FurMark, GPU stress test
FurMark 1.13.0
 
GPU Caps Viewer
GPU Caps Viewer 1.20.1
 
GPU Shark
GPU Shark 0.8.0
 
GpuTest 0.7.0 cross platform OpenGL benchmark
GpuTest 0.7.0
OpenGL benchmark
(Shader Library) Fish Eye, Dome and Barrel Distortion GLSL Post Processing Filters
Shader Library
GLSL FishEye Shaders
MadShaders 0.3.0 - Best GLSL pixel shaders over the web
MadShaders 0.3.0
Win/OS X/Linux

Archive for December, 2010


Merry Christmas!

10 comments - What do you think?  Posted by JeGX - 2010/12/24 at 16:24

Categories: Geek Life   Tags: , ,

Merry Xmas 2010


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[Tested] Radeon HD 6970 PowerTune Technology

1 comment - What do you think?  Posted by JeGX - at 14:47

Categories: FurMark, Graphics Cards, Test   Tags: , , , , , , , , ,

PowerTune, Radeon HD 6970, FurMark
FurMark running on SAPPHIRE’s HD 6970 under the eye of PowerTune


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[Tested and Burned] SAPPHIRE Radeon HD 6970 2048MB Review

9 comments - What do you think?  Posted by JeGX - 2010/12/23 at 19:40

Categories: Graphics Cards, Test   Tags: , , , , , , , , , , , , , , ,

SAPPHIRE Radeon HD 6970 2048MB GDDR5


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[GPU Tool] GPU Caps Viewer 1.9.5 and GPU Shark 0.3.6 Released

9 comments - What do you think?  Posted by JeGX - at 16:02

Categories: GPU Caps Viewer, GPU Tools, GPU-Shark   Tags: , , , , , , , , , ,

SAPPHIRE Radeon HD 6970, GPU Caps Viewer
GPU Caps Viewer 1.9.5 and SAPPHIRE Radeon HD 6970


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Goat Man and T-Rex Modeling From Scratch in Sculptris

Be the first to comment - What do you think?  Posted by JeGX - 2010/12/22 at 13:59

Categories: 3D, Modeling   Tags: , , , , ,




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[GPU Tool] GPU PerfStudio 2.4 Available

4 comments - What do you think?  Posted by JeGX - at 12:32

Categories: Game Development, GPU Tools, Microsoft DirectX, OpenGL   Tags: , , , , , , ,

AMD GPU PerfStudio


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EVGA Power Boost Officially Launched

5 comments - What do you think?  Posted by JeGX - at 11:08

Categories: Gadgets, Graphics Cards   Tags: , , , , , ,




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3DMark11 Updated to Version 1.01

4 comments - What do you think?  Posted by JeGX - 2010/12/20 at 18:00

Categories: Benchmarks, Microsoft DirectX   Tags: , , ,

3DMark11 v1.01


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gDEBugger 5.8 with OpenCL 1.1 Support

2 comments - What do you think?  Posted by JeGX - at 10:31

Categories: OpenCL, OpenGL, Programming   Tags: , , , ,

gDEBugger - OpenGL and OpenCL debugger


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Direct3D 11 Conservative Depth Output Details and Demo

5 comments - What do you think?  Posted by JeGX - at 10:28

Categories: Game Development, Microsoft DirectX   Tags: , , , , ,

Direct3D 11 Conservative Depth Output Details and Demo


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Gainward GeForce GTX 570 Phantom Non-Reference Design

1 comment - What do you think?  Posted by JeGX - at 10:22

Categories: Graphics Cards   Tags: , , ,

Gainward GeForce GTX 570 Phantom


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NVIDIA PhysX Visual Debugger 2.0.8 Available

Be the first to comment - What do you think?  Posted by JeGX - 2010/12/17 at 17:52

Categories: Game Development, GeeXLab, NVIDIA PhysX   Tags: , , , , , ,

NVIDIA PhysX

NVIDIA PhysX Visual Debugger and GeeXLab
NVIDIA PhysX Visual Debugger and GeeXLab


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GLBenchmark 2.0 Tested on Modern OpenGL ES Devices

7 comments - What do you think?  Posted by JeGX - at 12:12

Categories: OpenGL   Tags: , , , , ,




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AMD HK2207 Direct3D 11 Tech-Demo for Radeon HD 6900

15 comments - What do you think?  Posted by JeGX - at 09:55

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , , ,

AMD HK2207 Direct3D 11 Tech-Demo

AMD HK2207 Direct3D 11 Tech-Demo


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WebGL in Beta in Google Chrome

1 comment - What do you think?  Posted by JeGX - 2010/12/16 at 21:39

Categories: Khronos WebGL   Tags: , , ,

WebGL demo: Field
WebGL demo – Field


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