AMD Catalyst 14.1 Beta Driver for Windows and Linux, New OpenGL Extensions and Mantle API Functions List

GLSL Hacker, AMD Catalyst 14.1, OPenGL Viewer

AMD has published a set of Catalyst drivers for Windows and Linux in beta version. Both versions add the support of latest APUs (A10-7850K and A10-770K). The Windows version adds the support of Mantle, the groundbreaking graphics API that promises to transform the world of game development to help bring better, faster games to the PC…

You can download Catalyst 14.1 beta from these links:



I was unable to install the Windows driver on my A10-7850K based testbed. But no problem on a testbed with a Radeon HD 7970. Update: after a run of Driver Sweeper, I was able to install Cat 14.1 on the Kaveri system.

AMD Catalyst 14.1 CCC info

AMD Catalyst 14.1, Radeon HD 7970 and GPU Caps Viewer



Catalyst 14.1 is an OpenGL 4.3 driver (GL_VERSION = 4.3.12780) and exposes 278 extensions (GL=255 and WGL=23) for the Radeon HD 7970 and 279 extensions (GL=256 and WGL=23) for the Kaveri A10-7850K. Compared to Catalyst 13.30-140108a, Cat 14.1 adds 3 OpenGL extensions:

Added:

  • GL_AMD_framebuffer_sample_positions
  • GL_AMD_gcn_shader
  • GL_ARB_clear_texture

Did you notice the GL_AMD_gcn_shader extension?

The difference betwwen the Radeon HD 7970 and Kaveri is the GL_AMD_occlusion_query_event extension. The Radeon HD 7970 is a GPU from the Southern Islands family and GL_AMD_occlusion_query_event is an extension exposed for Sea Islands (HD 8000) and Kaveri (A10-7000) GPUs.






And here are the grrrr… functions exposed by the Mantle API in mantle32.dll and mantle64.dll (thank Stefan!):

IcdDbgMessage
DllMain
grAllocMemory
grAttachImageViewDescriptors
grAttachMemoryViewDescriptors
grAttachNestedDescriptors
grAttachSamplerDescriptors
grBeginCommandBuffer
grBeginDescriptorSetUpdate
grBindObjectMemory
grClearDescriptorSetSlots
grCmdBeginQuery
grCmdBindDescriptorSet
grCmdBindDynamicMemoryView
grCmdBindIndexData
grCmdBindPipeline
grCmdBindStateObject
grCmdBindTargets
grCmdClearColorImage
grCmdClearColorImageRaw
grCmdClearDepthStencil
grCmdCloneImageData
grCmdCopyImage
grCmdCopyImageToMemory
grCmdCopyMemory
grCmdCopyMemoryToImage
grCmdDbgMarkerBegin
grCmdDbgMarkerEnd
grCmdDispatch
grCmdDispatchIndirect
grCmdDraw
grCmdDrawIndexed
grCmdDrawIndexedIndirect
grCmdDrawIndirect
grCmdEndQuery
grCmdFillMemory
grCmdInitAtomicCounters
grCmdLoadAtomicCounters
grCmdMemoryAtomic
grCmdPrepareImages
grCmdPrepareMemoryRegions
grCmdResetEvent
grCmdResetQueryPool
grCmdResolveImage
grCmdSaveAtomicCounters
grCmdSetEvent
grCmdUpdateMemory
grCmdWriteTimestamp
grCreateColorBlendState
grCreateColorTargetView
grCreateCommandBuffer
grCreateComputePipeline
grCreateDepthStencilState
grCreateDepthStencilView
grCreateDescriptorSet
grCreateDevice
grCreateEvent
grCreateFence
grCreateGraphicsPipeline
grCreateImage
grCreateImageView
grCreateMsaaState
grCreateQueryPool
grCreateQueueSemaphore
grCreateRasterState
grCreateSampler
grCreateShader
grCreateViewportState
grDbgRegisterMsgCallback
grDbgSetDeviceOption
grDbgSetGlobalOption
grDbgSetMessageFilter
grDbgSetObjectTag
grDbgSetValidationLevel
grDbgUnregisterMsgCallback
grDestroyDevice
grDestroyObject
grDeviceWaitIdle
grEndCommandBuffer
grEndDescriptorSetUpdate
grFreeMemory
grGetDeviceQueue
grGetEventStatus
grGetExtensionSupport
grGetFenceStatus
grGetFormatInfo
grGetGpuInfo
grGetImageSubresourceInfo
grGetMemoryHeapCount
grGetMemoryHeapInfo
grGetMultiGpuCompatibility
grGetObjectInfo
grGetQueryPoolResults
grInitAndEnumerateGpus
grLoadPipeline
grMapMemory
grOpenPeerImage
grOpenPeerMemory
grOpenSharedMemory
grOpenSharedQueueSemaphore
grPinSystemMemory
grQueueSetGlobalMemReferences
grQueueSubmit
grQueueWaitIdle
grRemapVirtualMemoryPages
grResetCommandBuffer
grResetEvent
grSetEvent
grSetMemoryPriority
grSignalQueueSemaphore
grStorePipeline
grUnmapMemory
grWaitForFences
grWaitQueueSemaphore
grWsiWinCreatePresentableImage
grWsiWinGetDisplayModeList
grWsiWinGetDisplays
grWsiWinGetScanLine
grWsiWinQueuePresent
grWsiWinReleaseFullscreenOwnership
grWsiWinSetGammaRamp
grWsiWinSetMaxQueuedFrames
grWsiWinTakeFullscreenOwnership
grWsiWinWaitForVerticalBlank



Here is the complete list of all 278 OpenGL extensions exposed by Cat 14.1 for a Radeon HD 7970:

  • GL_AMDX_debug_output
  • GL_AMD_blend_minmax_factor
  • GL_AMD_conservative_depth
  • GL_AMD_debug_output
  • GL_AMD_depth_clamp_separate
  • GL_AMD_draw_buffers_blend
  • GL_AMD_framebuffer_sample_positions
  • GL_AMD_gcn_shader
  • GL_AMD_gpu_shader_int64
  • GL_AMD_interleaved_elements
  • GL_AMD_multi_draw_indirect
  • GL_AMD_name_gen_delete
  • GL_AMD_performance_monitor
  • GL_AMD_pinned_memory
  • GL_AMD_query_buffer_object
  • GL_AMD_sample_positions
  • GL_AMD_seamless_cubemap_per_texture
  • GL_AMD_shader_atomic_counter_ops
  • GL_AMD_shader_stencil_export
  • GL_AMD_shader_stencil_value_export
  • GL_AMD_shader_trace
  • GL_AMD_shader_trinary_minmax
  • GL_AMD_sparse_texture
  • GL_AMD_stencil_operation_extended
  • GL_AMD_texture_cube_map_array
  • GL_AMD_texture_texture4
  • GL_AMD_transform_feedback3_lines_triangles
  • GL_AMD_transform_feedback4
  • GL_AMD_vertex_shader_layer
  • GL_AMD_vertex_shader_viewport_index
  • GL_ARB_ES2_compatibility
  • GL_ARB_ES3_compatibility
  • GL_ARB_arrays_of_arrays
  • GL_ARB_base_instance
  • GL_ARB_blend_func_extended
  • GL_ARB_clear_buffer_object
  • GL_ARB_clear_texture
  • GL_ARB_color_buffer_float
  • GL_ARB_compatibility
  • GL_ARB_compressed_texture_pixel_storage
  • GL_ARB_compute_shader
  • GL_ARB_conservative_depth
  • GL_ARB_copy_buffer
  • GL_ARB_copy_image
  • GL_ARB_debug_output
  • GL_ARB_depth_buffer_float
  • GL_ARB_depth_clamp
  • GL_ARB_depth_texture
  • GL_ARB_draw_buffers
  • GL_ARB_draw_buffers_blend
  • GL_ARB_draw_elements_base_vertex
  • GL_ARB_draw_indirect
  • GL_ARB_draw_instanced
  • GL_ARB_explicit_attrib_location
  • GL_ARB_explicit_uniform_location
  • GL_ARB_fragment_coord_conventions
  • GL_ARB_fragment_layer_viewport
  • GL_ARB_fragment_program
  • GL_ARB_fragment_program_shadow
  • GL_ARB_fragment_shader
  • GL_ARB_framebuffer_no_attachments
  • GL_ARB_framebuffer_object
  • GL_ARB_framebuffer_sRGB
  • GL_ARB_geometry_shader4
  • GL_ARB_get_program_binary
  • GL_ARB_gpu_shader5
  • GL_ARB_gpu_shader_fp64
  • GL_ARB_half_float_pixel
  • GL_ARB_half_float_vertex
  • GL_ARB_imaging
  • GL_ARB_instanced_arrays
  • GL_ARB_internalformat_query
  • GL_ARB_internalformat_query2
  • GL_ARB_invalidate_subdata
  • GL_ARB_map_buffer_alignment
  • GL_ARB_map_buffer_range
  • GL_ARB_multi_bind
  • GL_ARB_multi_draw_indirect
  • GL_ARB_multisample
  • GL_ARB_multitexture
  • GL_ARB_occlusion_query
  • GL_ARB_occlusion_query2
  • GL_ARB_pixel_buffer_object
  • GL_ARB_point_parameters
  • GL_ARB_point_sprite
  • GL_ARB_program_interface_query
  • GL_ARB_provoking_vertex
  • GL_ARB_query_buffer_object
  • GL_ARB_sample_shading
  • GL_ARB_sampler_objects
  • GL_ARB_seamless_cube_map
  • GL_ARB_seamless_cubemap_per_texture
  • GL_ARB_separate_shader_objects
  • GL_ARB_shader_atomic_counters
  • GL_ARB_shader_bit_encoding
  • GL_ARB_shader_group_vote
  • GL_ARB_shader_image_load_store
  • GL_ARB_shader_image_size
  • GL_ARB_shader_objects
  • GL_ARB_shader_precision
  • GL_ARB_shader_stencil_export
  • GL_ARB_shader_storage_buffer_object
  • GL_ARB_shader_subroutine
  • GL_ARB_shader_texture_lod
  • GL_ARB_shading_language_100
  • GL_ARB_shading_language_420pack
  • GL_ARB_shading_language_packing
  • GL_ARB_shadow
  • GL_ARB_shadow_ambient
  • GL_ARB_stencil_texturing
  • GL_ARB_sync
  • GL_ARB_tessellation_shader
  • GL_ARB_texture_border_clamp
  • GL_ARB_texture_buffer_object
  • GL_ARB_texture_buffer_object_rgb32
  • GL_ARB_texture_buffer_range
  • GL_ARB_texture_compression
  • GL_ARB_texture_compression_bptc
  • GL_ARB_texture_compression_rgtc
  • GL_ARB_texture_cube_map
  • GL_ARB_texture_cube_map_array
  • GL_ARB_texture_env_add
  • GL_ARB_texture_env_combine
  • GL_ARB_texture_env_crossbar
  • GL_ARB_texture_env_dot3
  • GL_ARB_texture_float
  • GL_ARB_texture_gather
  • GL_ARB_texture_mirror_clamp_to_edge
  • GL_ARB_texture_mirrored_repeat
  • GL_ARB_texture_multisample
  • GL_ARB_texture_non_power_of_two
  • GL_ARB_texture_query_levels
  • GL_ARB_texture_query_lod
  • GL_ARB_texture_rectangle
  • GL_ARB_texture_rg
  • GL_ARB_texture_rgb10_a2ui
  • GL_ARB_texture_snorm
  • GL_ARB_texture_storage
  • GL_ARB_texture_storage_multisample
  • GL_ARB_texture_view
  • GL_ARB_timer_query
  • GL_ARB_transform_feedback2
  • GL_ARB_transform_feedback3
  • GL_ARB_transform_feedback_instanced
  • GL_ARB_transpose_matrix
  • GL_ARB_uniform_buffer_object
  • GL_ARB_vertex_array_bgra
  • GL_ARB_vertex_array_object
  • GL_ARB_vertex_attrib_64bit
  • GL_ARB_vertex_attrib_binding
  • GL_ARB_vertex_buffer_object
  • GL_ARB_vertex_program
  • GL_ARB_vertex_shader
  • GL_ARB_vertex_type_10f_11f_11f_rev
  • GL_ARB_vertex_type_2_10_10_10_rev
  • GL_ARB_viewport_array
  • GL_ARB_window_pos
  • GL_ATI_draw_buffers
  • GL_ATI_envmap_bumpmap
  • GL_ATI_fragment_shader
  • GL_ATI_separate_stencil
  • GL_ATI_texture_compression_3dc
  • GL_ATI_texture_env_combine3
  • GL_ATI_texture_float
  • GL_ATI_texture_mirror_once
  • GL_EXT_abgr
  • GL_EXT_bgra
  • GL_EXT_bindable_uniform
  • GL_EXT_blend_color
  • GL_EXT_blend_equation_separate
  • GL_EXT_blend_func_separate
  • GL_EXT_blend_minmax
  • GL_EXT_blend_subtract
  • GL_EXT_compiled_vertex_array
  • GL_EXT_copy_buffer
  • GL_EXT_copy_texture
  • GL_EXT_depth_bounds_test
  • GL_EXT_direct_state_access
  • GL_EXT_draw_buffers2
  • GL_EXT_draw_instanced
  • GL_EXT_draw_range_elements
  • GL_EXT_fog_coord
  • GL_EXT_framebuffer_blit
  • GL_EXT_framebuffer_multisample
  • GL_EXT_framebuffer_object
  • GL_EXT_framebuffer_sRGB
  • GL_EXT_geometry_shader4
  • GL_EXT_gpu_program_parameters
  • GL_EXT_gpu_shader4
  • GL_EXT_histogram
  • GL_EXT_multi_draw_arrays
  • GL_EXT_packed_depth_stencil
  • GL_EXT_packed_float
  • GL_EXT_packed_pixels
  • GL_EXT_pixel_buffer_object
  • GL_EXT_point_parameters
  • GL_EXT_provoking_vertex
  • GL_EXT_rescale_normal
  • GL_EXT_secondary_color
  • GL_EXT_separate_specular_color
  • GL_EXT_shader_image_load_store
  • GL_EXT_shader_integer_mix
  • GL_EXT_shadow_funcs
  • GL_EXT_stencil_wrap
  • GL_EXT_subtexture
  • GL_EXT_texgen_reflection
  • GL_EXT_texture3D
  • GL_EXT_texture_array
  • GL_EXT_texture_buffer_object
  • GL_EXT_texture_compression_bptc
  • GL_EXT_texture_compression_latc
  • GL_EXT_texture_compression_rgtc
  • GL_EXT_texture_compression_s3tc
  • GL_EXT_texture_cube_map
  • GL_EXT_texture_edge_clamp
  • GL_EXT_texture_env_add
  • GL_EXT_texture_env_combine
  • GL_EXT_texture_env_dot3
  • GL_EXT_texture_filter_anisotropic
  • GL_EXT_texture_integer
  • GL_EXT_texture_lod
  • GL_EXT_texture_lod_bias
  • GL_EXT_texture_mirror_clamp
  • GL_EXT_texture_object
  • GL_EXT_texture_rectangle
  • GL_EXT_texture_sRGB
  • GL_EXT_texture_sRGB_decode
  • GL_EXT_texture_shared_exponent
  • GL_EXT_texture_snorm
  • GL_EXT_texture_storage
  • GL_EXT_texture_swizzle
  • GL_EXT_timer_query
  • GL_EXT_transform_feedback
  • GL_EXT_vertex_array
  • GL_EXT_vertex_array_bgra
  • GL_EXT_vertex_attrib_64bit
  • GL_IBM_texture_mirrored_repeat
  • GL_KHR_debug
  • GL_KTX_buffer_region
  • GL_NV_blend_square
  • GL_NV_conditional_render
  • GL_NV_copy_depth_to_color
  • GL_NV_copy_image
  • GL_NV_depth_buffer_float
  • GL_NV_explicit_multisample
  • GL_NV_float_buffer
  • GL_NV_half_float
  • GL_NV_primitive_restart
  • GL_NV_texgen_reflection
  • GL_NV_texture_barrier
  • GL_SGIS_generate_mipmap
  • GL_SGIS_texture_edge_clamp
  • GL_SGIS_texture_lod
  • GL_SUN_multi_draw_arrays
  • GL_WIN_swap_hint
  • WGL_EXT_swap_control
  • WGL_ARB_extensions_string
  • WGL_ARB_pixel_format
  • WGL_ATI_pixel_format_float
  • WGL_ARB_pixel_format_float
  • WGL_ARB_multisample
  • WGL_EXT_swap_control_tear
  • WGL_ARB_pbuffer
  • WGL_ARB_render_texture
  • WGL_ARB_make_current_read
  • WGL_EXT_extensions_string
  • WGL_ARB_buffer_region
  • WGL_EXT_framebuffer_sRGB
  • WGL_ATI_render_texture_rectangle
  • WGL_EXT_pixel_format_packed_float
  • WGL_I3D_genlock
  • WGL_NV_swap_group
  • WGL_ARB_create_context
  • WGL_AMD_gpu_association
  • WGL_AMDX_gpu_association
  • WGL_ARB_create_context_profile
  • WGL_NV_DX_interop
  • WGL_NV_DX_interop2



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