Shadertoy To GLSL Hacker Demos (July 16, 2013)



Shadertoy demo ported to GLSL Hacker
the inversion machine


Here is a selection of some recent Shadertoy demos ported to GLSL Hacker. All demos are available in GLSL Hacker code sample pack in the GLSL_ShaderToy/ folder. Launch GLSL Hacker and load any XML demo (or drag n drop under Windows). Now you’re ready to hack all those fantastic shaders with live coding.



- the inversion machine





- submerged

Shadertoy demo ported to GLSL Hacker






- volcanic

Shadertoy demo ported to GLSL Hacker






- noise fast 3d

Shadertoy demo ported to GLSL Hacker






- cloudy terrain

Shadertoy demo ported to GLSL Hacker






- fire noise test

Shadertoy demo ported to GLSL Hacker





TIPS

You can benchmark each demo with GLSL Hacker by using some command line options (available on Windows, Linux and OS X):

GLSLHacker.exe /demofile="GLSL_ShaderToy/regular_4d_polytopes.xml" /benchmark_duration_ms=10000

/benchmark_log_score /benchmark_display_score_box

The demofile param accepts a relative or absolute file path. At the end of the benchmark, the score is stored in a CSV file (if /benchmark_log_score is specified) and the following box is displayed (if /benchmark_display_score_box is present):

GLSL Hacker benchmark score







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