Gallium3D AMD CYPRESS Renderer: OpenGL Extensions



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Here is the list of GLX and OpenGL extensions for the AMD CYPRESS renderer (the renderer that implements Gallium3D interface for all Cypress GPUs like the Radeon HD 5870 / HD 5850). More information about Gallium3D can be found here: HERE.

System:
- Radeon HD 5850
- Backbox Linux 2.01 (64-bit)

Backbox linux kernel information


GLX server information:

- GLX_VENDOR: SGI
- GLX_VERSION: 1.4
- Number of GLX server extensions: 14

  • GLX_ARB_multisample
  • GLX_EXT_import_context
  • GLX_EXT_texture_from_pixmap
  • GLX_EXT_visual_info
  • GLX_EXT_visual_rating
  • GLX_MESA_copy_sub_buffer
  • GLX_OML_swap_method
  • GLX_SGI_make_current_read
  • GLX_SGI_swap_control
  • GLX_SGIS_multisample
  • GLX_SGIX_fbconfig
  • GLX_SGIX_pbuffer
  • GLX_SGIX_visual_select_group
  • GLX_INTEL_swap_event


GLX client information:

- GLX_VENDOR: Mesa Project and SGI
- GLX_VERSION: 1.4
- Number of GLX client extensions: 18

  • GLX_ARB_get_proc_address
  • GLX_ARB_multisample
  • GLX_EXT_import_context
  • GLX_EXT_visual_info
  • GLX_EXT_visual_rating
  • GLX_MESA_copy_sub_buffer
  • GLX_MESA_swap_control
  • GLX_OML_swap_method
  • GLX_OML_sync_control
  • GLX_SGI_make_current_read
  • GLX_SGI_swap_control
  • GLX_SGI_video_sync
  • GLX_SGIS_multisample
  • GLX_SGIX_fbconfig
  • GLX_SGIX_pbuffer
  • GLX_SGIX_visual_select_group
  • GLX_EXT_texture_from_pixmap
  • GLX_INTEL_swap_event


GLX extensions:

- Number of GLX extensions: 18

  • GLX_ARB_get_proc_address
  • GLX_ARB_multisample
  • GLX_EXT_import_context
  • GLX_EXT_visual_info
  • GLX_EXT_visual_rating
  • GLX_MESA_copy_sub_buffer
  • GLX_MESA_swap_control
  • GLX_OML_swap_method
  • GLX_OML_sync_control
  • GLX_SGI_make_current_read
  • GLX_SGI_swap_control
  • GLX_SGI_video_sync
  • GLX_SGIS_multisample
  • GLX_SGIX_fbconfig
  • GLX_SGIX_pbuffer
  • GLX_SGIX_visual_select_group
  • GLX_EXT_texture_from_pixmap
  • GLX_INTEL_swap_event


OpenGL information:

- GL_RENDERER: Gallium 0.4 on AMD CYPRESS
- GL_VENDOR: X.Org
- GL_VERSION: 2.1 Mesa 7.10.2
- GL_SHADING_LANGUAGE_VERSION: 1.20
- OpenGL version detected: 2.1
- Number of OpenGL extensions: 145

  • GL_ARB_copy_buffer
  • GL_ARB_depth_clamp
  • GL_ARB_depth_texture
  • GL_ARB_draw_buffers
  • GL_ARB_draw_elements_base_vertex
  • GL_ARB_explicit_attrib_location
  • GL_ARB_fragment_coord_conventions
  • GL_ARB_fragment_program
  • GL_ARB_fragment_program_shadow
  • GL_ARB_fragment_shader
  • GL_ARB_framebuffer_object
  • GL_ARB_half_float_vertex
  • GL_ARB_map_buffer_range
  • GL_ARB_multisample
  • GL_ARB_multitexture
  • GL_ARB_occlusion_query
  • GL_ARB_pixel_buffer_object
  • GL_ARB_point_parameters
  • GL_ARB_point_sprite
  • GL_ARB_provoking_vertex
  • GL_ARB_shader_objects
  • GL_ARB_shader_stencil_export
  • GL_ARB_shading_language_100
  • GL_ARB_shadow
  • GL_ARB_texture_border_clamp
  • GL_ARB_texture_compression
  • GL_ARB_texture_cube_map
  • GL_ARB_texture_env_add
  • GL_ARB_texture_env_combine
  • GL_ARB_texture_env_crossbar
  • GL_ARB_texture_env_dot3
  • GL_ARB_texture_mirrored_repeat
  • GL_ARB_texture_non_power_of_two
  • GL_ARB_texture_rectangle
  • GL_ARB_texture_rg
  • GL_ARB_texture_swizzle
  • GL_ARB_transpose_matrix
  • GL_ARB_vertex_array_bgra
  • GL_ARB_vertex_array_object
  • GL_ARB_vertex_buffer_object
  • GL_ARB_vertex_program
  • GL_ARB_vertex_shader
  • GL_ARB_window_pos
  • GL_EXT_abgr
  • GL_EXT_bgra
  • GL_EXT_blend_color
  • GL_EXT_blend_equation_separate
  • GL_EXT_blend_func_separate
  • GL_EXT_blend_logic_op
  • GL_EXT_blend_minmax
  • GL_EXT_blend_subtract
  • GL_EXT_compiled_vertex_array
  • GL_EXT_copy_texture
  • GL_EXT_draw_buffers2
  • GL_EXT_draw_range_elements
  • GL_EXT_fog_coord
  • GL_EXT_framebuffer_blit
  • GL_EXT_framebuffer_multisample
  • GL_EXT_framebuffer_object
  • GL_EXT_gpu_program_parameters
  • GL_EXT_multi_draw_arrays
  • GL_EXT_packed_depth_stencil
  • GL_EXT_packed_pixels
  • GL_EXT_pixel_buffer_object
  • GL_EXT_point_parameters
  • GL_EXT_polygon_offset
  • GL_EXT_provoking_vertex
  • GL_EXT_rescale_normal
  • GL_EXT_secondary_color
  • GL_EXT_separate_shader_objects
  • GL_EXT_separate_specular_color
  • GL_EXT_shadow_funcs
  • GL_EXT_stencil_two_side
  • GL_EXT_stencil_wrap
  • GL_EXT_subtexture
  • GL_EXT_texture3D
  • GL_EXT_texture_cube_map
  • GL_EXT_texture_edge_clamp
  • GL_EXT_texture_env_add
  • GL_EXT_texture_env_combine
  • GL_EXT_texture_env_dot3
  • GL_EXT_texture_filter_anisotropic
  • GL_EXT_texture_lod_bias
  • GL_EXT_texture_mirror_clamp
  • GL_EXT_texture_object
  • GL_EXT_texture
  • GL_EXT_texture_rectangle
  • GL_EXT_texture_sRGB
  • GL_EXT_texture_swizzle
  • GL_EXT_texture_type_2_10_10_10_REV
  • GL_EXT_vertex_array_bgra
  • GL_EXT_vertex_array
  • GL_OES_blend_equation_separate
  • GL_OES_blend_func_separate
  • GL_OES_blend_subtract
  • GL_OES_byte_coordinates
  • GL_OES_depth24
  • GL_OES_depth_texture
  • GL_OES_draw_texture
  • GL_OES_EGL_image
  • GL_OES_element_index_uint
  • GL_OES_fbo_render_mipmap
  • GL_OES_fixed_point
  • GL_OES_framebuffer_object
  • GL_OES_mapbuffer
  • GL_OES_matrix_get
  • GL_OES_packed_depth_stencil
  • GL_OES_point_size_array
  • GL_OES_point_sprite
  • GL_OES_query_matrix
  • GL_OES_read_format
  • GL_OES_rgb8_rgba8
  • GL_OES_single_precision
  • GL_OES_standard_derivatives
  • GL_OES_stencil8
  • GL_OES_stencil_wrap
  • GL_OES_texture_3D
  • GL_OES_texture_cube_map
  • GL_OES_texture_env_crossbar
  • GL_OES_texture_mirrored_repeat
  • GL_OES_texture_npot
  • GL_APPLE_packed_pixels
  • GL_APPLE_vertex_array_object
  • GL_ATI_blend_equation_separate
  • GL_ATI_separate_stencil
  • GL_ATI_texture_env_combine3
  • GL_ATI_texture_mirror_once
  • GL_IBM_multimode_draw_arrays
  • GL_IBM_rasterpos_clip
  • GL_IBM_texture_mirrored_repeat
  • GL_INGR_blend_func_separate
  • GL_MESA_pack_invert
  • GL_MESA_window_pos
  • GL_NV_blend_square
  • GL_NV_depth_clamp
  • GL_NV_light_max_exponent
  • GL_NV_packed_depth_stencil
  • GL_NV_texgen_reflection
  • GL_NV_texture_env_combine4
  • GL_NV_texture_rectangle
  • GL_SGIS_generate_mipmap
  • GL_SGIS_texture_border_clamp
  • GL_SGIS_texture_edge_clamp
  • GL_SGIS_texture_lod
  • GL_SUN_multi_draw_arrays




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