicit_uniform_location
  - GL_ARB_fragment_coord_conventions
  - GL_ARB_fragment_layer_viewport
  - GL_ARB_fragment_program
  - GL_ARB_fragment_program_shadow
  - GL_ARB_fragment_shader
  - GL_ARB_framebuffer_no_attachments
  - GL_ARB_framebuffer_object
  - GL_ARB_framebuffer_sRGB
  - GL_ARB_geometry_shader4
  - GL_ARB_get_program_binary
  - GL_ARB_get_texture_sub_image
  - GL_ARB_gl_spirv
  - GL_ARB_gpu_shader5
  - GL_ARB_gpu_shader_fp64
  - GL_ARB_half_float_pixel
  - GL_ARB_half_float_vertex
  - GL_ARB_imaging
  - GL_ARB_indirect_parameters
  - GL_ARB_instanced_arrays
  - GL_ARB_internalformat_query
  - GL_ARB_internalformat_query2
  - GL_ARB_invalidate_subdata
  - GL_ARB_map_buffer_alignment
  - GL_ARB_map_buffer_range
  - GL_ARB_multi_bind
  - GL_ARB_multi_draw_indirect
  - GL_ARB_multisample
  - GL_ARB_multitexture
  - GL_ARB_occlusion_query
  - GL_ARB_occlusion_query2
  - GL_ARB_pipeline_statistics_query
  - GL_ARB_pixel_buffer_object
  - GL_ARB_point_parameters
  - GL_ARB_point_sprite
  - GL_ARB_program_interface_query
  - GL_ARB_provoking_vertex
  - GL_ARB_query_buffer_object
  - GL_ARB_robust_buffer_access_behavior
  - GL_ARB_sample_shading
  - GL_ARB_sampler_objects
  - GL_ARB_seamless_cube_map
  - GL_ARB_seamless_cubemap_per_texture
  - GL_ARB_separate_shader_objects
  - GL_ARB_shader_atomic_counters
  - GL_ARB_shader_ballot
  - GL_ARB_shader_bit_encoding
  - GL_ARB_shader_draw_parameters
  - GL_ARB_shader_group_vote
  - GL_ARB_shader_image_load_store
  - GL_ARB_shader_image_size
  - GL_ARB_shader_objects
  - GL_ARB_shader_precision
  - GL_ARB_shader_stencil_export
  - GL_ARB_shader_storage_buffer_object
  - GL_ARB_shader_subroutine
  - GL_ARB_shader_texture_image_samples
  - GL_ARB_shader_texture_lod
  - GL_ARB_shader_viewport_layer_array
  - GL_ARB_shading_language_100
  - GL_ARB_shading_language_420pack
  - GL_ARB_shading_language_packing
  - GL_ARB_shadow
  - GL_ARB_shadow_ambient
  - GL_ARB_sparse_buffer
  - GL_ARB_sparse_texture
  - GL_ARB_stencil_texturing
  - GL_ARB_sync
  - GL_ARB_tessellation_shader
  - GL_ARB_texture_barrier
  - GL_ARB_texture_border_clamp
  - GL_ARB_texture_buffer_object
  - GL_ARB_texture_buffer_object_rgb32
  - GL_ARB_texture_buffer_range
  - GL_ARB_texture_compression
  - GL_ARB_texture_compression_bptc
  - GL_ARB_texture_compression_rgtc
  - GL_ARB_texture_cube_map
  - GL_ARB_texture_cube_map_array
  - GL_ARB_texture_env_add
  - GL_ARB_texture_env_combine
  - GL_ARB_texture_env_crossbar
  - GL_ARB_texture_env_dot3
  - GL_ARB_texture_float
  - GL_ARB_texture_gather
  - GL_ARB_texture_mirror_clamp_to_edge
  - GL_ARB_texture_mirrored_repeat
  - GL_ARB_texture_multisample
  - GL_ARB_texture_non_power_of_two
  - GL_ARB_texture_query_levels
  - GL_ARB_texture_query_lod
  - GL_ARB_texture_rectangle
  - GL_ARB_texture_rg
  - GL_ARB_texture_rgb10_a2ui
  - GL_ARB_texture_snorm
  - GL_ARB_texture_stencil8
  - GL_ARB_texture_storage
  - GL_ARB_texture_storage_multisample
  - GL_ARB_texture_swizzle
  - GL_ARB_texture_view
  - GL_ARB_timer_query
  - GL_ARB_transform_feedback2
  - GL_ARB_transform_feedback3
  - GL_ARB_transform_feedback_instanced
  - GL_ARB_transform_feedback_overflow_query
  - GL_ARB_transpose_matrix
  - GL_ARB_uniform_buffer_object
  - GL_ARB_vertex_array_bgra
  - GL_ARB_vertex_array_object
  - GL_ARB_vertex_attrib_64bit
  - GL_ARB_vertex_attrib_binding
  - GL_ARB_vertex_buffer_object
  - GL_ARB_vertex_program
  - GL_ARB_vertex_shader
  - GL_ARB_vertex_type_10f_11f_11f_rev
  - GL_ARB_vertex_type_2_10_10_10_rev
  - GL_ARB_viewport_array
  - GL_ARB_window_pos
  - GL_ATI_draw_buffers
  - GL_ATI_envmap_bumpmap
  - GL_ATI_fragment_shader
  - GL_ATI_separate_stencil
  - GL_ATI_texture_compression_3dc
  - GL_ATI_texture_env_combine3
  - GL_ATI_texture_float
  - GL_ATI_texture_mirror_once
  - GL_EXT_abgr
  - GL_EXT_bgra
  - GL_EXT_bindable_uniform
  - GL_EXT_blend_color
  - GL_EXT_blend_equation_separate
  - GL_EXT_blend_func_separate
  - GL_EXT_blend_minmax
  - GL_EXT_blend_subtract
  - GL_EXT_compiled_vertex_array
  - GL_EXT_copy_buffer
  - GL_EXT_copy_texture
  - GL_EXT_depth_bounds_test
  - GL_EXT_direct_state_access
  - GL_EXT_draw_buffers2
  - GL_EXT_draw_instanced
  - GL_EXT_draw_range_elements
  - GL_EXT_fog_coord
  - GL_EXT_framebuffer_blit
  - GL_EXT_framebuffer_multisample
  - GL_EXT_framebuffer_object
  - GL_EXT_framebuffer_sRGB
  - GL_EXT_geometry_shader4
  - GL_EXT_gpu_program_parameters
  - GL_EXT_gpu_shader4
  - GL_EXT_histogram
  - GL_EXT_multi_draw_arrays
  - GL_EXT_packed_depth_stencil
  - GL_EXT_packed_float
  - GL_EXT_packed_pixels
  - GL_EXT_pixel_buffer_object
  - GL_EXT_point_parameters
  - GL_EXT_polygon_offset_clamp
  - GL_EXT_provoking_vertex
  - GL_EXT_rescale_normal
  - GL_EXT_secondary_color
  - GL_EXT_separate_specular_color
  - GL_EXT_shader_image_load_store
  - GL_EXT_shader_integer_mix
  - GL_EXT_shadow_funcs
  - GL_EXT_stencil_wrap
  - GL_EXT_subtexture
  - GL_EXT_texgen_reflection
  - GL_EXT_texture3D
  - GL_EXT_texture_array
  - GL_EXT_texture_buffer_object
  - GL_EXT_texture_compression_bptc
  - GL_EXT_texture_compression_latc
  - GL_EXT_texture_compression_rgtc
  - GL_EXT_texture_compression_s3tc
  - GL_EXT_texture_cube_map
  - GL_EXT_texture_edge_clamp
  - GL_EXT_texture_env_add
  - GL_EXT_texture_env_combine
  - GL_EXT_texture_env_dot3
  - GL_EXT_texture_filter_anisotropic
  - GL_EXT_texture_integer
  - GL_EXT_texture_lod
  - GL_EXT_texture_lod_bias
  - GL_EXT_texture_mirror_clamp
  - GL_EXT_texture_object
  - GL_EXT_texture_rectangle
  - GL_EXT_texture_sRGB
  - GL_EXT_texture_sRGB_decode
  - GL_EXT_texture_shared_exponent
  - GL_EXT_texture_snorm
  - GL_EXT_texture_storage
  - GL_EXT_texture_swizzle
  - GL_EXT_timer_query
  - GL_EXT_transform_feedback
  - GL_EXT_vertex_array
  - GL_EXT_vertex_array_bgra
  - GL_EXT_vertex_attrib_64bit
  - GL_IBM_texture_mirrored_repeat
  - GL_INTEL_fragment_shader_ordering
  - GL_KHR_context_flush_control
  - GL_KHR_debug
  - GL_KHR_robust_buffer_access_behavior
  - GL_KHR_robustness
  - GL_KTX_buffer_region
  - GL_NV_alpha_to_coverage_dither_control
  - GL_NV_blend_square
  - GL_NV_conditional_render
  - GL_NV_copy_depth_to_color
  - GL_NV_copy_image
  - GL_NV_depth_buffer_float
  - GL_NV_explicit_multisample
  - GL_NV_float_buffer
  - GL_NV_half_float
  - GL_NV_primitive_restart
  - GL_NV_texgen_reflection
  - GL_NV_texture_barrier
  - GL_OES_EGL_image
  - GL_SGIS_generate_mipmap
  - GL_SGIS_texture_edge_clamp
  - GL_SGIS_texture_lod
  - GL_SUN_multi_draw_arrays
  - GL_WIN_swap_hint
  - WGL_EXT_swap_control
  - WGL_ARB_extensions_string
  - WGL_ARB_pixel_format
  - WGL_ATI_pixel_format_float
  - WGL_ARB_pixel_format_float
  - WGL_ARB_multisample
  - WGL_EXT_swap_control_tear
  - WGL_ARB_pbuffer
  - WGL_ARB_render_texture
  - WGL_ARB_make_current_read
  - WGL_EXT_extensions_string
  - WGL_ARB_buffer_region
  - WGL_EXT_framebuffer_sRGB
  - WGL_ATI_render_texture_rectangle
  - WGL_EXT_pixel_format_packed_float
  - WGL_I3D_genlock
  - WGL_NV_swap_group
  - WGL_ARB_create_context
  - WGL_AMD_gpu_association
  - WGL_AMDX_gpu_association
  - WGL_ARB_create_context_profile
  - WGL_ARB_context_flush_control
  - WGL_NV_DX_interop
  - WGL_NV_DX_interop2

Vulkan quick info

- Instance extensions: 10
  - VK_KHR_surface (version: 25)
  - VK_KHR_win32_surface (version: 6)
  - VK_KHR_get_physical_device_properties2 (version: 1)
  - VK_KHX_external_memory_capabilities (version: 1)
  - VK_EXT_debug_report (version: 6)
  - VK_EXT_display_surface_counter (version: 1)
  - VK_KHR_get_surface_capabilities2 (version: 1)
  - VK_KHX_device_group_creation (version: 1)
  - VK_KHX_external_semaphore_capabilities (version: 1)
  - VK_NV_external_memory_capabilities (version: 1)
- Instance layers: 3
  - VK_LAYER_VALVE_steam_overlay (version: 1.0.3, impl: 1)
  - VK_LAYER_NV_optimus (version: 1.0.46, impl: 1)
  - VK_LAYER_LUNARG_standard_validation (version: 1.0.51, impl: 1)
- Physical devices: 1
  - [Vulkan device 0]: Radeon (TM) RX 470 Graphics ------------------
    - API version: 1.0.51
    - vendorID: 4098
    - deviceID: 26591
    - driver version: 4218880
  - memory heap count: 3
    - heap1: 7936MB
    - heap2: 768MB
    - heap3: 256MB
  - memory type count: 4
    - mem type 0 - heap index : 0 - property flag : 1
      > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
    - mem type 1 - heap index : 1 - property flag : 6
      > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
    - mem type 2 - heap index : 2 - property flag : 7
      > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
    - mem type 3 - heap index : 1 - property flag : 14
      > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
      > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT
  - extensions: 19
    - VK_KHR_sampler_mirror_clamp_to_edge (version: 1)
    - VK_KHR_shader_draw_parameters (version: 1)
    - VK_KHR_swapchain (version: 68)
    - VK_KHR_maintenance1 (version: 1)
    - VK_AMD_rasterization_order (version: 1)
    - VK_AMD_shader_ballot (version: 1)
    - VK_AMD_shader_trinary_minmax (version: 1)
    - VK_AMD_shader_explicit_vertex_parameter (version: 1)
    - VK_AMD_gcn_shader (version: 1)
    - VK_AMD_draw_indirect_count (version: 1)
    - VK_AMD_negative_viewport_height (version: 1)
    - VK_AMD_shader_info (version: 1)
    - VK_AMD_wave_limits (version: 1)
    - VK_AMD_texture_gather_bias_lod (version: 1)
    - VK_AMD_programmable_sample_locations (version: 1)
    - VK_AMD_mixed_attachment_samples (version: 1)
    - VK_EXT_shader_subgroup_vote (version: 1)
    - VK_AMD_gpa_interface (version: 1)
    - VK_EXT_shader_subgroup_ballot (version: 1)
  - device layers: 1
    - VK_LAYER_NV_optimus (version: 1.0.46, impl: 1)
  - device features:
    - robustBufferAccess: true
    - fullDrawIndexUint32: true
    - imageCubeArray: true
    - independentBlend: true
    - geometryShader: true
    - tessellationShader: true
    - sampleRateShading: true
    - dualSrcBlend: true
    - logicOp: true
    - multiDrawIndirect: true
    - drawIndirectFirstInstance: true
    - depthClamp: true
    - depthBiasClamp: true
    - fillModeNonSolid: true
    - depthBounds: true
    - wideLines: true
    - largePoints: true
    - alphaToOne: false
    - multiViewport: true
    - samplerAnisotropy: true
    - textureCompressionETC2: false
    - textureCompressionASTC_LDR: false
    - textureCompressionBC: true
    - occlusionQueryPrecise: true
    - pipelineStatisticsQuery: true
    - vertexPipelineStoresAndAtomics: true
    - fragmentStoresAndAtomics: true
    - shaderTessellationAndGeometryPointSize: true
    - shaderImageGatherExtended: true
    - shaderStorageImageExtendedFormats: true
    - shaderStorageImageMultisample: true
    - shaderStorageImageReadWithoutFormat: true
    - shaderStorageImageWriteWithoutFormat: true
    - shaderUniformBufferArrayDynamicIndexing: true
    - shaderSampledImageArrayDynamicIndexing: true
    - shaderStorageBufferArrayDynamicIndexing: true
    - shaderStorageImageArrayDynamicIndexing: true
    - shaderClipDistance: true
    - shaderCullDistance: true
    - shaderFloat64: true
    - shaderInt64: true
    - shaderInt16: false
    - shaderResourceResidency: false
    - shaderResourceMinLod: false
    - sparseBinding: false
    - sparseResidencyBuffer: false
    - sparseResidencyImage2D: false
    - sparseResidencyImage3D: false
    - sparseResidency2Samples: false
    - sparseResidency4Samples: false
    - sparseResidency8Samples: false
    - sparseResidency16Samples: false
    - sparseResidencyAliased: false
    - variableMultisampleRate: true
    - inheritedQueries: true
  - device limits
    - maxImageDimension1D: 16384
    - maxImageDimension2D: 16384
    - maxImageDimension3D: 2048
    - maxImageDimensionCube: 16384
    - maxImageArrayLayers: 2048
    - maxTexelBufferElements: 4294967295
    - maxUniformBufferRange: 4294967295
    - maxStorageBufferRange: 4294967295
    - maxPushConstantsSize: 128
    - maxMemoryAllocationCount: 4096
    - maxSamplerAllocationCount: 1048576
    - bufferImageGranularity: 1
    - sparseAddressSpaceSize: 1099511627775
    - maxBoundDescriptorSets: 32
    - maxPerStageDescriptorSamplers: 4294967295
    - maxPerStageDescriptorUniformBuffers: 4294967295
    - maxPerStageDescriptorSampledImages: 4294967295
    - maxPerStageDescriptorStorageImages: 4294967295
    - maxPerStageDescriptorInputAttachments: 4294967295
    - maxPerStageResources: 4294967295
    - maxDescriptorSetSamplers: 4294967295
    - maxDescriptorSetUniformBuffers: 4294967295
    - maxDescriptorSetUniformBuffersDynamic: 8
    - maxDescriptorSetStorageBuffers: 4294967295
    - maxDescriptorSetStorageBuffersDynamic: 8
    - maxDescriptorSetSampledImages: 4294967295
    - maxDescriptorSetStorageImages: 4294967295
    - maxDescriptorSetInputAttachments: 4294967295
    - maxVertexInputAttributes: 4294967295
    - maxVertexInputBindings: 32
    - maxVertexInputAttributeOffset: 4294967295
    - maxVertexInputBindingStride: 16383
    - maxVertexOutputComponents: 128
    - maxTessellationGenerationLevel: 64
    - maxTessellationPatchSize: 32
    - maxTessellationControlPerVertexInputComponents: 128
    - maxTessellationControlPerVertexOutputComponents: 128
    - maxTessellationControlPerPatchOutputComponents: 120
    - maxTessellationControlTotalOutputComponents: 4096
    - maxTessellationEvaluationInputComponents: 128
    - maxTessellationEvaluationOutputComponents: 128
    - maxGeometryShaderInvocations: 127
    - maxGeometryInputComponents: 128
    - maxGeometryOutputComponents: 128
    - maxGeometryOutputVertices: 1024
    - maxGeometryTotalOutputComponents: 16384
    - maxFragmentInputComponents: 128
    - maxFragmentOutputAttachments: 8
    - maxFragmentDualSrcAttachments: 1
    - maxFragmentCombinedOutputResources: 4294967295
    - maxComputeSharedMemorySize: 32768
    - maxComputeWorkGroupCount: [65535; 65535; 65535]
    - maxComputeWorkGroupInvocations: 1024
    - maxComputeWorkGroupSize: [1024; 1024; 1024]
    - subPixelPrecisionBits: 8
    - subTexelPrecisionBits: 8
    - mipmapPrecisionBits: 8
    - maxDrawIndexedIndexValue: 4294967295
    - maxDrawIndirectCount: 4294967295
    - maxSamplerLodBias: 15.996094
    - maxSamplerAnisotropy: 16.000000
    - maxViewports: 16
    - maxViewportDimensions: [16384; 16384]
    - viewportBoundsRange: [-32768.000000 ; 32767.000000]
    - viewportSubPixelBits: 8
    - minMemoryMapAlignment: 64
    - minTexelBufferOffsetAlignment: 1
    - minUniformBufferOffsetAlignment: 16
    - minStorageBufferOffsetAlignment: 4
    - minTexelOffset: 4294967232
    - maxTexelOffset: 63
    - minTexelGatherOffset: 4294967264
    - maxTexelGatherOffset: 31
    - minInterpolationOffset: -2.000000
    - maxInterpolationOffset: 2.000000
    - subPixelInterpolationOffsetBits: 8
    - maxFramebufferWidth: 16384
    - maxFramebufferHeight: 16384
    - maxFramebufferLayers: 2048
    - framebufferColorSampleCounts: 15
    - framebufferDepthSampleCounts: 15
    - framebufferStencilSampleCounts: 15
    - framebufferNoAttachmentsSampleCounts: 15
    - maxColorAttachments: 8
    - sampledImageColorSampleCounts: 15
    - sampledImageIntegerSampleCounts: 15
    - sampledImageDepthSampleCounts: 15
    - sampledImageStencilSampleCounts: 15
    - storageImageSampleCounts: 15
    - maxSampleMaskWords: 1
    - timestampComputeAndGraphics: 1
    - timestampPeriod: 40.000000
    - maxClipDistances: 8
    - maxCullDistances: 8
    - maxCombinedClipAndCullDistances: 8
    - discreteQueuePriorities: 2
    - pointSizeRange: [0.000000 ; 8191.875000]
    - lineWidthRange: [0.000000 ; 8191.875000]
    - pointSizeGranularity: 0.125000
    - lineWidthGranularity: 0.125000
    - strictLines: 0
    - standardSampleLocations: 1
    - optimalBufferCopyOffsetAlignment: 1
    - optimalBufferCopyRowPitchAlignment: 1
    - nonCoherentAtomSize: 128

4 thoughts on “AMD Crimson 17.7.2 WHQL Graphics Driver (Vulkan 1.0.51)”

  1. Athlonite

    I can’t seem to get any of the Vulcan demos to work they cause an error which requires the program to close

  2. Filip

    if i install 1772 .. i loose by vulkan ability at least in doom .. strange still work in gpu caps dooh 🙁
    I tried Many sulutions it the end i use 1673 . vulkan 1017 ..
    ALso loose my chill capabilities
    Hope AMD solves this quick Please

    7970Ghz Still Roking

  3. JeGX Post Author

    Yes I also had some issues with Vulkan on a system with several GPUs (NVIDIA + AMD + Intel). With previous Crimson Vulkan worked fine but something looks like broken in 17.7.2…

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