GeeXLab 0.1.12 Available

A new version of GeeXLab is out. This version fixes a nasty bug in bump mapping rendering and adds hotkeys to mouse buttons.
GeeXLab 0.1.12 requires Python 2.6.3 (works also with Python 2.6.2). If you don’t have Python, here is a direct download link: Python 2.6.3 Windows x86 MSI Installer.
ChangeLog:
- New: added mouse buttons (left and right) to hotkey node. Now you can attach a hotkey to mouse buttons.
- New: added GetTextureId() to HYP_Material for Python API.
- New: added an error message if run mode attribute of xml script node has an invalid value.
- Bugfix: fixed a vicious (and very old…) bug in the bump mapping management: the tangent space vector
was passed to the GPU shader in a way the bump mapping worked on NVIDIA and in some cases didn’t work on ATI boards.
Now tangent space vector is properly sent to the shader.
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[...] see the shader in real time, you need GeeXLab 0.1.12 and Python [...]