1 – glRAW
glRAW is an utility to help OpenGL programmers loading their image assets without depending on third parties.
- converts 2d images to OpenGL compatible raw format that can be directly passed from file into GPU memory
- supports various OpenGL compressed and uncompressed texture formats
- allows basic image operations mirroring and scaling
- allows user-specific image processing through GLSL shaders (e.g., blurring, sharpening, data encoding, …)
- provides two formats; raw and glraw:
- .raw as a true raw format, where all asset meta information is either encoded in the file name or aggreed with the importer
- .glraw, which extends the raw data by an arbitrary file header of binary key-value pairs (e.g., width, height, compression).
- for both file types, readers are provided (either through linking the library or as copy’n’paste sources)
- can be used as command-line utility (e.g., integrated within an existing tool-chain) as well as integrated library (requires Qt)
- some examples with images are shown here: Use cases
- more features are planned (mip maps, texture arrays, etc…)
More information, code sources and download are available HERE.
2 – glIsDeprecated
glIsDeprecated is a tool to help OpenGL programmers and learners to quickly gather version related information for OpenGL functions and enums.
- can be used as a service (glquery.php) or via front-end
- currently limited to the correctness/completeness of OpenGL Registry (gl.xml)
- currently limited to gl only (no es, glext etc.)
- the results will be revisited soon, integrating the opengl manual and community maintained related links (stack overflow, forums, etc.)
- gpu/driver information gathering (similar to opengl extension viewer) is planned as well