Ruin Island: OpenGL / GLSL Demo with Full Source Code
Here is a 3-month work by a group of french students (IMAC engineering schoo): a C++ / OpenGL / GLSL realtime 3D demo with various effects such as motion blur, depth of field, parallax occlusion mapping, and so on.
You can grab the full source code and binaries HERE.
I quikly tested the demo on my GeForce GT 240 and with an average FPS of 60…
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