AMD Crimson 16.5.2 Beta Released, DOOM and Vulkan 1.0.11 support




AMD Crimson logo

AMD has published a new beta version of Crimson graphics drivers that brings DOOM support. Crimson 16.5.2 also comes with a new CrossFire profile for Battleborn and Vulkan API 1.0.11.


 
Crimson 16.5.2 can be downloaded from the following links:

More information about Crimson 16.5.2 can be found HERE.


AMD Crimson system information
AMD Crimson system information
AMD Crimson + GPU Caps Viewer

 
Here is the Vulkan report from VK-Z 0.3.0 for a Radeon HD 7970 on Windows 10 64-bit:

==========================================================
VK-Z 0.3.0
==========================================================
Vulkan capabilities and extensions viewer
(C)2016 Geeks3D - http://www.geeks3d.com/vkz/

Instance extensions: 3
- 1/ VK_KHR_surface (spec version: 25)
- 2/ VK_KHR_win32_surface (spec version: 5)
- 3/ VK_EXT_debug_report (spec version: 2)

# Vulkan devices: 1

[ Device 1 ]--------------------------------------
- Device name: AMD Radeon R9 200 / HD 7900 Series
- DeviceID: 1002-6798
- Raw driver version: 4194304
- Vulkan API version: 1.0.11
- Device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
- Memory heap count: 3
	heap 0 - size: 2816 MB
	heap 1 - size: 256 MB
	heap 2 - size: 3804 MB
- Device extensions: 6
	1/ VK_KHR_sampler_mirror_clamp_to_edge (spec version: 1)
	2/ VK_KHR_swapchain (spec version: 68)
	3/ VK_AMD_rasterization_order (spec version: 1)
	4/ VK_AMD_shader_ballot (spec version: 1)
	5/ VK_AMD_shader_trinary_minmax (spec version: 1)
	6/ VK_AMD_shader_explicit_vertex_parameter (spec version: 1)
- Device limits:
	maxImageDimension1D: 16384
	maxImageDimension2D: 16384
	maxImageDimension3D: 8192
	maxImageDimensionCube: 16384
	maxImageArrayLayers: 2048
	maxTexelBufferElements: 4294967295
	maxUniformBufferRange: 4294967295
	maxStorageBufferRange: 4294967295
	maxPushConstantsSize: 128
	maxMemoryAllocationCount: 4096
	maxSamplerAllocationCount: 1048576
	bufferImageGranularity: 1
	sparseAddressSpaceSize: 1099511627775
	maxBoundDescriptorSets: 32
	maxPerStageDescriptorSamplers: 4294967295
	maxPerStageDescriptorUniformBuffers: 4294967295
	maxPerStageDescriptorSampledImages: 4294967295
	maxPerStageDescriptorStorageImages: 4294967295
	maxPerStageDescriptorInputAttachments: 4294967295
	maxPerStageResources: 4294967295
	maxDescriptorSetSamplers: 4294967295
	maxDescriptorSetUniformBuffers: 4294967295
	maxDescriptorSetUniformBuffersDynamic: 8
	maxDescriptorSetStorageBuffers: 4294967295
	maxDescriptorSetStorageBuffersDynamic: 8
	maxDescriptorSetSampledImages: 4294967295
	maxDescriptorSetStorageImages: 4294967295
	maxDescriptorSetInputAttachments: 4294967295
	maxVertexInputAttributes: 4294967295
	maxVertexInputBindings: 32
	maxVertexInputAttributeOffset: 4294967295
	maxVertexInputBindingStride: 16383
	maxVertexOutputComponents: 128
	maxTessellationGenerationLevel: 64
	maxTessellationPatchSize: 32
	maxTessellationControlPerVertexInputComponents: 128
	maxTessellationControlPerVertexOutputComponents: 128
	maxTessellationControlPerPatchOutputComponents: 120
	maxTessellationControlTotalOutputComponents: 4096
	maxTessellationEvaluationInputComponents: 128
	maxTessellationEvaluationOutputComponents: 128
	maxGeometryShaderInvocations: 127
	maxGeometryInputComponents: 128
	maxGeometryOutputComponents: 128
	maxGeometryOutputVertices: 1024
	maxGeometryTotalOutputComponents: 16384
	maxFragmentInputComponents: 128
	maxFragmentOutputAttachments: 8
	maxFragmentDualSrcAttachments: 1
	maxFragmentCombinedOutputResources: 4294967295
	maxComputeSharedMemorySize: 32768
	maxComputeWorkGroupCount: [65535; 65535; 65535]
	maxComputeWorkGroupInvocations: 256
	maxComputeWorkGroupSize: [256; 256; 256]
	subPixelPrecisionBits: 8
	subTexelPrecisionBits: 8
	mipmapPrecisionBits: 8
	maxDrawIndexedIndexValue: 4294967295
	maxDrawIndirectCount: 4294967295
	maxSamplerLodBias: 15.996094
	maxSamplerAnisotropy: 16.000000
	maxViewports: 16
	maxViewportDimensions: [16384; 16384]
	viewportBoundsRange: [-32768.000000 ; 32767.000000]
	viewportSubPixelBits: 8
	minMemoryMapAlignment: 64
	minTexelBufferOffsetAlignment: 1
	minUniformBufferOffsetAlignment: 16
	minStorageBufferOffsetAlignment: 4
	minTexelOffset: 4294967232
	maxTexelOffset: 63
	minTexelGatherOffset: 4294967264
	maxTexelGatherOffset: 31
	minInterpolationOffset: -2.000000
	maxInterpolationOffset: 2.000000
	subPixelInterpolationOffsetBits: 8
	maxFramebufferWidth: 16384
	maxFramebufferHeight: 16384
	maxFramebufferLayers: 2048
	framebufferColorSampleCounts: 15
	framebufferDepthSampleCounts: 15
	framebufferStencilSampleCounts: 15
	framebufferNoAttachmentsSampleCounts: 15
	maxColorAttachments: 8
	sampledImageColorSampleCounts: 15
	sampledImageIntegerSampleCounts: 15
	sampledImageDepthSampleCounts: 15
	sampledImageStencilSampleCounts: 15
	storageImageSampleCounts: 15
	maxSampleMaskWords: 1
	timestampComputeAndGraphics: 1
	timestampPeriod: 37.037037
	maxClipDistances: 8
	maxCullDistances: 8
	maxCombinedClipAndCullDistances: 8
	discreteQueuePriorities: 2
	pointSizeRange: [0.000000 ; 8191.875000]
	lineWidthRange: [0.000000 ; 8191.875000]
	pointSizeGranularity: 0.125000
	lineWidthGranularity: 0.125000
	strictLines: 1
	standardSampleLocations: 1
	optimalBufferCopyOffsetAlignment: 1
	optimalBufferCopyRowPitchAlignment: 1
	nonCoherentAtomSize: 128

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Contact: @Geeks3D or @JeGX
More news about Vulkan:
http://www.geeks3d.com/category/technologies/vulkan/

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One comment

  • tapcio

    Seems they fixed GL_ARB_separate_shader_objects + dual source blending required now by PCSX2 git builds !

    But also in latest hotifixes DX12 driver is crashing on non-SSE4.2 CPUs. I wanted to know official AMD statement about this so written about this here: https://community.amd.com/message/2722650 I think they should not enforce in driver something that OS is not enforcing and Windows 10 enforces SSE2 and some additional CPU instructions, not SSE4.2+.

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