(Tested) Fast Approximate Anti-Aliasing (FXAA) Demo (GLSL)





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2 – FXAA demo

With all these good arguments, I decided to code a small GeeXLab demo to test the GLSL version of FXAA II.

You can download the demo here:
Download GXL - FXAA demo Version 2011.04.05



Unzip the archive somewhere, and run the FXAA_Demo.exe. FXAA is enabled by default. Press SPACE to enable/disable FXAA.

The main source code file of the demo is DEMO.xml. The FXAA post processing shader is in the PostFX_FXAA_Lib.xml file.

As you can see in the following screenshots, FXAA works rather well:

FXAA demo - OpenGL / GLSL, GeeXLab
FXAA disabled

FXAA demo - OpenGL / GLSL, GeeXLab
FXAA enabled



Here is a zoom on the top of the X letter:

FXAA demo - OpenGL / GLSL, GeeXLab
FXAA disabled

FXAA demo - OpenGL / GLSL, GeeXLab
FXAA enabled



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