GL-Z: OpenGL Information Utility for Windows, Linux and OS X
GL-Z 0.1.0
 
GLSL 4×4 Matrix Fields
GLSL 4×4 Matrix Fields
 
FurMark, GPU stress test
FurMark 1.15.0
 
GPU Caps Viewer
GPU Caps Viewer 1.22.0
 
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
Win/Linux/OSX
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor

Archive for October, 2011


How to Compute the Position in a GLSL Vertex Shader (Part 2)(*** UPDATED ***)

6 comments - What do you think?  Posted by JeGX - 2011/10/28 at 17:35

Categories: OpenGL, Programming   Tags: , , , , , , ,

AMD ShaderAnalyzer


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Visualizing Webpages in 3D with Tilt (WebGL)

4 comments - What do you think?  Posted by JeGX - 2011/10/27 at 17:30

Categories: WebGL   Tags: , , , , ,

Geeks3D.com in 3D


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Hybrid PhysX Patch v1.05ff Released

4 comments - What do you think?  Posted by JeGX - at 12:36

Categories: NVIDIA PhysX   Tags: , , , , , , ,

NVIDIA PhysX


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How to Compute the Position and Normal in the Vertex Shader in OpenGL (GLSL) and Direct3D (HLSL)

8 comments - What do you think?  Posted by JeGX - 2011/10/26 at 14:56

Categories: Game Development, HowTo, Microsoft DirectX, OpenGL, Tutorial   Tags: , , , , , , , , , , , , ,

How to... Compute the Position and Normal in the Vertex Shader in OpenGL and Direct3D

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Back to the Roots: Making of Second Reality by Future Crew

2 comments - What do you think?  Posted by JeGX - at 10:47

Categories: Demoscene   Tags: , , , ,




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How Users See the Programmers, How Programmers See the Users

8 comments - What do you think?  Posted by JeGX - at 09:47

Categories: Geek Life   Tags: , , , , ,

How Users See the Programmers, How Programmers See the Users


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GeeXLab 0.3.0 Released, Geometry and Tessellation Shaders, Live Coding (***Updated: v0.3.2***)

3 comments - What do you think?  Posted by JeGX - 2011/10/25 at 17:34

Categories: Game Development, GeeXLab, Python   Tags: , , , , , , , , ,

GeeXLab banner


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The Secrets Behind Battlefield 3 and Frostbite 2

2 comments - What do you think?  Posted by JeGX - at 10:12

Categories: Game Development   Tags: , , , , ,

The Secrets Behind Battlefield 3 and Frostbite 2


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Awesome: Rendering Synthetic 3D Objects into Existing Photographs

3 comments - What do you think?  Posted by JeGX - 2011/10/24 at 15:20

Categories: Digital Art, Programming   Tags: , , , , , , ,

Rendering Synthetic 3D Objects into Existing Photographs
The dragon is a synthetic 3d object (*.3DS, *.OBJ, etc.) rendered into a regular photograph!


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NVIDIA R285.62 WHQL Graphics Drivers Released

4 comments - What do you think?  Posted by JeGX - at 11:23

Categories: Forceware   Tags: , , , , , , , ,

NVIDIA logo


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WebGL: 4.2 Million Swiss Addresses Vizualized

4 comments - What do you think?  Posted by JeGX - 2011/10/22 at 20:18

Categories: WebGL   Tags: , , , ,

WebGL Swiss Address Cloud


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NVIDIA R290.03 for Linux

4 comments - What do you think?  Posted by JeGX - at 15:23

Categories: Forceware, Linux   Tags: , , ,

NVIDIA logo


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Sizes of types in 64-bit C/C++ Programming

3 comments - What do you think?  Posted by JeGX - at 15:01

Categories: Programming   Tags: , , , ,

64-bit C/C++ programming


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A Bunch of AMD HD 7000 GPUs Listed

3 comments - What do you think?  Posted by JeGX - 2011/10/20 at 10:01

Categories: Catalyst   Tags: , , , , , , ,

Radeon graphics logo


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(Tested) cRARk, OpenCL Password Cracker for RAR files (***Updated***)

17 comments - What do you think?  Posted by JeGX - 2011/10/19 at 11:46

Categories: OpenCL, Test, Utilities   Tags: , , , , , , , ,

Radeon cards, the perfect cracking hardware

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