Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
on Mac OS X
GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest 0.4.0 for Windows
Mac OS X and Linux

Archive for December, 2010


Happy New Year 2011!

5 comments - What do you think?  Posted by JeGX - 2010/12/31 at 20:17

Categories: Geeks3D   Tags: ,

Happy New Year 2011 to all Geeks3D’s readers
and
best wishes for 2k11!


Colorful iGame GeForce GTX 460 Limited Edition

3 comments - What do you think?  Posted by JeGX - 2010/12/29 at 16:27

Categories: Graphics Cards   Tags: , , ,

Colorful iGame 460


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[Demoscene] Crinkler: Under the Hood of the Best 4k Exe Compressor

Be the first to comment - What do you think?  Posted by JeGX - at 15:56

Categories: Demoscene, Programming   Tags: , , , , , ,

Binary


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[Demoscene] fr-063: Magellan, A Demo For Multi-Core CPUs!

14 comments - What do you think?  Posted by JeGX - at 12:58

Categories: Demoscene   Tags: , , , , , , ,

fr-063: Magellan, TUM 2010


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Serious Sam 3 Interview

4 comments - What do you think?  Posted by JeGX - at 11:50

Categories: Video Games   Tags: , , , , ,

Serious Sam 3


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[Shader Library] Frosted Glass Post Processing Shader (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2010/12/28 at 20:41

Categories: GeeXLab, OpenGL, Programming, Shader Library   Tags: , , , , , , , ,

GeeXLab, Frosted Glass Post Processing Shader


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[Demoscene] Two Cool One-Minute Prods

1 comment - What do you think?  Posted by JeGX - at 19:55

Categories: Demoscene   Tags: , , , , ,




Episode VII – Easter Party 2011 Invit

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GeeXLab 0.2.9 Released with LuaGL Support and Improved Tweak Bar

1 comment - What do you think?  Posted by JeGX - at 19:35

Categories: Demotool, GeeXLab, OpenGL, Programming   Tags: , , , , , , ,

GeeXLab logo

LuaGL logo


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OpenGL Direct State Access (DSA)

10 comments - What do you think?  Posted by JeGX - at 13:15

Categories: OpenGL, Programming   Tags: , , , , ,

GPU Caps Viewer, OpenGL GL_EXT_direct_state_access extension
GPU Caps Viewer 1.9.5, GL_EXT_direct_state_access extension on a GTX 470


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GeForce GTX 560 Will Be Launched On January 25 2011

Be the first to comment - What do you think?  Posted by JeGX - 2010/12/27 at 22:24

Categories: Graphics Cards   Tags: , , , , , ,

GeForce logo


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Transform Your HD 6950 Into a HD 6970 at No Cost

Be the first to comment - What do you think?  Posted by JeGX - at 22:09

Categories: Graphics Cards, Overclocking   Tags: , , , , , ,

Modded Radeon HD 6950 and regular HD 6970 power consumption test under FurMark
Modded Radeon HD 6950 and regular HD 6970 power consumption test under FurMark


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First AMD Vancouver GPUs Exposed in Catalyst 8.783.2 Drivers

4 comments - What do you think?  Posted by JeGX - at 17:00

Categories: Catalyst, Graphics Cards   Tags: , , , , , ,

AMD discrete Radeon Mobility roadmap 2011


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[GPU Tool] GPU-Z 0.5.0

Be the first to comment - What do you think?  Posted by JeGX - at 16:38

Categories: GPU Tools   Tags: , , , , , , , ,

GPU-Z + ASUS HD 6950
GPU-Z + ASUS HD 6950


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NVIDIA OptiX GPU Ray Tracer SDK 2.10

3 comments - What do you think?  Posted by JeGX - 2010/12/26 at 14:48

Categories: GPU Computing, SDK   Tags: , , , , ,

NVIDIA OptiX SDK


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FRAPS 3.2.6 Available

Be the first to comment - What do you think?  Posted by JeGX - at 12:55

Categories: GPU Tools   Tags: , , , ,

FRAPS 3.2.6


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