Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Archive for November, 2011


Live Code your Shaders with GLSL Sandbox (WebGL)

2 comments - What do you think?  Posted by JeGX - 2011/11/29 at 20:58

Categories: WebGL   Tags: , , , , , , , , ,

GLSL Sandbox


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NVIDIA GeForce GTX 560 Ti 448 Cores Launched

7 comments - What do you think?  Posted by JeGX - at 17:18

Categories: Graphics Cards   Tags: , , , , , , , , ,

Zotac GeForce GTX 560 Ti 448 cores


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EVGA OC Scanner 1.8.1 Released

6 comments - What do you think?  Posted by JeGX - at 14:01

Categories: EVGA OC Scanner, GPU Tools   Tags: , , , , , , , ,

EVGA OC Scanner

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NVIDIA R290.36 BETA Drivers (Skyrim, CoD MW3)

1 comment - What do you think?  Posted by JeGX - 2011/11/28 at 18:51

Categories: Forceware   Tags: , , , , ,

NVIDIA logo


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NVIDIA Kepler GPUs Roadmap: GK107, GK106, GK104, GK110 and GK112

12 comments - What do you think?  Posted by JeGX - 2011/11/26 at 12:06

Categories: GPU, Graphics Cards   Tags: , , , , , , , , , ,

NVIDIA Kepler GPUs Roadmap: GK107, GK106, GK104, GK110 and GK112

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GPU Tools: GPU-Z 0.5.6, Precision 2.1.0 and Afterburner 2.2.0 beta 9

Be the first to comment - What do you think?  Posted by JeGX - at 11:45

Categories: GPU Tools   Tags: , , , , , , , , , , , ,

Graphics card output connectors


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Linux Distributions: Mint ahead of Ubuntu

5 comments - What do you think?  Posted by JeGX - 2011/11/24 at 19:14

Categories: Linux   Tags: , , ,

Linux logo, tux

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Intel GMA Graphics Drivers v15.22.52.64.2559 for HD Graphics 3000 / 2000

4 comments - What do you think?  Posted by JeGX - at 12:29

Categories: Intel HD Graphics, OpenGL   Tags: , , , ,

Intel logo


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Procedural Apple in GLSL

6 comments - What do you think?  Posted by JeGX - 2011/11/23 at 17:18

Categories: GeeXLab, OpenGL, Programming   Tags: , , , , , , ,

Procedural Apple in GLSL


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Doom 3 Source Code Released

3 comments - What do you think?  Posted by JeGX - at 13:05

Categories: Programming, Video Games   Tags: , , , , , ,

Doom3, code source released


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Geeks3D Programming Links – November 18, 2011

2 comments - What do you think?  Posted by JeGX - 2011/11/18 at 18:53

Categories: Programming Links   Tags: , , , , , ,

News, Geeks3D Links

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Simple Introduction to Geometry Shaders in GLSL (Part 2)

5 comments - What do you think?  Posted by JeGX - 2011/11/17 at 17:58

Categories: GeeXLab, OpenGL, Tutorial   Tags: , , , , , , ,

Firenze...

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OpenACC: a new Standard for Parallel Computing

11 comments - What do you think?  Posted by JeGX - at 16:40

Categories: GPU Computing   Tags: , , , , , , , , ,

OpenACC


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Demoscene: Source Code of some Excess Demos Released

Be the first to comment - What do you think?  Posted by JeGX - at 12:12

Categories: Demoscene   Tags: , , , , ,

scyphozoa by Excess


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EVGA Classified Test (X79 + 4-way SLI GTX 580 Ultra)

2 comments - What do you think?  Posted by JeGX - 2011/11/16 at 17:32

Categories: Graphics Cards, Overclocking   Tags: , , , , ,

EVGA Classified X79 + GTX 580


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