Equalizer 1.0: Swiss Made Framework for Parallel OpenGL Apps

Equalizer 1.0: Swiss Made Framework for Parallel OpenGL Apps


The Eyescale team has released the version 1.0 of Equalizer, a framework that allows the creation and deployment of parallel and scalable OpenGL applications.

Equalizer makes it possible to use all available GPUs (in the local computer and in all OpenGL-capable computers in the network) to perform the realtime 3D rendering.

Equalizer is free and open source and you can download the latest release HERE.

Equalizer 1.0 brings a stable API and introduce Collage, a cross-platform C++ network library used by Equalizer. Detailed release notes are available HERE.

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