OpenGL 3.3 Code Samples Pack
Groove, after his review of OpenGL 4.0 features, offers us an OpenGL 3.3 code samples pack.
That’s the kind of thing I like because it saves my time. Hey Christophe, I can’t wait for an OpenGL 4.0 tessellation sample 😉
Here is the content of this code samples pack:
Content of the OpenGL 3.3 code samples pack