FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Archive for August, 2012


OpenGL 4.3 and OpenGL ES 3.0: Adaptive Scalable Texture Compression Extension (ASTC)

2 comments - What do you think?  Posted by JeGX - 2012/08/06 at 16:48

Categories: OpenGL   Tags: , , , ,

OpenGL 4.3, ASTC texture compression


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OpenGL 4.3 Specifications Released, Advanced Computation with Compute Shaders!

7 comments - What do you think?  Posted by JeGX - at 15:50

Categories: OpenGL   Tags: , , , ,

OpenGL 4.3


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(Demoscene) Assembly 2012 Results

2 comments - What do you think?  Posted by JeGX - 2012/08/05 at 19:30

Categories: Demoscene   Tags: , , , , , , , ,

Demoscene - Assembly 2012


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Internet Map: a Map… of the Internet!

3 comments - What do you think?  Posted by JeGX - 2012/08/04 at 13:45

Categories: Geek Life, Softwares   Tags: ,

Internet Map
The whole Internet


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Radeon HD 7870 Eyefinity 6 and the Olympic Games

3 comments - What do you think?  Posted by JeGX - 2012/08/03 at 18:07

Categories: Geek Life, Graphics Cards   Tags: , , , ,



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Unigine Renderer Features 2012

3 comments - What do you think?  Posted by JeGX - 2012/08/02 at 18:34

Categories: 3D Engines, tech demo   Tags: , , ,




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Valve: OpenGL is Faster Than Direct3D

11 comments - What do you think?  Posted by JeGX - at 15:13

Categories: Linux, Microsoft DirectX, OpenGL   Tags: , , , , ,

OpenGL is Faster Than Direct3D


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