3DMARK11: New Gamer’s Benchmark for DirectX 11 is There (+ Big Pictures)


3DMARK11 Article Index


2 – 3DMARK11 Presets

There are 3 presets to cover low, mid and high-end PC:

  • Entry preset (E): puts a low level of load on the graphics hardware. The benchmark runs at 1024×600. Scores are prefixed with E like E8463
  • Performance preset (P): puts a moderate load on the graphics hardware. The benchmark runs at 1280×720. Scores are prefixed with P like P3251
  • Extreme preset (X): puts a very heavy load on the graphics hardware. The benchmark runs at 1920×1080. Scores are prefixed with X like P1254. The Extreme preset extends the lifetime of the benchmark by representing the loads that will be used in high end games in years to come.

And I can confirm on thing: the Extreme preset is very hard with our graphics cards: even a high end card like the EVGA GTX 580 SC has a very tough life with 3DMARK11 in Extreme mode!

The three presets have different values for the max tessellation factor:

  • Entry preset: max tessellation factor of 6
  • Performance preset: max tessellation factor of 10
  • Extreme preset: max tessellation factor of 15

Masters of tess will be a bit disappointed but 3DMARK tries to be representative of real games no so big tessellation factors. Keep in mind that the tessellation factor
can vary from 1 to 64 (Direct3D 11 and OpenGL 4).

3DMARK11 - Presets



3DMARK11 Article Index



7 thoughts on “3DMARK11: New Gamer’s Benchmark for DirectX 11 is There (+ Big Pictures)”

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  3. WacKEDmaN

    for some reason, 3dmark11 doesnt impress me very much, all the other 3dmarks where more exciting to watch and felt like they had bit of a more of story line

  4. absk

    Nice giving numbers in the scoring system, didn’t see this anywhere else. They use harmonic mean everywhere instead of arithmetic mean, so the score is dependent on the least fps of four tests.

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