DirectCompute Fluid Simulation
Here is a fluid simulator based on Navier-Stokes equations (incompressible fluids). The simulation code has been coded with DirectCompute, Microsoft’s GPU computing solution.
You can download the demo as well the source code HERE.
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Well yeah that’s cool and all, but is there an executable available so we can test it ourselves?
yes, there’s an exe + source code HERE
not work with 4850.
Only for dx11 harware????
DirectCompute 10.1 ??????
Works very slow (~3 fps) on Radeon HD 5750 (Win7 64-bit)
Works great, very interactive on Radeon HD 5970 (Win7 64bit)
[...] ComputeMark is based on the DirectCompute fluid simulation. [...]