Intel HD Graphics Driver v4326 for Windows




Intel logo

A new set of graphics driver is available for Intel 4th/5th/6th generation GPUs.

This driver supports Star Wars Battlefront*, Defense of the Ancients* (Dota) 2, Brink*, Call of Duty*, Wolfenstein* game play fixes and other bug fixes for all supported products.

You can download this driver from THIS PAGE.


GeeXLab OpenGL extensions viewer

Intel v4326 is an OpenGL 4.4 and OpenCL 2.0 driver and exposes 223 OpenGL extensions for an HD Graphics 530 on Windows 10 64-bit.

- GL_VENDOR: Intel
- GL_RENDERER: Intel(R) HD Graphics 530
- GL_VERSION: 4.4.0 - Build 20.19.15.4326
- GLSL (OpenGL Shading Language) Version: 4.40 - Build 20.19.15.4326
  1. GL_EXT_blend_minmax (Requires OpenGL 1.2)
  2. GL_EXT_blend_subtract (Requires OpenGL 1.2)
  3. GL_EXT_blend_color (OpenGL 1.4 OpenGL 1.4)
  4. GL_EXT_abgr
  5. GL_EXT_texture3D (Requires OpenGL 1.2)
  6. GL_EXT_clip_volume_hint
  7. GL_EXT_compiled_vertex_array (Requires OpenGL 1.1)
  8. GL_SGIS_texture_edge_clamp (Requires OpenGL 1.2)
  9. GL_SGIS_generate_mipmap (Requires OpenGL 1.4)
  10. GL_EXT_draw_range_elements (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
  11. GL_SGIS_texture_lod (Requires OpenGL 1.2)
  12. GL_EXT_rescale_normal (Requires OpenGL 1.2)
  13. GL_EXT_packed_pixels (Requires OpenGL 1.2)
  14. GL_EXT_texture_edge_clamp
  15. GL_EXT_separate_specular_color (Requires OpenGL 1.2)
  16. GL_ARB_multitexture (OpenGL 1.3)
  17. GL_ARB_map_buffer_alignment (OpenGL 4.2)
  18. GL_ARB_conservative_depth (OpenGL 4.2)
  19. GL_EXT_texture_env_combine
  20. GL_EXT_bgra (OpenGL 1.2)
  21. GL_EXT_blend_func_separate (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
  22. GL_EXT_secondary_color (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
  23. GL_EXT_fog_coord (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
  24. GL_EXT_texture_env_add
  25. GL_ARB_texture_cube_map (OpenGL 1.3)
  26. GL_ARB_transpose_matrix (OpenGL 1.3)
  27. GL_ARB_internalformat_query (OpenGL 4.2)
  28. GL_ARB_internalformat_query2 (OpenGL 4.3)
  29. GL_ARB_texture_env_add (OpenGL 1.3)
  30. GL_IBM_texture_mirrored_repeat
  31. GL_ARB_texture_mirrored_repeat (OpenGL 1.4)
  32. GL_EXT_multi_draw_arrays (OpenGL 1.2 / Core Feature of OpenGL 1.4)
  33. GL_SUN_multi_draw_arrays
  34. GL_NV_blend_square (Requires OpenGL 1.2.1 / Core Feature of OpenGL 1.4)
  35. GL_ARB_texture_compression (OpenGL 1.3)
  36. GL_3DFX_texture_compression_FXT1
  37. GL_EXT_texture_filter_anisotropic (Requires OpenGL 1.2)
  38. GL_ARB_texture_border_clamp (OpenGL 1.3)
  39. GL_ARB_point_parameters (OpenGL 1.4)
  40. GL_ARB_texture_env_combine (OpenGL 1.3)
  41. GL_ARB_texture_env_dot3 (OpenGL 1.3)
  42. GL_ARB_texture_env_crossbar (OpenGL 1.4)
  43. GL_EXT_texture_compression_s3tc (Requires OpenGL 1.2.1)
  44. GL_ARB_shadow (OpenGL 1.4)
  45. GL_ARB_window_pos (OpenGL 1.4)
  46. GL_EXT_shadow_funcs (Requires OpenGL 1.3 / Core Feature of OpenGL 1.5)
  47. GL_EXT_stencil_wrap (Requires OpenGL 1.4)
  48. GL_ARB_vertex_program (Requires OpenGL 1.3)
  49. GL_EXT_texture_rectangle (Requires OpenGL 1.3)
  50. GL_ARB_fragment_program (OpenGL 1.3)
  51. GL_EXT_stencil_two_side
  52. GL_ATI_separate_stencil (Requires OpenGL 1.2.1)
  53. GL_ARB_vertex_buffer_object (OpenGL 1.5)
  54. GL_EXT_texture_lod_bias (Requires OpenGL 1.2 / Core Feature of OpenGL 1.4)
  55. GL_ARB_occlusion_query (OpenGL 1.5)
  56. GL_ARB_fragment_shader (OpenGL 2.0)
  57. GL_ARB_shader_objects (OpenGL 2.0)
  58. GL_ARB_shading_language_100 (OpenGL 2.0)
  59. GL_ARB_texture_non_power_of_two
  60. GL_ARB_vertex_shader (OpenGL 2.0)
  61. GL_NV_texgen_reflection (Requires OpenGL 1.3)
  62. GL_ARB_point_sprite (OpenGL 2.0)
  63. GL_ARB_fragment_program_shadow (OpenGL 1.3)
  64. GL_EXT_blend_equation_separate
  65. GL_ARB_depth_texture (OpenGL 1.4)
  66. GL_ARB_texture_rectangle (OpenGL 3.1)
  67. GL_ARB_draw_buffers (OpenGL 2.0)
  68. GL_ARB_color_buffer_float (OpenGL 3.0)
  69. GL_ARB_half_float_pixel (OpenGL 3.0)
  70. GL_ARB_texture_float (OpenGL 3.0)
  71. GL_ARB_pixel_buffer_object (OpenGL 2.1)
  72. GL_EXT_framebuffer_object (Requires OpenGL 3.0)
  73. GL_ARB_draw_instanced (OpenGL 3.1)
  74. GL_ARB_half_float_vertex (OpenGL 2.1)
  75. GL_ARB_occlusion_query2 (OpenGL 3.3)
  76. GL_EXT_draw_buffers2 (OpenGL 3.0)
  77. GL_WIN_swap_hint
  78. GL_EXT_texture_sRGB
  79. GL_ARB_multisample (OpenGL 1.3)
  80. GL_EXT_packed_float (OpenGL 3.0)
  81. GL_EXT_texture_shared_exponent (OpenGL 3.0)
  82. GL_ARB_texture_rg (OpenGL 3.0)
  83. GL_ARB_texture_compression_rgtc (OpenGL 3.0)
  84. GL_NV_conditional_render (OpenGL 3.0)
  85. GL_ARB_texture_swizzle (OpenGL 3.3)
  86. GL_EXT_texture_swizzle (OpenGL 2.1)
  87. GL_ARB_texture_gather (OpenGL 4.0)
  88. GL_ARB_sync (OpenGL 3.2)
  89. GL_ARB_cl_event (OpenGL 4.1)
  90. GL_ARB_framebuffer_sRGB (OpenGL 3.0)
  91. GL_EXT_packed_depth_stencil (OpenGL 3.0)
  92. GL_ARB_depth_buffer_float (OpenGL 3.0)
  93. GL_EXT_transform_feedback (OpenGL 3.0)
  94. GL_ARB_transform_feedback2 (OpenGL 4.0)
  95. GL_ARB_draw_indirect (OpenGL 4.0)
  96. GL_EXT_framebuffer_blit (OpenGL 3.0)
  97. GL_EXT_framebuffer_multisample (OpenGL 3.0)
  98. GL_ARB_framebuffer_object (OpenGL 3.0)
  99. GL_ARB_framebuffer_no_attachments (OpenGL 4.3)
  100. GL_EXT_texture_array (OpenGL 3.0)
  101. GL_EXT_texture_integer (OpenGL 3.0)
  102. GL_ARB_map_buffer_range (OpenGL 2.1)
  103. GL_ARB_texture_buffer_range (OpenGL 4.3)
  104. GL_EXT_texture_snorm
  105. GL_ARB_blend_func_extended (OpenGL 3.3)
  106. GL_INTEL_performance_query
  107. GL_ARB_copy_buffer (OpenGL 3.1)
  108. GL_ARB_sampler_objects (OpenGL 3.3)
  109. GL_NV_primitive_restart (OpenGL 3.1)
  110. GL_ARB_seamless_cube_map (OpenGL 3.2)
  111. GL_ARB_seamless_cubemap_per_texture (OpenGL 4.3)
  112. GL_ARB_uniform_buffer_object (OpenGL 3.1)
  113. GL_ARB_depth_clamp (OpenGL 3.2)
  114. GL_ARB_vertex_array_bgra (OpenGL 3.2)
  115. GL_ARB_shader_bit_encoding (OpenGL 3.3)
  116. GL_ARB_draw_buffers_blend (OpenGL 4.0)
  117. GL_ARB_geometry_shader4 (OpenGL 3.2)
  118. GL_EXT_geometry_shader4 (Requires OpenGL 2.0)
  119. GL_ARB_texture_query_lod (OpenGL 4.0)
  120. GL_ARB_explicit_attrib_location (OpenGL 3.3)
  121. GL_ARB_draw_elements_base_vertex (OpenGL 3.2)
  122. GL_EXT_shader_integer_mix
  123. GL_ARB_instanced_arrays (OpenGL 3.3)
  124. GL_ARB_base_instance (OpenGL 4.2)
  125. GL_ARB_fragment_coord_conventions (OpenGL 3.2)
  126. GL_EXT_gpu_program_parameters (Requires OpenGL 2.0)
  127. GL_ARB_texture_buffer_object_rgb32 (OpenGL 4.0)
  128. GL_ARB_compatibility (OpenGL 3.2)
  129. GL_ARB_texture_rgb10_a2ui (OpenGL 3.3)
  130. GL_ARB_texture_multisample (OpenGL 3.2)
  131. GL_ARB_vertex_type_2_10_10_10_rev (OpenGL 3.3)
  132. GL_ARB_vertex_type_10f_11f_11f_rev (OpenGL 4.4)
  133. GL_ARB_timer_query (OpenGL 3.3)
  134. GL_ARB_tessellation_shader (OpenGL 4.0)
  135. GL_ARB_vertex_array_object (OpenGL 2.1)
  136. GL_ARB_provoking_vertex (OpenGL 3.2)
  137. GL_ARB_sample_shading (OpenGL 4.0)
  138. GL_ARB_texture_cube_map_array (OpenGL 4.0)
  139. GL_EXT_gpu_shader4 (OpenGL 3.0)
  140. GL_ARB_gpu_shader5 (OpenGL 4.0)
  141. GL_ARB_gpu_shader_fp64 (OpenGL 4.0)
  142. GL_INTEL_fragment_shader_ordering
  143. GL_ARB_fragment_shader_interlock (OpenGL 4.5)
  144. GL_ARB_clip_control (OpenGL 4.5)
  145. GL_EXT_shader_framebuffer_fetch
  146. GL_ARB_shader_subroutine (OpenGL 4.0)
  147. GL_ARB_transform_feedback3 (OpenGL 4.0)
  148. GL_ARB_get_program_binary (OpenGL 4.1)
  149. GL_ARB_separate_shader_objects (OpenGL 4.1)
  150. GL_ARB_shader_precision (OpenGL 4.1)
  151. GL_ARB_vertex_attrib_64bit (OpenGL 4.1)
  152. GL_ARB_viewport_array (OpenGL 4.1)
  153. GL_ARB_transform_feedback_instanced (OpenGL 4.2)
  154. GL_ARB_compressed_texture_pixel_storage (OpenGL 4.2)
  155. GL_ARB_shader_atomic_counters (OpenGL 4.2)
  156. GL_ARB_shading_language_packing (OpenGL 4.1)
  157. GL_ARB_shader_image_load_store (OpenGL 4.2)
  158. GL_ARB_shading_language_420pack (OpenGL 4.2)
  159. GL_ARB_texture_storage (OpenGL 4.2)
  160. GL_EXT_texture_storage
  161. GL_ARB_compute_shader (OpenGL 4.3)
  162. GL_ARB_vertex_attrib_binding (OpenGL 4.3)
  163. GL_ARB_texture_view (OpenGL 4.3)
  164. GL_ARB_fragment_layer_viewport (OpenGL 4.3)
  165. GL_ARB_multi_draw_indirect (OpenGL 4.3)
  166. GL_ARB_program_interface_query (OpenGL 4.3)
  167. GL_ARB_shader_image_size (OpenGL 4.3)
  168. GL_ARB_shader_storage_buffer_object (OpenGL 4.3)
  169. GL_ARB_texture_storage_multisample (OpenGL 4.3)
  170. GL_ARB_buffer_storage (OpenGL 4.4)
  171. GL_AMD_vertex_shader_layer
  172. GL_AMD_vertex_shader_viewport_index
  173. GL_ARB_query_buffer_object (OpenGL 4.4)
  174. GL_EXT_polygon_offset_clamp
  175. GL_ARB_clear_texture (OpenGL 4.4)
  176. GL_ARB_texture_mirror_clamp_to_edge (OpenGL 4.4)
  177. GL_ARB_debug_output (OpenGL 3.0)
  178. GL_ARB_enhanced_layouts (OpenGL 4.4)
  179. GL_KHR_debug (OpenGL 4.3)
  180. GL_ARB_arrays_of_arrays (OpenGL 4.3)
  181. GL_ARB_texture_query_levels (OpenGL 4.3)
  182. GL_ARB_invalidate_subdata (OpenGL 4.3)
  183. GL_ARB_clear_buffer_object (OpenGL 4.3)
  184. GL_AMD_depth_clamp_separate
  185. GL_ARB_shader_stencil_export (OpenGL 4.0)
  186. GL_INTEL_map_texture
  187. GL_INTEL_conservative_rasterization
  188. GL_ARB_texture_compression_bptc (OpenGL 4.2)
  189. GL_ARB_ES2_compatibility (OpenGL 4.1)
  190. GL_ARB_ES3_compatibility (OpenGL 4.3)
  191. GL_ARB_robustness (OpenGL 4.1)
  192. GL_ARB_robust_buffer_access_behavior (OpenGL 4.3)
  193. GL_EXT_texture_sRGB_decode
  194. GL_KHR_texture_compression_astc_ldr (OpenGL 4.3)
  195. GL_KHR_texture_compression_astc_hdr
  196. GL_ARB_copy_image (OpenGL 4.3)
  197. GL_KHR_blend_equation_advanced (OpenGL 4.5)
  198. GL_EXT_direct_state_access
  199. GL_ARB_stencil_texturing (OpenGL 4.3)
  200. GL_ARB_texture_stencil8 (OpenGL 4.4)
  201. GL_ARB_explicit_uniform_location (OpenGL 4.3)
  202. GL_INTEL_multi_rate_fragment_shader
  203. GL_ARB_multi_bind (OpenGL 4.4)
  204. GL_ARB_indirect_parameters (OpenGL 4.3)
  205. WGL_EXT_depth_float
  206. WGL_ARB_buffer_region
  207. WGL_ARB_extensions_string
  208. WGL_ARB_make_current_read
  209. WGL_ARB_pixel_format
  210. WGL_ARB_pbuffer
  211. WGL_EXT_extensions_string
  212. WGL_EXT_swap_control (Requires OpenGL 1.2)
  213. WGL_EXT_swap_control_tear
  214. WGL_ARB_multisample
  215. WGL_ARB_pixel_format_float
  216. WGL_ARB_framebuffer_sRGB (OpenGL 2.0)
  217. WGL_ARB_create_context (OpenGL 3.0)
  218. WGL_ARB_create_context_profile
  219. WGL_EXT_pixel_format_packed_float (OpenGL 2.0)
  220. WGL_EXT_create_context_es_profile
  221. WGL_EXT_create_context_es2_profile
  222. WGL_NV_DX_interop
  223. WGL_ARB_create_context_robustness (OpenGL 4.1)

Here is the OpenCL report of GPU Caps Viewer:

- Num OpenCL platforms: 2
- CL_PLATFORM_NAME: Intel(R) OpenCL
- CL_PLATFORM_VENDOR: Intel(R) Corporation
- CL_PLATFORM_VERSION: OpenCL 2.0 
- CL_PLATFORM_PROFILE: FULL_PROFILE
- Num devices: 2

	- CL_DEVICE_NAME: Intel(R) HD Graphics 530
	- CL_DEVICE_VENDOR: Intel(R) Corporation
	- CL_DRIVER_VERSION: 20.19.15.4326
	- CL_DEVICE_PROFILE: FULL_PROFILE
	- CL_DEVICE_VERSION: OpenCL 2.0 
	- CL_DEVICE_TYPE: GPU
	- CL_DEVICE_VENDOR_ID: 0x8086
	- CL_DEVICE_MAX_COMPUTE_UNITS: 24
	- CL_DEVICE_MAX_CLOCK_FREQUENCY: 1150MHz
	- CL_DEVICE_ADDRESS_BITS: 32
	- CL_DEVICE_MAX_MEM_ALLOC_SIZE: 381133KB
	- CL_DEVICE_GLOBAL_MEM_SIZE: 1488MB
	- CL_DEVICE_MAX_PARAMETER_SIZE: 1024
	- CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes
	- CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 512KB
	- CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO
	- CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad)
	- CL_DEVICE_LOCAL_MEM_SIZE: 64KB
	- CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64KB
	- CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
	- CL_DEVICE_MAX_WORK_ITEM_SIZES: [256 ; 256 ; 256]
	- CL_DEVICE_MAX_WORK_GROUP_SIZE: 256
	- CL_EXEC_NATIVE_KERNEL: 2457288
	- CL_DEVICE_IMAGE_SUPPORT: YES
	- CL_DEVICE_MAX_READ_IMAGE_ARGS: 128
	- CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 128
	- CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384
	- CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384
	- CL_DEVICE_IMAGE3D_MAX_WIDTH: 16384
	- CL_DEVICE_IMAGE3D_MAX_HEIGHT: 16384
	- CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048
	- CL_DEVICE_MAX_SAMPLERS: 16
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 0
	- CL_DEVICE_EXTENSIONS: 28
	- Extensions:
		- cl_intel_accelerator
		- cl_intel_advanced_motion_estimation
		- cl_intel_ctz
		- cl_intel_d3d11_nv12_media_sharing
		- cl_intel_dx9_media_sharing
		- cl_intel_motion_estimation
		- cl_intel_simultaneous_sharing
		- cl_intel_subgroups
		- cl_khr_3d_image_writes
		- cl_khr_byte_addressable_store
		- cl_khr_d3d10_sharing
		- cl_khr_d3d11_sharing
		- cl_khr_depth_images
		- cl_khr_dx9_media_sharing
		- cl_khr_fp16
		- cl_khr_gl_depth_images
		- cl_khr_gl_event
		- cl_khr_gl_msaa_sharing
		- cl_khr_global_int32_base_atomics
		- cl_khr_global_int32_extended_atomics
		- cl_khr_gl_sharing
		- cl_khr_icd
		- cl_khr_image2d_from_buffer
		- cl_khr_local_int32_base_atomics
		- cl_khr_local_int32_extended_atomics
		- cl_khr_mipmap_image
		- cl_khr_mipmap_image_writes
		- cl_khr_spir

	- CL_DEVICE_NAME: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
	- CL_DEVICE_VENDOR: Intel(R) Corporation
	- CL_DRIVER_VERSION: 5.2.0.10094
	- CL_DEVICE_PROFILE: FULL_PROFILE
	- CL_DEVICE_VERSION: OpenCL 2.0 (Build 10094)
	- CL_DEVICE_TYPE: CPU
	- CL_DEVICE_VENDOR_ID: 0x8086
	- CL_DEVICE_MAX_COMPUTE_UNITS: 4
	- CL_DEVICE_MAX_CLOCK_FREQUENCY: 3500MHz
	- CL_DEVICE_ADDRESS_BITS: 32
	- CL_DEVICE_MAX_MEM_ALLOC_SIZE: 524256KB
	- CL_DEVICE_GLOBAL_MEM_SIZE: 2047MB
	- CL_DEVICE_MAX_PARAMETER_SIZE: 3840
	- CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes
	- CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 256KB
	- CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO
	- CL_DEVICE_LOCAL_MEM_TYPE: Global
	- CL_DEVICE_LOCAL_MEM_SIZE: 32KB
	- CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 128KB
	- CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
	- CL_DEVICE_MAX_WORK_ITEM_SIZES: [8192 ; 8192 ; 8192]
	- CL_DEVICE_MAX_WORK_GROUP_SIZE: 8192
	- CL_EXEC_NATIVE_KERNEL: 2457292
	- CL_DEVICE_IMAGE_SUPPORT: YES
	- CL_DEVICE_MAX_READ_IMAGE_ARGS: 480
	- CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 480
	- CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384
	- CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384
	- CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048
	- CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048
	- CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048
	- CL_DEVICE_MAX_SAMPLERS: 480
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 1
	- CL_DEVICE_EXTENSIONS: 16
	- Extensions:
		- cl_khr_icd
		- cl_khr_global_int32_base_atomics
		- cl_khr_global_int32_extended_atomics
		- cl_khr_local_int32_base_atomics
		- cl_khr_local_int32_extended_atomics
		- cl_khr_byte_addressable_store
		- cl_khr_depth_images
		- cl_khr_3d_image_writes
		- cl_intel_exec_by_local_thread
		- cl_khr_spir
		- cl_khr_dx9_media_sharing
		- cl_intel_dx9_media_sharing
		- cl_khr_d3d11_sharing
		- cl_khr_gl_sharing
		- cl_khr_fp64
		- cl_khr_image2d_from_buffer

(via)





One thought on “Intel HD Graphics Driver v4326 for Windows”

Comments are closed.