Bullet Physics 2.76 SDK Available
Categories: Game Development, SDK Tags: bullet, game development, opencl, physics, sdk

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Fog in GLSL (WebGL)
Categories: Game Development, OpenGL Tags: fog, glsl, gl_FragCoord, WebGL

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Global Illumination in CryEngine 3 Tech Trailer
Categories: tech demo, Video Games Tags: cryengine 3, dx11, games, global illumination, light propagation volumes, pc
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ATI Catalyst 10.3 BETA – Quick Test
Categories: Catalyst Tags: catalyst 10.3, gpu caps viewer, graphics driver, opencl, opengl, radeon hd 5770


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Asus ROG ARES HD 5970: Limited Edition and Unlimited Power
Categories: Graphics Cards Tags: ares, Asus, radeon hd 5970, rog


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ATI Eyefinity Tested with 6 Monitors at 5760×2160
Categories: Graphics Cards, Technologies Tags: displayport, eyefinity, radeon hd 5870

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The Real Power Consumption of 73 Graphics Cards
Categories: Graphics Cards Tags: 3dmark06, bus extender, furmark, graphics card, pci-express, power consumption

PCI-Express bus extender
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ATI Radeon HD 5830: The Slowest Cypress-Based Card
Categories: Graphics Cards Tags: Cypress, furmark, opencl, radeon hd 5830, rop, tdp, video card

Radeon HD 5830 reference board

XFX Radeon HD 5830
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MSI R5870 Lightning Graphics Card With 15-Phase Power Supply Design
Categories: Graphics Cards Tags: 15-phase, Cypress, MSI, Overclocking, Power Supply, r5870 lightning, radeon hd 5870, twin frozr II

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PhysX Tool: Convert Physics Scenes into an OBJ file with PhysX2Obj
Categories: Game Development, NVIDIA PhysX Tags: game development, obj, physx, PhysX2Obj

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NVIDIA GPU Computing Developer Guides for Fermi
Categories: GPU Computing, NVIDIA CUDA, Programming Tags: cuda, fermi, gpu computing

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cAudio 2.0.0: Free OpenAL-Based Audio Engine
Categories: Game Development, SDK Tags: audio engine, cAudio, game development, mp3, openal, sound

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