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	<title>Comments on: [Tutorial] Discovering Blender Part 3: Applying UV Mapping</title>
	<atom:link href="http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/</link>
	<description>3D Tech News, Pixel Hacking, Data Visualization and 3D Programming</description>
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		<item>
		<title>By: 3dRend</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-9186</link>
		<dc:creator>3dRend</dc:creator>
		<pubDate>Sun, 27 Dec 2009 17:34:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-9186</guid>
		<description>Lesson interesting, tried Blender 2.5, failed. Probably more unstable Blender
Sorry for my English</description>
		<content:encoded><![CDATA[<p>Lesson interesting, tried Blender 2.5, failed. Probably more unstable Blender<br />
Sorry for my English</p>
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	<item>
		<title>By: Satyr</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-8599</link>
		<dc:creator>Satyr</dc:creator>
		<pubDate>Thu, 19 Nov 2009 10:54:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-8599</guid>
		<description>Hi
A simple way would  be to add seams around the caps unwrap them, then select the faces between them and from the front view hit U and select Cylindre from view. Now select all the faces and move(and resize) the UV islands in your image/UV editor.

hope this will help you!</description>
		<content:encoded><![CDATA[<p>Hi<br />
A simple way would  be to add seams around the caps unwrap them, then select the faces between them and from the front view hit U and select Cylindre from view. Now select all the faces and move(and resize) the UV islands in your image/UV editor.</p>
<p>hope this will help you!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: miguel angel</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-8443</link>
		<dc:creator>miguel angel</dc:creator>
		<pubDate>Thu, 12 Nov 2009 15:37:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-8443</guid>
		<description>hi!
i have problems with a cylinder uv map.
do you konw an easy way to do it??</description>
		<content:encoded><![CDATA[<p>hi!<br />
i have problems with a cylinder uv map.<br />
do you konw an easy way to do it??</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 3D Modelling and Animation 1 &#187; Blog Archive &#187; Week 17 &#8211; Lighting and UV Mapping</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-8391</link>
		<dc:creator>3D Modelling and Animation 1 &#187; Blog Archive &#187; Week 17 &#8211; Lighting and UV Mapping</dc:creator>
		<pubDate>Mon, 09 Nov 2009 12:45:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-8391</guid>
		<description>[...] IraKrakov UV Unwrapping Tutorial and this one will show you how in a little more detail: Geeks 3D Applying UV Mapping. Watch the video and try out the tutorial. Post your renders to your [...]</description>
		<content:encoded><![CDATA[<p>[...] IraKrakov UV Unwrapping Tutorial and this one will show you how in a little more detail: Geeks 3D Applying UV Mapping. Watch the video and try out the tutorial. Post your renders to your [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: arnel</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-8139</link>
		<dc:creator>arnel</dc:creator>
		<pubDate>Sun, 25 Oct 2009 08:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-8139</guid>
		<description>nice blender tutorial check out www.cgwhat.com if you want to see how to do this in maya</description>
		<content:encoded><![CDATA[<p>nice blender tutorial check out <a href="http://www.cgwhat.com" rel="nofollow">http://www.cgwhat.com</a> if you want to see how to do this in maya</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Soul</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-8093</link>
		<dc:creator>Soul</dc:creator>
		<pubDate>Thu, 22 Oct 2009 16:21:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-8093</guid>
		<description>@tim-efobi jesse,

I&#039;m also nigerian. I&#039;ve been using Blender for over 4-months now ( though i&#039;m not a pro at it yet - but at least- beyond a &#039;basic&#039; user). I&#039;ve come to the conclusion that there aren&#039;t many blender users in nigeria, even if searched via Google. 
That book Blend3D recommended is really good - cuz i&#039;ve read it. 
I also would recommended,among other things, getting the BlenderNewbies toolbar for your web browser (http://blendernewbies.communitytoolbars.com/ ) ;it&#039;s very efficient and keeps all those blender-related sites in one place.  -As well as joining lots of blender forums -asking any questions you might have, and reading up 3D/art related materials and books (not just Blender3D alone) -it&#039;ll help sharpen your skills. 
But even if you get &#039;all&#039; the materials,books,CD/DVD tuts; i believe the bottomline really comes down to constant practice.

I&#039;m trying to see how i can talk to a few people at the Blender Foundation to build a following in Nigeria - cuz the 3D/Animation industry in Nigeria is young, but very promising at the same time.

Cheers</description>
		<content:encoded><![CDATA[<p>@tim-efobi jesse,</p>
<p>I&#8217;m also nigerian. I&#8217;ve been using Blender for over 4-months now ( though i&#8217;m not a pro at it yet &#8211; but at least- beyond a &#8216;basic&#8217; user). I&#8217;ve come to the conclusion that there aren&#8217;t many blender users in nigeria, even if searched via Google.<br />
That book Blend3D recommended is really good &#8211; cuz i&#8217;ve read it.<br />
I also would recommended,among other things, getting the BlenderNewbies toolbar for your web browser (<a href="http://blendernewbies.communitytoolbars.com/" rel="nofollow">http://blendernewbies.communitytoolbars.com/</a> ) ;it&#8217;s very efficient and keeps all those blender-related sites in one place.  -As well as joining lots of blender forums -asking any questions you might have, and reading up 3D/art related materials and books (not just Blender3D alone) -it&#8217;ll help sharpen your skills.<br />
But even if you get &#8216;all&#8217; the materials,books,CD/DVD tuts; i believe the bottomline really comes down to constant practice.</p>
<p>I&#8217;m trying to see how i can talk to a few people at the Blender Foundation to build a following in Nigeria &#8211; cuz the 3D/Animation industry in Nigeria is young, but very promising at the same time.</p>
<p>Cheers</p>
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	<item>
		<title>By: NollieFlipX</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-7771</link>
		<dc:creator>NollieFlipX</dc:creator>
		<pubDate>Wed, 30 Sep 2009 02:40:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-7771</guid>
		<description>Cant wait to the next one</description>
		<content:encoded><![CDATA[<p>Cant wait to the next one</p>
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	<item>
		<title>By: Blend3D</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-7722</link>
		<dc:creator>Blend3D</dc:creator>
		<pubDate>Mon, 28 Sep 2009 14:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-7722</guid>
		<description>Nice job of this tutorial satyr, thanks for sharing with the community!
- blend3d</description>
		<content:encoded><![CDATA[<p>Nice job of this tutorial satyr, thanks for sharing with the community!<br />
- blend3d</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blend3D</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-7721</link>
		<dc:creator>Blend3D</dc:creator>
		<pubDate>Mon, 28 Sep 2009 14:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-7721</guid>
		<description>Tim-efobi jesse: 
Follow this link to obtain a pdf copy of a High School course book that is very good for getting up to speed with Blender 2.49: 

http://www.cdschools.org/54223045235521/blank/browse.asp?A=383&amp;BMDRN=2000&amp;BCOB=0&amp;C=55205 

Once you have mastered that text proceed to http://www.rab3d.com/tutorial.html for some advanced usage tutorials. 

Best of luck to you,
- blend3d</description>
		<content:encoded><![CDATA[<p>Tim-efobi jesse:<br />
Follow this link to obtain a pdf copy of a High School course book that is very good for getting up to speed with Blender 2.49: </p>
<p><a href="http://www.cdschools.org/54223045235521/blank/browse.asp?A=383&amp;BMDRN=2000&amp;BCOB=0&amp;C=55205" rel="nofollow">http://www.cdschools.org/54223045235521/blank/browse.asp?A=383&amp;BMDRN=2000&amp;BCOB=0&amp;C=55205</a> </p>
<p>Once you have mastered that text proceed to <a href="http://www.rab3d.com/tutorial.html" rel="nofollow">http://www.rab3d.com/tutorial.html</a> for some advanced usage tutorials. </p>
<p>Best of luck to you,<br />
- blend3d</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tim-efobi jesse</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-7719</link>
		<dc:creator>tim-efobi jesse</dc:creator>
		<pubDate>Mon, 28 Sep 2009 09:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-7719</guid>
		<description>hey people please i need help. i&#039;m a new user in blender trying to learn as much as i can as fast as i can, but the problem is that there are too many tutorials online so i was wandering if there were any steps, sort of like a course outline that i could follow in learning and eventually mastering the use of blender. im nigerian by nationality, and there arent too many 3d animators around here if u all know what i mean. so please any help of any sort would be really really appreciated. thanks.</description>
		<content:encoded><![CDATA[<p>hey people please i need help. i&#8217;m a new user in blender trying to learn as much as i can as fast as i can, but the problem is that there are too many tutorials online so i was wandering if there were any steps, sort of like a course outline that i could follow in learning and eventually mastering the use of blender. im nigerian by nationality, and there arent too many 3d animators around here if u all know what i mean. so please any help of any sort would be really really appreciated. thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PkBlender</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-7717</link>
		<dc:creator>PkBlender</dc:creator>
		<pubDate>Mon, 28 Sep 2009 07:32:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-7717</guid>
		<description>Very good job, well explained and very understandable.
Thanks!</description>
		<content:encoded><![CDATA[<p>Very good job, well explained and very understandable.<br />
Thanks!</p>
]]></content:encoded>
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	<item>
		<title>By: RH2</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-7715</link>
		<dc:creator>RH2</dc:creator>
		<pubDate>Mon, 28 Sep 2009 06:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-7715</guid>
		<description>I recommend baking global normals to the image instead of using the outline script for UV maps. It not only tells the dimensions of the UV map, but also indicates the orientation of the individual faces.</description>
		<content:encoded><![CDATA[<p>I recommend baking global normals to the image instead of using the outline script for UV maps. It not only tells the dimensions of the UV map, but also indicates the orientation of the individual faces.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RH2</title>
		<link>http://www.geeks3d.com/20090925/tutorial-discovering-blender-part-3-applying-uv-mapping/comment-page-1/#comment-7714</link>
		<dc:creator>RH2</dc:creator>
		<pubDate>Mon, 28 Sep 2009 06:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.geeks3d.com/?p=5447#comment-7714</guid>
		<description>Satyr, good job, my result turned out pretty good :)</description>
		<content:encoded><![CDATA[<p>Satyr, good job, my result turned out pretty good <img src='http://www.geeks3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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