NVIDIA Kepler Realtime Raytracing Demo (GTC 2012)






Better quality from minute 04:17 :





8 thoughts on “NVIDIA Kepler Realtime Raytracing Demo (GTC 2012)”

  1. fellix

    Good to see JHH is on the ray-tracing bandwagon as a graphics technology for the future games.

  2. atikkur

    wonder what is the gpu was behind it, GK110? and how many to run it?

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