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	<title>Comments on: PhysX Visual Debugger 1.1.8 Available</title>
	<atom:link href="http://www.geeks3d.com/20091105/physx-visual-debugger-1-1-8-available/feed/" rel="self" type="application/rss+xml" />
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	<description>3D Tech News, Pixel Hacking, Data Visualization and 3D Programming</description>
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		<title>By: JeGX</title>
		<link>http://www.geeks3d.com/20091105/physx-visual-debugger-1-1-8-available/comment-page-1/#comment-8324</link>
		<dc:creator>JeGX</dc:creator>
		<pubDate>Thu, 05 Nov 2009 12:18:59 +0000</pubDate>
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		<description>Yes GeeXLab 3D window gets black because PVD takes the control, stops the scene rendering and the window is not refreshed anymore.</description>
		<content:encoded><![CDATA[<p>Yes GeeXLab 3D window gets black because PVD takes the control, stops the scene rendering and the window is not refreshed anymore.</p>
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		<title>By: malcolm</title>
		<link>http://www.geeks3d.com/20091105/physx-visual-debugger-1-1-8-available/comment-page-1/#comment-8323</link>
		<dc:creator>malcolm</dc:creator>
		<pubDate>Thu, 05 Nov 2009 12:09:56 +0000</pubDate>
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		<description>the debug sometimes causes the geexlab window turn black.
I tested the Yi quing demo and the debug shows some ghost sticks not removed from physics engine, usefull then</description>
		<content:encoded><![CDATA[<p>the debug sometimes causes the geexlab window turn black.<br />
I tested the Yi quing demo and the debug shows some ghost sticks not removed from physics engine, usefull then</p>
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