GL-Z: OpenGL Information Utility for Windows, Linux and OS X
GL-Z 0.1.0
 
GLSL 4×4 Matrix Fields
GLSL 4×4 Matrix Fields
 
FurMark, GPU stress test
FurMark 1.15.0
 
GPU Caps Viewer
GPU Caps Viewer 1.22.0
 
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
Win/Linux/OSX
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor

Archive for October, 2010


New Catalyst 10.10c Hotfix Available

6 comments - What do you think?  Posted by JeGX - 2010/10/27 at 09:16

Categories: Catalyst   Tags: , ,

GPU Caps Viewer + Catalyst 10.10c + Radeon HD 5870


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Demoscene Documentary Series: Episodes 1 to 6 Available

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/26 at 13:50

Categories: Demoscene   Tags: , , ,


Episode 1: Early 1990 era – Moving from cracking to demos


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Zotac GeForce GTX 460 Dual-GPU PCB (GTX 495?)

11 comments - What do you think?  Posted by JeGX - at 10:36

Categories: Graphics Cards   Tags: , , ,

GeForce GTX 460 Dual-GPU PCB (GTX 495)


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[Book] OpenGL SuperBible 5th Edition Review: Nothing but the Core!

1 comment - What do you think?  Posted by JeGX - at 10:02

Categories: Books, OpenGL   Tags: , , , ,

OpenGL SuperBible 5th Edition


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Radeon HD 6870 and HD 6850: Infrared Pictures and Power Consumption

1 comment - What do you think?  Posted by JeGX - 2010/10/25 at 15:46

Categories: Graphics Cards   Tags: , , , , , , ,

Radeon HD 6870 - Thermal imaging
Thermal imaging of the Radeon HD 6870 under load – source

Radeon HD 6870 - Thermal imaging
Thermal imaging of the Radeon HD 6870 in idle


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Radeon HD 6850 with 960 and 1120 Shaders: TessMark and ShaderToyMark Comparisons

14 comments - What do you think?  Posted by JeGX - at 14:50

Categories: Graphics Cards, ShaderToyMark, TessMark   Tags: , , , , ,

Radeon HD 6850 + ShaderToyMark
ShaderToyMark + HD 6850 (960 and 1120 shaders processors), source


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NVIDIA R260.99 WHQL Graphics Drivers Released

11 comments - What do you think?  Posted by JeGX - at 13:03

Categories: Forceware   Tags: , , , , ,

GPU Caps Viewer - R260.99
GPU Caps Viewer 1.9.2 + R260.99 + MSI N460GTX Cyclone


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NVIDIA Quadro Dual-Copy Engines For Real GPU-Asynchronous Texture Transferts Explained

2 comments - What do you think?  Posted by JeGX - 2010/10/24 at 12:29

Categories: GPU, OpenGL   Tags: , , , , , , , , , , ,

NVIDIA Quadro 5000
NVIDIA Quadro 5000 (GF100/Fermi)

NVIDIA Quadro Dual-Copy Engines For Real GPU-Asynchronous Texture Transferts Explained


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[TIPS] What is the Morphological Anti-Aliasing (MLAA)?

27 comments - What do you think?  Posted by JeGX - 2010/10/23 at 18:13

Categories: Catalyst, Tips, Tutorial   Tags: , , , , , , , , ,

Morphological Anti-Aliasing (MLAA)
Morphological Anti-Aliasing from Pixel Bender Filters: MLAA


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FurMark at BlizzCon 2010

3 comments - What do you think?  Posted by JeGX - at 17:53

Categories: FurMark   Tags: , , ,

FurMark at BlizzCon 2010
FurMark 1.8.2 stressing GPUs at BlizzCon 2010


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World of Warcraft: Cataclysm Trailer

Be the first to comment - What do you think?  Posted by JeGX - at 17:47

Categories: SFX and Animation, Video Games   Tags: , , , ,




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ATI Catalyst 10.10a Hotfix Adds OpenGL 4.1 Support and 9 New Extensions!

18 comments - What do you think?  Posted by JeGX - 2010/10/22 at 23:01

Categories: Catalyst, OpenGL   Tags: , ,

OpenGL logo

GPU Caps Viewer + Cat 10.10 + Radeon HD 5870
Cat 10.10a + OpenGL 4.1 + OpenCL 1.1: GPU Caps Viewer is happy ;)


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ATI Catalyst 10.10 WHQL + OpenCL 1.1 (APP) + Hotfix (10.10a) Available

4 comments - What do you think?  Posted by JeGX - at 22:30

Categories: Catalyst, OpenCL, OpenGL   Tags: , , , , , , , ,

ATI Catalyst driver

GPU Caps Viewer + Cat 10.10 + Radeon HD 5870
GPU Caps Viewer + Cat 10.10 + OpenCL 1.1 + Radeon HD 5870


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Tom Clancy’s H.A.W.X. 2 DX11 Benchmark

13 comments - What do you think?  Posted by JeGX - at 19:38

Categories: Benchmarks, Microsoft DirectX   Tags: , , , , , ,

Tom Clancy's H.A.W.X. 2 Benchmark

Tom Clancy's H.A.W.X. 2 Benchmark


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Gregory Patch Subdivision Using DX11 Hardware Tessellation

2 comments - What do you think?  Posted by JeGX - at 14:10

Categories: Game Development, Microsoft DirectX   Tags: , , , , ,




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