[Demoscene] Making of Ergon 4k PC Intro
@lx, the coder of the french demogroup FRequency (décidement ya des français partout dans la 3D
Reading demomakers’ tricks of the trade is still rewarding. In his article, @lx talks about the way to create a Worm-Lava texture and since I’m still looking for new shaders for GeeXLab, I’ve implemented the code he kindly gave and it works rather fine:

But currently, there is a limitation in my implementation: texcoords are limited to the range [0;1] otherwise the color becomes satured and clamped to white….

I will release this demo in a next post with a noise3f() shader…
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these demoscene guys are true computer graphics poets!
I wish some day be able achieve something close to this
keep up the excellent job!
big up aux frenchies
et à ce site, une réference pour moi
French touch will rule tha world !
“French touch will rule tha world !”
YES!
Tiens, en parlant de french touch:
http://www.jeuxvideo.com/dossiers/00013256/jeux-video-la-french-touch.htm