FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Archive for May, 2013


NVIDIA GeForce GTX 770 Launched

3 comments - What do you think?  Posted by JeGX - 2013/05/30 at 15:56

Categories: Graphics Cards   Tags: , , , , , , ,

NVIDIA GeForce GTX 770


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Building Worlds With Distance Functions in GLSL (Raymarching)

4 comments - What do you think?  Posted by JeGX - 2013/05/24 at 15:19

Categories: GLSL Hacker, OpenGL, Programming, Shader Library, Tutorial   Tags: , , , , , , , ,

Building Worlds With Distance Functions in GLSL, GLSL Hacker

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NVIDIA R319.23 Certified Driver for Linux with GTX 780 Support

2 comments - What do you think?  Posted by JeGX - at 14:15

Categories: Forceware, Linux, OpenGL   Tags: , , , , , ,

NVIDIA R319.23 for Linux, GLSL Hacker, compute shader demo

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NVIDIA GeForce GTX 780 Officially Launched

5 comments - What do you think?  Posted by JeGX - 2013/05/23 at 15:43

Categories: Graphics Cards   Tags: , , , , , , , , , ,

NVIDIA GeForce GTX 780


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AMD GCN Performance Tweets and Depth Bounds Test DX11 Demo Published

5 comments - What do you think?  Posted by JeGX - at 15:00

Categories: Game Development   Tags: , , , , , , , ,

AMD Depth Bounds demo, DX11

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NVIDIA R320.18 WHQL With GeForce GTX 780 Support

2 comments - What do you think?  Posted by JeGX - at 13:36

Categories: Forceware   Tags: , , , , ,

NVIDIA logo ascii

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AMD TressFX DX11 Code Sample Published

6 comments - What do you think?  Posted by JeGX - at 07:39

Categories: Game Development, Microsoft DirectX   Tags: , , , , , , , , , ,

AMD TressFX SDK demo, DX11

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Metro: Last Light, Tech Video (Tessellation and PhysX)

2 comments - What do you think?  Posted by JeGX - 2013/05/21 at 09:14

Categories: NVIDIA PhysX   Tags: , , , , ,




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Shadertoy To GLSL Hacker Demos (May 17, 2013)

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/17 at 17:06

Categories: GLSL Hacker, OpenGL   Tags: , , , , ,

Shadertoy demo ported to GLSL Hacker
cells

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PlanetSide 2 Tech Video, PhysX Effects

Be the first to comment - What do you think?  Posted by JeGX - at 09:37

Categories: NVIDIA PhysX, Video Games   Tags: , ,




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Python Primer for the Impatient

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/16 at 18:48

Categories: GLSL Hacker, Python   Tags: , , , , , ,

Python programming language logo

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Lua Primer for the Impatient

Be the first to comment - What do you think?  Posted by JeGX - at 15:49

Categories: GLSL Hacker, Lua   Tags: , , , , , , , ,

Lua programming language logo

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OpenGL Interpolation Qualifiers (GLSL)

5 comments - What do you think?  Posted by JeGX - 2013/05/14 at 17:39

Categories: GLSL Hacker, OpenGL   Tags: , , , , , , , , ,

GLSL Hacker - OpenGL interpolation qualifiers


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GLSL Hacker 0.5.0 Released for Windows, Linux and Mac OS X, Python Support Added

Be the first to comment - What do you think?  Posted by JeGX - at 13:42

Categories: GLSL Hacker, Python   Tags: , , , , , , , , , , , , ,

GLSL Hacker 0.5.0 - GLSL, Lua and Python - Windows, Linux and Mac OS X

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NVIDIA R320.14 Beta for Windows

1 comment - What do you think?  Posted by JeGX - 2013/05/13 at 18:34

Categories: Forceware   Tags:

NVIDIA logo ascii

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