(Demoscene) Assembly 2016





The 2016 edition of the Assembly demo party is over (August 4-7, 2016) and results are available HERE and HERE.

All videos (prods, seminar, etc.) can be found on AssemblyTV channel.

1 – PC Demos

Rank #1 – Gestalt by Quite & T-Rex

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Rank #2 – liquiXion: the demo man by Adapt

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Rank #4 – Deep Down by Super Grand

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2 – PC 4K

Rank #1 – Outcast by Unknown Artists

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Rank #2 – Mount Torii by Luminaire

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Rank #3 – mansikkajäätelön iltalento

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3 – PC 1K

Rank #1 – Escape through subspace 1K by Fulcrum

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Rank #2 – ASTRA by ribbon

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Rank #3 – Affinity by The Digital Artists

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4 – Presentations

ARTtech seminar: Tatu Aalto: Rendering Quantum Break

Quantum Break is a third person action game released early 2016 and is built up by technology developed at Remedy. In this talk we will go over the rendering stages in Quantum Break on high level. The presentation will give you an idea of what is needed for drawing a frame in game.



ARTtech seminar: Jere Sanisalo: Modern GPU particle systems in Alienation (PS4

Particle systems are used to create great visual effects in most modern games. GPU compute based solutions offer a lot more power than the previous CPU based efforts. This talk focuses on the particle system created for the Alienation game (PS4, 2016, Sony Interactive Entertainment). The focus is on the technical aspects of the system and how almost all of the work was moved to GPU while actually making the system a lot more flexible and scalable.