Shadertoy To GLSL Hacker Demos (June 14, 2013)

Shadertoy demo ported to GLSL Hacker
voronoi distances

Here is a selection of some recent Shadertoy demos ported to GLSL Hacker. All demos are available in GLSL Hacker code sample pack in the GLSL_ShaderToy/ folder. Launch GLSL Hacker and load any XML demo (or drag n drop under Windows). Now you’re ready to hack all those fantastic shaders with live coding.



- regular 4d polytopes

Shadertoy demo ported to GLSL Hacker



- furball

Shadertoy demo ported to GLSL Hacker



- spikeball

Shadertoy demo ported to GLSL Hacker



- noise blur

Shadertoy demo ported to GLSL Hacker



- mountains

Shadertoy demo ported to GLSL Hacker



- fractal on fire

Shadertoy demo ported to GLSL Hacker



- flame

Shadertoy demo ported to GLSL Hacker


TIPS

You can benchmark each demo with GLSL Hacker by using some command line options (available on Windows, Linux and OS X):

GLSLHacker.exe /demofile="GLSL_ShaderToy/regular_4d_polytopes.xml" /benchmark_duration_ms=10000

/benchmark_log_score /benchmark_display_score_box

The demofile param accepts a relative or absolute file path. At the end of the benchmark, the score is stored in a CSV file (if /benchmark_log_score is specified) and the following box is displayed (if /benchmark_display_score_box is present):

GLSL Hacker benchmark score







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