DX11 DirectCompute Demos: Waves and Fractals
3D Waves Simulator
Jan Vlietinck informed me about his latest works on Direct Compute, the Microsoft GPU Computing API available with DirectX 11.
Jan has published 3 demos with source code: a 3D waves simulator, a 4D quaternion Julia fractal and a 2D Mandelbrot / Julia fractal viewer. To make your geeky life easy (and to have a backup!), I packaged Jan’s demos in a convenient zip file:
4D Quaternion Julia Fractal
2D Mandelbrot Fractal