DX11 DirectCompute Demos: Waves and Fractals

DX 11 Direct Compute Demos
3D Waves Simulator



Jan Vlietinck informed me about his latest works on Direct Compute, the Microsoft GPU Computing API available with DirectX 11.

Jan has published 3 demos with source code: a 3D waves simulator, a 4D quaternion Julia fractal and a 2D Mandelbrot / Julia fractal viewer. To make your geeky life easy (and to have a backup!), I packaged Jan’s demos in a convenient zip file:
Download DX11 Direct Compute Demos

DX 11 Direct Compute Demos - Julia 4D
4D Quaternion Julia Fractal

DX 11 Direct Compute Demos - Mandelbrot
2D Mandelbrot Fractal



Related posts:

  1. Exploration of the Real 3D Mandelbrot Fractal
  2. DirectCompute Fluid Simulation
  3. NVIDIA OptiX Demos Available for Windows
  4. Polynomial: OpenGL 3D Space Shooter With Fractals Objects
  5. GPU Caps Viewer 1.8.0 With OpenCL API Support and DEMOS