Powered by the next-gen Snowdrop engine, Tom Clancy’s The Division sets a new bar in video game realism and open-world rendering. Experience a chaotic and devastated New York City like you have never seen before.
The tech demo reiterates that the Snowdrop Engine was created from the ground up for the Xbox One and PS4 title, and allows Massive Entertainment to create a world with high levels of detail.
Crucial to this is the volumetric lighting, which adds to the atmosphere created by the game’s changing weather and day/night cycle. The studio has approached lighting in a similar way to Hollywood studios, using light probes to capture lighting as realistically as possible in both indoor and outdoor environments.