Gore: Rendering Wounds in Left 4 Dead 2


Left 4 Dead 2 - Lower back wounds
Left 4 Dead 2 – Lower back wounds

Left 4 Dead 2 - Half body wounds
Left 4 Dead 2 – Half body wounds



For all graphics programmers and game developers that love blood, here is a whitpaper by Alex Vlachos (a former demomaker at ATI) that describes some of the techniques used in the game Left 4 Dead 2 to render really terrible wounds… Absolutely gory 😉

Left 4 Dead 2 - Wound textures
Left 4 Dead 2 – Wound textures

Left 4 Dead 2 - Wound textures
Left 4 Dead 2 – Alpha wound textures

Left 4 Dead 2 - Abdominal wounds
Left 4 Dead 2 – Abdominal wounds

Left 4 Dead 2 - Sword slashes wounds
Left 4 Dead 2 – Sword slashes wounds


2 thoughts on “Gore: Rendering Wounds in Left 4 Dead 2”

  1. Psolord

    Wow, Alex Vlachos! He is a co-patriot of mine. I still remember the Island 1,2,3 demos of my Radeon 8500. Awesome work!

    Is he a part of the L4D team or is he just explaining the techniques?

    Those zombies are yummy!

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