NVIDIA FLEX Unified GPU Physics Video

Announced few weeks ago, FLEX is a GPU accelerated physics solver from NVIDIA that supports:

– Rigid bodies
– Granular materials
– Environmental cloth
– Position based fluids
– Two-way interactions

FLEX will be integrated in PhysX 3.4 SDK and will available very shortly as a standalone SDK. FLEX can be used with current PhysX SDK but does not require it. Currently FLEX is only GPU accelerated and a CPU version is planned later.

Perfect addition to GLSL Hacker ;)



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