Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

Archive for February, 2010


Bullet Physics 2.76 SDK Available

2 comments - What do you think?  Posted by JeGX - 2010/02/28 at 18:25

Categories: Game Development, SDK   Tags: , , , ,

Bullet Physics SDK


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Fog in GLSL (WebGL)

2 comments - What do you think?  Posted by JeGX - at 17:14

Categories: Game Development, OpenGL   Tags: , , ,

Fog in GLSL (WebGL)


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Global Illumination in CryEngine 3 Tech Trailer

3 comments - What do you think?  Posted by JeGX - at 16:12

Categories: tech demo, Video Games   Tags: , , , , ,




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ATI Catalyst 10.3 BETA – Quick Test

3 comments - What do you think?  Posted by JeGX - 2010/02/26 at 18:57

Categories: Catalyst   Tags: , , , , ,

ATI Catalyst logo

ATI Catalyst 10.3 and GPU Caps Viewer


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Asus ROG ARES HD 5970: Limited Edition and Unlimited Power

3 comments - What do you think?  Posted by JeGX - at 17:48

Categories: Graphics Cards   Tags: , , ,

ASUS ROG ARES logo

ASUS HD 5970 ARES


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ATI Eyefinity Tested with 6 Monitors at 5760×2160

2 comments - What do you think?  Posted by JeGX - at 15:52

Categories: Graphics Cards, Technologies   Tags: , ,

ATI Eyefinity with 6 monitors


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Physics Madnesses with Blender

4 comments - What do you think?  Posted by JeGX - at 11:55

Categories: Blender   Tags: , , ,




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kwaak3: Quake 3 Ported to Android

Be the first to comment - What do you think?  Posted by JeGX - at 11:47

Categories: Geek Life, Video Games   Tags: , , ,

kwaak3: Quake 3 Ported to Android


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The Real Power Consumption of 73 Graphics Cards

10 comments - What do you think?  Posted by JeGX - at 01:29

Categories: Graphics Cards   Tags: , , , , ,

PCI-Express bus extender
PCI-Express bus extender


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ATI Radeon HD 5830: The Slowest Cypress-Based Card

3 comments - What do you think?  Posted by JeGX - 2010/02/25 at 20:40

Categories: Graphics Cards   Tags: , , , , , ,

Radeon HD 5830
Radeon HD 5830 reference board

XFX Radeon HD 5830
XFX Radeon HD 5830


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MSI R5870 Lightning Graphics Card With 15-Phase Power Supply Design

1 comment - What do you think?  Posted by JeGX - at 16:09

Categories: Graphics Cards   Tags: , , , , , , ,

MSI R5870 Lightning


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PhysX Tool: Convert Physics Scenes into an OBJ file with PhysX2Obj

Be the first to comment - What do you think?  Posted by JeGX - 2010/02/24 at 20:27

Categories: Game Development, NVIDIA PhysX   Tags: , , ,

PhysX - PhysX2Obj


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NVIDIA GPU Computing Developer Guides for Fermi

Be the first to comment - What do you think?  Posted by JeGX - at 11:45

Categories: GPU Computing, NVIDIA CUDA, Programming   Tags: , ,

NVIDIA GPU Computing


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cAudio 2.0.0: Free OpenAL-Based Audio Engine

Be the first to comment - What do you think?  Posted by JeGX - 2010/02/23 at 20:07

Categories: Game Development, SDK   Tags: , , , , ,

cAudio 2.0.0


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GPU-Z 0.3.9 Available

2 comments - What do you think?  Posted by JeGX - at 20:00

Categories: GPU Tools   Tags: , , , , ,

GPU-Z 0.3.9


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