GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines
Lorenz Attractor (Butterfly Effect)
Lorenz Attractor
Butterfly Effect
Mesh Exploder with Geometry Shaders
Mesh Exploder
Geometry Shaders
GLSL Hacker
GLSL Hacker
v0.7.0.0

Archive for August, 2010


[Demoscene] Finally Inside by Still: Thumb Up!

2 comments - What do you think?  Posted by JeGX - 2010/08/31 at 19:11

Categories: Demoscene   Tags: , , , ,

Demoscene - Finally Inside by Still



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[Shader Library] Noise and Pseudo Random Number Generator in GLSL

1 comment - What do you think?  Posted by JeGX - at 18:10

Categories: GeeXLab, OpenGL, Programming, Shader Library   Tags: , , , , , , , , ,

GeeXLab - Random Number Generator in GLSL
The noise generator used to deform a plane made up of 2’000’000 faces and 1’002’001 vertices

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[Demotool] GeeXLab 0.2.2 Available

3 comments - What do you think?  Posted by JeGX - at 16:28

Categories: Demotool, GeeXLab, Programming   Tags: , , , , , , , ,

GeeXLab

GeeXLab - Instancing and DoF postFX
Shadow mapping and DoF postFX (will be released soon)


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MSI N460GTX Hawk Designed for Massive Overclocking

Be the first to comment - What do you think?  Posted by JeGX - at 14:47

Categories: Graphics Cards   Tags: , , , , , , ,

MSI N460GTX Hawk


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[Demoscene] Future Crew History

9 comments - What do you think?  Posted by JeGX - 2010/08/30 at 13:58

Categories: Demoscene   Tags: , , , ,




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[GPU Computing] Particle Systems with OpenCL and CUDA

2 comments - What do you think?  Posted by JeGX - at 11:33

Categories: NVIDIA CUDA, OpenCL, Programming   Tags: , , , ,

OpenCL logo


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GeForce GTS 450: GF106 Specs and Preview

2 comments - What do you think?  Posted by JeGX - at 10:36

Categories: Graphics Cards   Tags: , , , , ,

Image removed (ASUS ENGTS450 TOP) - Smiley by www.killersmiley.com


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Geeks3D Weekly Round-up (2010.08.27)

Be the first to comment - What do you think?  Posted by JeGX - 2010/08/27 at 20:18

Categories: News Round-up   Tags: , , , , , ,

Geeks3D Weekly Round-up - GPU industry new and reviews
The weekly round-up: here’s what you might’ve missed!


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[Demoscene] Making of Ergon 4k PC Intro

4 comments - What do you think?  Posted by JeGX - at 15:52

Categories: Demoscene, GeeXLab, Programming   Tags: , , , , ,




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FurMark and Spikes in Temperature Monitoring Graphs

4 comments - What do you think?  Posted by JeGX - at 12:32

Categories: FurMark   Tags: , , , , ,

FurMark and Spikes in Temperature Graphs


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[GPU Computing] Human Heart Rendered in 3D

2 comments - What do you think?  Posted by JeGX - at 12:21

Categories: 3D, GPU Computing   Tags: , , , , , , ,




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iDough: 3D Sculpture for iPad

1 comment - What do you think?  Posted by JeGX - at 11:43

Categories: 3D, Digital Art, Modeling   Tags: , , , , , ,




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[Pixel Hacking] Amazing Photomanipulations

Be the first to comment - What do you think?  Posted by JeGX - 2010/08/26 at 16:16

Categories: Digital Art   Tags: , , ,

Pixel hacking - Egg's eye

Egg’s eye


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[TessMark] OpenGL 4 Tessellation Benchmark: Comparative Table

70 comments - What do you think?  Posted by JeGX - at 14:48

Categories: OpenGL, TessMark   Tags: , , , , , , ,

TessMark PRO - OpenGL 4 tessellation benchmark


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(Guest Post) Overview of WebGL

5 comments - What do you think?  Posted by JeGX - at 11:32

Categories: Guest Posts, Programming, WebGL   Tags: , , , ,

WebGL logo

WebGL code snippet


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