GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Archive for December, 2010


AMD Radeon HD 6970 and HD 6950: Cayman GPUs are There!

15 comments - What do you think?  Posted by JeGX - 2010/12/15 at 11:14

Categories: FurMark, Graphics Cards   Tags: , , , , , , , , , , , , , , ,

Radeon HD 6970
Radeon HD 6970


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[OpenGL] Code Samples Pack and December 2010 Drivers Status

4 comments - What do you think?  Posted by JeGX - 2010/12/14 at 23:11

Categories: OpenGL, Programming   Tags: , , , , ,

OpenGL logo

OpenGL 3 demo

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[OpenCL] ATI Stream SDK v2.3 and Image Convolution Optimization Techniques

6 comments - What do you think?  Posted by JeGX - 2010/12/13 at 21:25

Categories: OpenCL, SDK   Tags: , , , , , , ,

OpenCL logo


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(UPDATE) AMD Catalyst 10.12 WHQL (OpenGL 4.1, OpenCL 1.1)

10 comments - What do you think?  Posted by JeGX - at 20:17

Categories: Catalyst, OpenCL, OpenGL   Tags: , , ,

AMD/ATI Catalyst logo

GPU Caps Viewer 1.9.4 + Catalyst 10.12 + Radeon HD 6870
GPU Caps Viewer 1.9.4 + Catalyst 10.12 + SAPPHIRE Radeon HD 6870


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[GPU Tool] GPU Shark 0.3.5 Updated for Radeon HD 6970 and HD 6950

4 comments - What do you think?  Posted by JeGX - at 16:42

Categories: GPU Tools, GPU-Shark   Tags: , , , , , , , , , , , ,

GPU Shark 0.3.5


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AMD Radeon HD 6970 and HD 6950: Complete Specs and 3DMark11 Scores

7 comments - What do you think?  Posted by JeGX - 2010/12/12 at 14:03

Categories: Graphics Cards   Tags: , , , , , , , , , , ,

Radeon HD 6970 / HD 6950 specs

Radeon HD 6970 unboxed
Powercolor Radeon HD 6970


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[GPU Tool] ShaderToyMark 0.2.0 Demomakers’ Benchmark Available with Better SLI and CrossFire Support

42 comments - What do you think?  Posted by JeGX - 2010/12/10 at 15:53

Categories: Benchmarks, GPU Tools, OpenGL, ShaderToyMark   Tags: , , , , , , , ,

ShaderToyMark - Pixel shader benchmark - GeeXLab

OpenGL logo


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A Cluster with 1760 PlayStation 3 for the US Army

7 comments - What do you think?  Posted by JeGX - at 11:49

Categories: GPU Computing, Hardware, Industry News   Tags: , , , , ,

Condor Cluster - 1760 PS3


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Wind (Windows 8 Interface) Will Be Fully GPU-Based

20 comments - What do you think?  Posted by JeGX - 2010/12/09 at 22:21

Categories: Industry News, Microsoft DirectX, Softwares   Tags: , , ,

Windows 8


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(UPDATE) Radeon HD 6970 has a TDP Less Than 300W, 1536 SP and 2.7 TFLOPS

12 comments - What do you think?  Posted by JeGX - at 17:55

Categories: Graphics Cards   Tags: , , , , , ,

AMD Radeon logo


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[TIPS] How to Enable SLI and CrossFire Support for OpenGL Applications

11 comments - What do you think?  Posted by JeGX - at 17:14

Categories: FluidMark, FurMark, GeeXLab, ShaderToyMark, TessMark, Tips   Tags: , , , , , , , , , , , ,

Enabling SLI Enabling SLI

OpenGL logo


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[Demotool] GeeXLab 0.2.8 Available

1 comment - What do you think?  Posted by JeGX - at 16:42

Categories: Demotool, GeeXLab, Programming   Tags: , , , , , , , , ,

GeeXLab - demotool


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More Power With EVGA Power Boost

4 comments - What do you think?  Posted by JeGX - at 10:25

Categories: Graphics Cards   Tags: , , , , , ,

EVGA Power Boost


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[GPU Tool] EVGA OC Scanner 1.5.0 With GPU Load Limiter

1 comment - What do you think?  Posted by JeGX - 2010/12/08 at 12:06

Categories: EVGA OC Scanner, GPU Tools   Tags: , , , , , , , , ,

EVGA OC Scanner 1.5.0


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[3D Programming] gDEBugger Advanced OpenGL Debugger Now FREE!

8 comments - What do you think?  Posted by JeGX - 2010/12/07 at 18:34

Categories: OpenGL, Programming   Tags: , , , , , ,

gDEBugger - OpenGL Debugger


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