VirtualBox 4.0.2 Released (78 OpenGL Extensions)



VirtualBox 4.0.2 + GeeXLab
VirtualBox 4.0.2 + GeeXLab



A maintenance release of fourth main version of VirtualBox is available. This version 4.0.2 improves stability and brings bugfixes.

  • Downloads: HERE
  • Complete changelog: HERE

VirtualBox is a virtualization technology for x86 hardware. What does it mean? With VirtualBox, you can run unmodified operating systems (including all softwares installed on these operating systems) directly on top of your existing operating system, in a special environment called a virtual machine. Your physical computer is called the host, while the virtual machine is called the guest.

VirtualBox 4.0.2 supports OpenGL 2 and exposes 78 OpenGL extensions:

VirtualBox 4.0.2 + GPU Caps Viewer 1.9.5
VirtualBox 4.0.2 + GPU Caps Viewer 1.9.5

Here is the complete list of all supported OpenGL extensions (GL=78 and WGL=0) for a WinXP 32-bit guest under a Win7 64-bit host:

  • GL_EXT_texture_compression_s3tc
  • GL_EXT_draw_range_elements
  • GL_EXT_framebuffer_object
  • GL_EXT_compiled_vertex_array
  • GL_ARB_depth_texture
  • GL_ARB_fragment_program
  • GL_ARB_multisample
  • GL_ARB_multitexture
  • GL_ARB_occlusion_query
  • GL_ARB_point_parameters
  • GL_ARB_point_sprite
  • GL_ARB_shadow
  • GL_ARB_texture_border_clamp
  • GL_ARB_texture_compression
  • GL_ARB_texture_cube_map
  • GL_ARB_texture_env_add
  • GL_ARB_texture_env_combine
  • GL_EXT_texture_env_combine
  • GL_ARB_texture_env_crossbar
  • GL_ARB_texture_env_dot3
  • GL_EXT_texture_env_dot3
  • GL_ARB_texture_mirrored_repeat
  • GL_ARB_texture_non_power_of_two
  • GL_ARB_transpose_matrix
  • GL_ARB_vertex_buffer_object
  • GL_ARB_pixel_buffer_object
  • GL_ARB_vertex_program
  • GL_ARB_window_pos
  • GL_EXT_blend_color
  • GL_EXT_blend_minmax
  • GL_EXT_blend_func_separate
  • GL_EXT_blend_subtract
  • GL_EXT_texture_env_add
  • GL_EXT_fog_coord
  • GL_EXT_multi_draw_arrays
  • GL_EXT_secondary_color
  • GL_EXT_shadow_funcs
  • GL_EXT_stencil_wrap
  • GL_EXT_texture_cube_map
  • GL_EXT_texture_edge_clamp
  • GL_EXT_texture_filter_anisotropic
  • GL_EXT_texture_lod_bias
  • GL_EXT_texture_object
  • GL_EXT_texture3D
  • GL_IBM_rasterpos_clip
  • GL_NV_fog_distance
  • GL_NV_fragment_program
  • GL_NV_register_combiners
  • GL_NV_register_combiners2
  • GL_NV_texgen_reflection
  • GL_NV_texture_rectangle
  • GL_ARB_texture_rectangle
  • GL_NV_vertex_program
  • GL_NV_vertex_program1_1
  • GL_NV_vertex_program2
  • GL_SGIS_generate_mipmap
  • GL_ARB_shading_language_100
  • GL_ARB_shader_objects
  • GL_ARB_vertex_shader
  • GL_ARB_fragment_shader
  • GL_EXT_texture_sRGB
  • GL_EXT_framebuffer_blit
  • GL_EXT_blend_equation_separate
  • GL_EXT_stencil_two_side
  • GL_CR_state_parameter
  • GL_CR_cursor_position
  • GL_CR_bounding_box
  • GL_CR_print_string
  • GL_CR_tilesort_info
  • GL_CR_synchronization
  • GL_CR_head_spu_name
  • GL_CR_performance_info
  • GL_CR_window_size
  • GL_CR_tile_info
  • GL_CR_saveframe
  • GL_CR_readback_barrier_size
  • GL_CR_server_id_sharing
  • GL_CR_server_matrix



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