GDC 2012: NVIDIA Tech Demo Walkthrough
NVIDIA shows a particle-based interactive fur rendering and a physics destruction / fracture demo.
And another particle based cool tech demo:
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NVIDIA shows a particle-based interactive fur rendering and a physics destruction / fracture demo.
And another particle based cool tech demo:
Categories: tech demo Tags: destruction, fracture, fur, gdc 2012, NVIDIA, particle, physics, rendering
nvidia is great. will this be available on current dx11-gen cards?
now we want implementation in consumer games, a.s.a.p.
notice the guy mentions 1000 cores.. so clearly thats hint to the 670 GTX due soon.
and best of all: my favourite symphony by “Ludwig van”
Looks like that monkey is wearing a sweeter, not very real to me.
BOOOOORING! The usual boring nVidia physics demos. Seen a gazilion times.
New 296.10 WHQL drivers out from Nvidia.
http://www.nvidia.com/object/winxp-296.10-whql-driver.html
http://www.nvidia.com/object/winxp64-296.10-whql-driver.html
http://www.nvidia.com/object/win7-winvista-32bit-296.10-whql-driver.html
http://www.nvidia.com/object/win7-winvista-64bit-296.10-whql-driver.html
Notebook
http://www.nvidia.com/object/notebook-win7-winvista-296.10-whql-driver.html
http://www.nvidia.com/object/notebook-win7-winvista-64bit-296.10-whql-driver.html
http://www.geforce.com/News/articles/nvidia-begins-regular-windows-8-driver-updates