GL-Z: OpenGL Information Utility for Windows, Linux and OS X
GL-Z 0.1.0
 
GLSL 4×4 Matrix Fields
GLSL 4×4 Matrix Fields
 
FurMark, GPU stress test
FurMark 1.15.0
 
GPU Caps Viewer
GPU Caps Viewer 1.22.0
 
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
Win/Linux/OSX
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor

Archive for December, 2010


Merry Christmas!

10 comments - What do you think?  Posted by JeGX - 2010/12/24 at 16:24

Categories: Geek Life   Tags: , ,

Merry Xmas 2010


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[Tested] Radeon HD 6970 PowerTune Technology

1 comment - What do you think?  Posted by JeGX - at 14:47

Categories: FurMark, Graphics Cards, Test   Tags: , , , , , , , , ,

PowerTune, Radeon HD 6970, FurMark
FurMark running on SAPPHIRE’s HD 6970 under the eye of PowerTune


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[Tested and Burned] SAPPHIRE Radeon HD 6970 2048MB Review

9 comments - What do you think?  Posted by JeGX - 2010/12/23 at 19:40

Categories: Graphics Cards, Test   Tags: , , , , , , , , , , , , , , ,

SAPPHIRE Radeon HD 6970 2048MB GDDR5


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[GPU Tool] GPU Caps Viewer 1.9.5 and GPU Shark 0.3.6 Released

9 comments - What do you think?  Posted by JeGX - at 16:02

Categories: GPU Caps Viewer, GPU Tools, GPU-Shark   Tags: , , , , , , , , , ,

SAPPHIRE Radeon HD 6970, GPU Caps Viewer
GPU Caps Viewer 1.9.5 and SAPPHIRE Radeon HD 6970


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Goat Man and T-Rex Modeling From Scratch in Sculptris

Be the first to comment - What do you think?  Posted by JeGX - 2010/12/22 at 13:59

Categories: 3D, Modeling   Tags: , , , , ,




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[GPU Tool] GPU PerfStudio 2.4 Available

4 comments - What do you think?  Posted by JeGX - at 12:32

Categories: Game Development, GPU Tools, Microsoft DirectX, OpenGL   Tags: , , , , , , ,

AMD GPU PerfStudio


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EVGA Power Boost Officially Launched

5 comments - What do you think?  Posted by JeGX - at 11:08

Categories: Gadgets, Graphics Cards   Tags: , , , , , ,




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3DMark11 Updated to Version 1.01

4 comments - What do you think?  Posted by JeGX - 2010/12/20 at 18:00

Categories: Benchmarks, Microsoft DirectX   Tags: , , ,

3DMark11 v1.01


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gDEBugger 5.8 with OpenCL 1.1 Support

2 comments - What do you think?  Posted by JeGX - at 10:31

Categories: OpenCL, OpenGL, Programming   Tags: , , , ,

gDEBugger - OpenGL and OpenCL debugger


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Direct3D 11 Conservative Depth Output Details and Demo

5 comments - What do you think?  Posted by JeGX - at 10:28

Categories: Game Development, Microsoft DirectX   Tags: , , , , ,

Direct3D 11 Conservative Depth Output Details and Demo


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Gainward GeForce GTX 570 Phantom Non-Reference Design

1 comment - What do you think?  Posted by JeGX - at 10:22

Categories: Graphics Cards   Tags: , , ,

Gainward GeForce GTX 570 Phantom


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NVIDIA PhysX Visual Debugger 2.0.8 Available

Be the first to comment - What do you think?  Posted by JeGX - 2010/12/17 at 17:52

Categories: Game Development, GeeXLab, NVIDIA PhysX   Tags: , , , , , ,

NVIDIA PhysX

NVIDIA PhysX Visual Debugger and GeeXLab
NVIDIA PhysX Visual Debugger and GeeXLab


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GLBenchmark 2.0 Tested on Modern OpenGL ES Devices

7 comments - What do you think?  Posted by JeGX - at 12:12

Categories: OpenGL   Tags: , , , , ,




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AMD HK2207 Direct3D 11 Tech-Demo for Radeon HD 6900

15 comments - What do you think?  Posted by JeGX - at 09:55

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , , ,

AMD HK2207 Direct3D 11 Tech-Demo

AMD HK2207 Direct3D 11 Tech-Demo


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WebGL in Beta in Google Chrome

1 comment - What do you think?  Posted by JeGX - 2010/12/16 at 21:39

Categories: Khronos WebGL   Tags: , , ,

WebGL demo: Field
WebGL demo – Field


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