VirtualBox 3.2.10 Released



VirtualBox 3.2.10, GeeXLab and GPU Caps Viewer
GeeXLab 0.2.6 and GPU Caps Viewer 1.9.2 running in VirtualBox 3.2.10
(host: Win7 64-bit and guest: WinXP 32-bit).



A new version of VirtualBox is available. VirtualBox 3.2.10 is a maintenance release (bugfixes + updates).

Here is the changelog related to the 3D support:

  • 3D support: report GLX_ARB_get_proc_address as supported extension
  • 3D support: guest application stack corruption when using glGetVertexAttrib[ifd]v
  • 3D support: fixed broken 3D support when switching to fullscreen/seamless modes
  • 3D support: fixed 32bit OpenGL apps under 64bit Windows XP/Vista

The complete changelog is available HERE.

You can download a copy of VirtualBox HERE.

VirtualBox is a virtualization technology for x86 hardware. More info about VirtualBox HERE
or in this quick review.

Here is a partial copy a GPU Caps Viewer report:
- OpenGL Renderer: Chromium
- Drivers Renderer: VirtualBox Graphics Adapter
- Device Description: VirtualBox Graphics Adapter
- Adapter String: VirtualBox Video Adapter
- Vendor: Humper
- Vendor ID: 0x80EE
- Device ID: 0xBEEF
- Drivers Version: 3.2.8.0 (8-5-2010)
- BIOS String: 0xB0C2 or later

- OpenGL Version: 2.1 Chromium 1.9
- GLSL (OpenGL Shading Language) Version: 4.10 NVIDIA via Cg compiler

And here is the list of the 75 OpenGL extensions exposed:

  • GL_EXT_texture_compression_s3tc
  • GL_EXT_draw_range_elements
  • GL_EXT_framebuffer_object
  • GL_EXT_compiled_vertex_array
  • GL_ARB_depth_texture
  • GL_ARB_fragment_program
  • GL_ARB_multisample
  • GL_ARB_multitexture
  • GL_ARB_occlusion_query
  • GL_ARB_point_parameters
  • GL_ARB_point_sprite
  • GL_ARB_shadow
  • GL_ARB_texture_border_clamp
  • GL_ARB_texture_compression
  • GL_ARB_texture_cube_map
  • GL_ARB_texture_env_add
  • GL_ARB_texture_env_combine
  • GL_EXT_texture_env_combine
  • GL_ARB_texture_env_crossbar
  • GL_ARB_texture_env_dot3
  • GL_EXT_texture_env_dot3
  • GL_ARB_texture_mirrored_repeat
  • GL_ARB_texture_non_power_of_two
  • GL_ARB_transpose_matrix
  • GL_ARB_vertex_buffer_object
  • GL_ARB_pixel_buffer_object
  • GL_ARB_vertex_program
  • GL_ARB_window_pos
  • GL_EXT_blend_color
  • GL_EXT_blend_minmax
  • GL_EXT_blend_func_separate
  • GL_EXT_blend_subtract
  • GL_EXT_texture_env_add
  • GL_EXT_fog_coord
  • GL_EXT_multi_draw_arrays
  • GL_EXT_secondary_color
  • GL_EXT_shadow_funcs
  • GL_EXT_stencil_wrap
  • GL_EXT_texture_cube_map
  • GL_EXT_texture_edge_clamp
  • GL_EXT_texture_filter_anisotropic
  • GL_EXT_texture_lod_bias
  • GL_EXT_texture_object
  • GL_EXT_texture3D
  • GL_IBM_rasterpos_clip
  • GL_NV_fog_distance
  • GL_NV_fragment_program
  • GL_NV_register_combiners
  • GL_NV_register_combiners2
  • GL_NV_texgen_reflection
  • GL_NV_texture_rectangle
  • GL_ARB_texture_rectangle
  • GL_NV_vertex_program
  • GL_NV_vertex_program1_1
  • GL_NV_vertex_program2
  • GL_SGIS_generate_mipmap
  • GL_ARB_shading_language_100
  • GL_ARB_shader_objects
  • GL_ARB_vertex_shader
  • GL_ARB_fragment_shader
  • GL_EXT_texture_sRGB
  • GL_CR_state_parameter
  • GL_CR_cursor_position
  • GL_CR_bounding_box
  • GL_CR_print_string
  • GL_CR_tilesort_info
  • GL_CR_synchronization
  • GL_CR_head_spu_name
  • GL_CR_performance_info
  • GL_CR_window_size
  • GL_CR_tile_info
  • GL_CR_saveframe
  • GL_CR_readback_barrier_size
  • GL_CR_server_id_sharing
  • GL_CR_server_matrix



Geeks3D.com

↑ Grab this Headline Animator