Radeon HD 6970 and Eyefinity: the Importance of Bezel Correction
An interesting video by Linus from NCIX Tech Tip about the Radeon HD 6970 and Eyefinity on the Samsung MD230X3, a 3-panel monitor (3 full-HD monitors). Linus shows us the importance of besel correction especially in games where wide bezel can hide some emenies…
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bezel correction hides pixels behind the bezel..without bezel correction you would see ALL the pixels of the NPC in FPS…not the middle of it hidden…
ive been using SOFTTH for 3 head gaming without bezel correction (1280*1024 + 1920*1080 + 1280*1024)
softth lets me use my nvidia cards (GTX470 rendering LCD HD monitor – 9400GT as secondary driving 2 CRT monitors) without having to SLI them to get nv surround..
eyefinity/nv surround is nothing but a gimmick..im not convinced!
ooh…and it works with ATI cards…
and even hybrid systems…
i used to run softth with a ATI HD3870 as the renderer (9400GT as secondary) but that card struggled to pump out 3x normal res..